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Apple is threatening to remove Fanhouse unless they give 30% of creator earning

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Re: Apple is threatening to remove Fanhouse unless they give 30% of creator earning

#91
Based on this, I downloaded the Fanhouse app, but before signing up I figured I'd read the privacy policy [0].

>Information We Get When You Use the Service • Cookies, Log Data and other tracking technologies: When you use our Service, we and our business partners may collect certain information about your computer or device through technology such as cookies, web beacons, log files, or other tracking/recording tools. The information we collect through the use of tracking technologies includes, but is not limited to, IP address, browser information, referring/exit pages and URLs, click stream data and information about how you interact with links on the website, mobile app, or Service, domain names, landing pages, page views, cookie data that allows us to uniquely identify your browser and track your behavior on our site, mobile device type, mobile device IDs or other persistent identifiers, and location data collected from your mobile device. Some or all of this data may be combined with other information described above. When you access our Service by or through a mobile device, we may receive or collect and store a unique identification numbers associated with your device or our mobile application (including, for example, a UDID, Unique ID for Advertisers (“IDFA”), Google Ad ID, or Windows Advertising ID or other identifier), mobile carrier, device type, model and manufacturer, mobile device operating system brand and model, phone number, and, depending on your mobile device settings, your geographical location data, including GPS coordinates (e.g. latitude and/or longitude), WiFi location or similar information regarding the location of your mobile device. You have the option to either accept or refuse these cookies, and know when a cookie is being sent to your computer. If you choose to refuse our cookies, you may not be able to use some portions of our Service. • Analytics Data: We may also collect analytics data, or use third-party analytics tools, to help us measure traffic and usage trends for the Service. These tools collect information sent by your browser or mobile device, including the pages you visit, your use of third party applications, and other information that assists us in analyzing and improving the Service.

That'll be a hard no from me. App deleted. (Also absolutely illegal in the EU, and not in line with their own App Store listing's privacy disclosure.)

[0] https://fanhouse.app/docs/privacy

Re: Apple is threatening to remove Fanhouse unless they give 30% of creator earning

#92

Earlier quoted context omitted.

Well, Google charges 30%. Microsoft (for the XBox, not sure about their store) 30%. Sony (PS4) 30%. Steam was 30%, but this is dropping. Nintendo's is well protected by NDAs, but reportedly 15-30%. 30% is pretty close to a standard when you're providing the storefront and control the hardware.

In Canada, Bell charges 80$ for a smartphone plan with 30GiB of data; and TELUS charges 80$ for a smartphone plan with 30GiB of data; and Rogers charges 80$ for a smartphone plan with 30GiB of data. If you don't want to spend as much, you can go with their discount brands. Virgin Mobile Canada (Bell subsidiary) charges 45$ for 3GiB of data; and Koodo (TELUS subsidiary) charges 45$ for 3GiB of data; and Fido (Rogers s…

The front runners here aren't Apple and Google, but Sony, Microsoft, and Nintendo. They set the standard that Steam, Apple, Google, and others have followed.

Re: Apple is threatening to remove Fanhouse unless they give 30% of creator earning

#93
One of the replies from the founder: >We removed the ability to subscribe in app, but Apple still required us to do their 30% or would remove our app. However, if you do have the current app, it's not yet subject to Apple's 30% and all creators still will receive 90% of their earnings. Web will also remain functional

https://twitter.com/jasminericegirl/status/14027168228566876...

Re: Apple is threatening to remove Fanhouse unless they give 30% of creator earning

#94
Does anyone know to what extent Apple differentiates between in-app purchases and subscriptions? I've heard Netflix and Spotify do not give Apple 30% because, well, that'd be kind of ridiculous for these companies to give 30% of their revenue to Apple.

But what about mid-sized companies? I pay a yearly subscription fee to Headspace. If Apple is actually taking 30% of their revenue because people access it via an iPhone? That... just doesn't seem sustainable.

Re: Apple is threatening to remove Fanhouse unless they give 30% of creator earning

#95
post #51

Earlier quoted context omitted.

I'm not saying Apple isn't adding end-user value. I can easily imagine a payment screen in an app that looks like, * Pay with Apple Pay ($13.00) * Pay with Stripe ($10.50) If their value-add is as strong as you say then surely they'd still make plenty of money. If not, well maybe they need to start adding more value or dropping their prices, just like anyone in a competitive market.

Does Apple's TOS allow this? IIRC, Credit card companies used to disallow different pricing for cash and CC.

no. you can't even mention other payment methods

Re: Apple is threatening to remove Fanhouse unless they give 30% of creator earning

#96
Down in the thread, they compare their platform to Patreon, which has an app. Exclusive content is a substantial part of Patreon.

I'd like a straight-forward explanation of why Patreon is allowed to avoid in-app payments. It seems like a straight-forward violation of apple's rules. Apple having its rules is one thing, but applying them unevenly seems like a problem too, since it protects a whole host of 'grandfathered' businesses from competition.

Re: Apple is threatening to remove Fanhouse unless they give 30% of creator earning

#97
post #89

Earlier quoted context omitted.

They don't force Netflix to pay them 30% either. The reality is they take 30% where they can overpower the other party. Where they are overpowered, they acquiesce.

I believe the majority of a Netflix subscriber's consumption is still on their TV, not on their iPhone/iPad. But you also cannot pay for Netflix in the iPhone app. You have to do it on their website.

You can't pay Fanhouse on iOS, either.

Re: Apple is threatening to remove Fanhouse unless they give 30% of creator earning

#98

Per https://fanhouse.app/ , "Fanhouse is the place where creators can monetize their social media personalities by posting freely about their lives, like a finsta, close friends story, or private alt, while connecting and engaging with their top fans." So they built a platform, where they take some cut for themselves, while allowing other people to sell some digital contents on their platform. Apple built a platform,…

But then why doesn't Apple take a 30% cut of every Uber driver fee? 30% of every DoorDash delivered, etc? Why is a platform for monetizing artists any different than a platform for monetizing your car?

Because it's America and they can decide to charge whatever they want for their product?

Re: Apple is threatening to remove Fanhouse unless they give 30% of creator earning

#99

Earlier quoted context omitted.

Those have been part of the web standards for ages (serviceworkers, web notifications).

Yeah, not supported on iOS.

Well, there was technically that iOS wallet/pass trick - dunno if it's been plugged tho.

Otherwise, yeah.

Re: Apple is threatening to remove Fanhouse unless they give 30% of creator earning

#100
post #36

Serious question, why does everything require an app? Why can't the same thing be accomplished via the mobile web? I get so tired of being prompted to install apps when you could just *show me the damned web page*. Anything that requires speed can be done via webassembly, and sure, anything like games can ship a native app.

I think people are used to just scrolling to an icon on their home screen and tapping on it, and companies like Apple/Google don't really like the idea of PWAs because they lose control over the developers and walled garden ecosystems they have created Developers will optimize for what feels natural to the user, i.e. installing an "app" which doesn't require typing an address in the browser or scrolling through bookm…

Google actually pushed for the PWA and did/does things to support them. It’s largely Apple that has made them more difficult/impossible.
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