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Sega mistakenly reveals sales numbers of popular games

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Re: Sega mistakenly reveals sales numbers of popular games

#91
post #41
post #9

Video game consumers have always baffled me and this data just adds to it. Who are the 7 million people going out to buy the 20th Persona game? What are you actually hoping to get from it that isn't just a slight variance on something you've already had multiple times before? I have friends genuinely excited to go buy Mario Cart for the 17th time this year... Once you've made two objects move along an enclosed route…

Sometimes, we just don’t “get” the appeal of something. For me, one of those things is fishing. For someone else, it might be reading Hacker News. For you, it’s video games. I don’t think there’s anything wrong with differences of opinion, even to the point of bewilderment, but it doesn’t feel productive to question people’s interests and reduce them to, frankly, disingenuous levels of oversimplification. I think one…

Well there are indeed tastes that might be harmful for society and should be questioned. Sometimes it is wrong to enjoy certain things

Re: Sega mistakenly reveals sales numbers of popular games

#92

Surprised Like A Dragon sales are lower than others. Been gaming since a kid in the 90s, and it easily ranked in my top 10. It's an instant classic.

I think the west has been sleeping on the series a bit. Infinite Wealth (although arguably a weaker entry) seems to be selling better, plausibly an effect Like A Dragon being a bit of a sleeper hit that managed to penetrate the western markets a bit.

Was probably strategically smart to reboot the series a bit with Kasuga. Makes it a bit more approachable.

Re: Sega mistakenly reveals sales numbers of popular games

#93
post #9

Video game consumers have always baffled me and this data just adds to it. Who are the 7 million people going out to buy the 20th Persona game? What are you actually hoping to get from it that isn't just a slight variance on something you've already had multiple times before? I have friends genuinely excited to go buy Mario Cart for the 17th time this year... Once you've made two objects move along an enclosed route…

So many series I used to love that I wish did exactly this instead of reinventing themselves for a phantom new audience. I guess my health improved.

Re: Sega mistakenly reveals sales numbers of popular games

#94

Only somewhat related, but a very cool link: > These retro SEGA games are now free on Android (and iOS) until they disappear forever https://www.androidauthority.com/sega-retro-games-android-fr...

Don't know about some of the other titles, but Sega absolutely ruined Sonic CD classic. 1.0 shipped as a svelt ~20 MB game developed by the folks behind Sonic Mania. It was great[1]. At some point, Sega decided it needed to go free to play, so they added ads and tons of bloat to the game[2]. It now sits at ~200 MB with in app purchases to disable the ads (which don't seem to work for some people). A real shame.

[1] https://www.cnet.com/tech/mobile/retro-rings-sonic-cd-hits-i...

[2] https://powerupgaming.co.uk/2016/10/27/sonic-cd-goes-free-to...

Edit: Looks like the "end of life" version (4.0?) disables the ads but keeps the bloat which is better than I hoped for.

Re: Sega mistakenly reveals sales numbers of popular games

#95
post #81

Earlier quoted context omitted.

I tbink it's easy to underestimate this - everyone seems surprised when I tell them Mario Kart 8 is the 5th best selling game of all time.

What's the list?!

https://en.wikipedia.org/wiki/List_of_best-selling_video_gam...

Re: Sega mistakenly reveals sales numbers of popular games

#96
post #85
post #71

Earlier quoted context omitted.

Of course, if you like twitch gameplay, and if you can stomach twitch gameplay being labeled as "turn based". I might agree with the former but I don't like false advertising.

I think the false advertising does great disservice to Clair Obscur. It turns off people who don’t like turn-based combat and ends up disappointing people who do like turn based combat. I very nearly bounced from what is a great game because it was not at all what I was expecting with respect to combat. Clair Obscur’s combat would be better described as dodge and parry based as that is the primary mechanic. In terms…

Yes but their Steam page says:

"Clair Obscur: Expedition 33 is a ground-breaking turn-based RPG with unique real-time mechanics, making battles more immersive and addictive than ever."

Turns out the real time mechanics aren't unique. Not sure I want "addictive" battles or "addictive" gameplay either. Isn't that the realm of free to play?

Re: Sega mistakenly reveals sales numbers of popular games

#97
post #76

Only somewhat related, but a very cool link: > These retro SEGA games are now free on Android (and iOS) until they disappear forever https://www.androidauthority.com/sega-retro-games-android-fr...

> End of Service: These games will be discontinued and removed Depressing how ephemeral and consumable everything is

However this 'End of Service' means they are stopping serving ads to the game, removing online services, and allowing them to be played offline forever.

This is a much better outcome than most games or software that is discontinued.

Re: Sega mistakenly reveals sales numbers of popular games

#98
post #46

Earlier quoted context omitted.

Wait till you hear how many chess games I've played!

That's fine, no one is stopping the development of new board games to re-releases chess every six months with maybe one new piece or higher definition.

We all get that you are not somebody who likes sequels/remakes etc for releasing similar and/or repetitive content. But some people really do, and this whole thread and the sales numbers it is based on are kind of evident of that.

Why do you have such a problem with other people enjoying that type of content?

Re: Sega mistakenly reveals sales numbers of popular games

#99
post #96
post #85

Earlier quoted context omitted.

I think the false advertising does great disservice to Clair Obscur. It turns off people who don’t like turn-based combat and ends up disappointing people who do like turn based combat. I very nearly bounced from what is a great game because it was not at all what I was expecting with respect to combat. Clair Obscur’s combat would be better described as dodge and parry based as that is the primary mechanic. In terms…

Yes but their Steam page says: "Clair Obscur: Expedition 33 is a ground-breaking turn-based RPG with unique real-time mechanics, making battles more immersive and addictive than ever." Turns out the real time mechanics aren't unique. Not sure I want "addictive" battles or "addictive" gameplay either. Isn't that the realm of free to play?

The game is only about 30 hours and has no micro transactions. It is addictive until you beat it. Easily game of the year.

Re: Sega mistakenly reveals sales numbers of popular games

#100
post #97
post #76

Earlier quoted context omitted.

> End of Service: These games will be discontinued and removed Depressing how ephemeral and consumable everything is

However this 'End of Service' means they are stopping serving ads to the game, removing online services, and allowing them to be played offline forever. This is a much better outcome than most games or software that is discontinued.

Indeed, but they will also stop selling or distributing them, meaning they will only be available via pirates/archivists (which are endlessly harassed by these companies).
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