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Introducing Chrome for Android

googleblog.blogspot.com

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Re: Introducing Chrome for Android

#91
post #56

And in typical Google fashion, they have assumed that devices have an infinite amount of memory: https://imgur.com/zkh7C (this is with the app in the background!)

What else are you going to use the RAM for? Hell, you have 45MB wasted right there!

If the OS refuses to kill the app under memory pressure then you have a point. Until someone demonstrates this, you're being a bit more than disingenuous.

Re: Introducing Chrome for Android

#92
post #56

And in typical Google fashion, they have assumed that devices have an infinite amount of memory: https://imgur.com/zkh7C (this is with the app in the background!)

Well, that's what memory is made for right? You could also not run any apps and enjoy 300MB of unused memory, but that wouldn't be very useful. Android has a very nice system in place that manages its memory.

Re: Introducing Chrome for Android

#93

According to MG Siegler, Chrome is in the bizdev-required proprietary 'with Google' part of Android, not the Open Source part. http://parislemon.com/post/17215781807/chrome-for-android-th... That means we're stuck with legacy browsers in existing Androids and in the non-Google-blessed world (Amazon Fire and the billion Chinese phones and tablets).

Interesting. The chromium blog post linked above mentions upstreaming a bunch of new components, so maybe it will be like the Chrome/Chromium situation? Here's hoping...

http://blog.chromium.org/2012/02/deeper-look-at-chrome-for-a...

Re: Introducing Chrome for Android

#94
My initial perception is that all the Chrome features are great, primarily the data syncing with my desktop browsers. But the rendering is flawed; it doesn't render like the standard Android browser, doesn't render like desktop Chrome, and doesn't seem to even render consistent to itself.

For example, a few screenshots comparing the standard Browser view of this comment page and the way Chrome beta views it:

Browser: http://db.tt/kv3xP1Mk

Browser: http://db.tt/s7S6lCBN

Chrome beta: http://db.tt/p9YXoWJU

Re: Introducing Chrome for Android

#95

I wonder if it would be feasible for them to put Chrome on the iPhone. Technically, Apple wouldn't be against it since it's using WebKit.

The app store rules talk about "built-in Webkit". Judging from the size, there's a good chance Chrome for Android bundles its own WebKit version.

It's similar in size to Firefox, which obviously has to bundle its own Gecko rendering engine.

Re: Introducing Chrome for Android

#96

With Android 4.0 at 1% market share, it'll be a long time before most people can even try this. http://developer.android.com/resources/dashboard/platform-ve...

This is common Google strategy. They are trying to build the future and pre-ICS devices are not the future. So they get shafted. Google may make unhappy customers this way, but they can move a lot faster than companies like Microsoft, who support everything back two decades or so sometimes.

Re: Introducing Chrome for Android

#97

Direct Market Link: https://market.android.com/details?id=com.android.chrome The download is a hefty 16MB. Features: * Chrome-to-mobile, Sync bookmarks, history, settings, Auto sign-in * Bandwidth management (preload webpages) * Privacy settings * Developer tools: Tilt Scrolling, USB Web Debugging (debug web pages from Chrome Desktop via USB??) * Incognito mode * About screen: http://i.imgur.com/Ahr6t.jpg The homepag…

Instructions on how to use web debugging via USB: http://code.google.com/chrome/mobile/docs/debugging.html

You can then access http://localhost:9222/ which shows a list of all pages currently open on your device, which link to a page on http://chrome-devtools-frontend.appspot.com/ for example http://chrome-devtools-frontend.appspot.com/static/16.0.912.... which in turn connects to a websocket on localhost like ws://localhost:9222/devtools/page/2 to debug your mobile browser!

Re: Introducing Chrome for Android

#99
post #59

Earlier quoted context omitted.

That's not very precise. Legally, Apple doesn't allow to use iOS SDK , i.e. to build such applications. If you manage somehow to build it any other way (not using Apple's SDK), this restriction has no meaning, and while Apple could reject such kind of software from their app store, you could deploy it to alternatives, like Cydia, and still be legal, since you didn't violate any licenses. I.e. for browsers makers the…

"The App Store guidelines only apply to the App Store", while a true statement, is a pretty useless one.

I'd say it's a very ugly practice, to use development tools license to ban competition. It's like saying buying this chisel you are bound to only carve logos of the chisel making company.

Re: Introducing Chrome for Android

#100
post #39

Chrome is now available in Beta from Android Market, in select countries and languages for phones and tablets with Android 4.0, Ice Cream Sandwich. What tablets have official ICS on them? Is ICS even fully tabletized? I thought they had said they were putting that off until Jelly Bean.

I've been running a build of CyanogenMod 9 on my Galaxy Tab 10, and I'm absolutely loving it. I really liked the tablet with honeycomb, but ICS has made it literally 10 times better and faster.
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