Live data from Hacker News

Windows 95 UI Design

twitter.com

91–100 of 312 posts

Re: Windows 95 UI Design

#92

Back then you also could create your own theme. You could set the colors for text, backround, buttons etc. and every App did respect and use it. Today you can choose dark or light mode and almost no App does respect it, instead they bring there own colors and options.

I've been a theme creator for a few decades now, and modifying how programs looked is what got me into development in the first place 30 years ago. The constant stripping of user definable visuals in modern computing is a legitimately depressing thing for me to see happen. It's just another step along the "you don't own the device or the software, we're just letting you borrow it" path.

The constant push with SAAS and cloud-based data and all the rest, just makes me think we're heading back towards a terminal/mainframe environment and soon we'll be "consuming" the Internet in the same way we consume interactive Cable TV.

Re: Windows 95 UI Design

#93

Back then you also could create your own theme. You could set the colors for text, backround, buttons etc. and every App did respect and use it. Today you can choose dark or light mode and almost no App does respect it, instead they bring there own colors and options.

In early 2000s, I used to make Windows applications with embedded IE browser and used system colors for CSS to make the whole UI look native. I believe it still works [0] but I don't think I've seen it in a long time on any site.

[0] https://www.sitepoint.com/css-system-styles/

Re: Windows 95 UI Design

#94
I forgot how nice it was to have underlined alt keyboard shortcuts. We got so much right so early in the age of personal computing. Goodbye to all that, hello Ribbon and flatness everywhere.

It’s as if we’re in the Middle Ages now looking back at the great ruins of ancient Athens.

Re: Windows 95 UI Design

#96
The big innovations in Windows 95 UI were the Start Button and the Task Bar. Both were excellent additions proven most evidently by their continuing presence in Windows 10 today.

Re: Windows 95 UI Design

#98
I appreciate this analysis and agree with some of the points, although I have to add: for any interface that I use daily (such as a file management system), I prefer the modern version — flat design and all.

I don’t want heavy borders to show that something can be resized (just show me a different cursor when I hover), or column titles styled like buttons, or an always-visible scrollbar (I rarely need to know a “vague” measurement of files in a folder). To me, this just makes an interface more confusing.

Although I’ve been spoiled by Mac over the last few years, so maybe this argument is more about Windows.

Re: Windows 95 UI Design

#99

A generation was raised on usable designs which clearly communicated interactability with a consistent visual language. It is only natural that they would come to think of computers as inherently ordered, understandable devices. Machines had always been this way. It was obvious to this new generation that the affordances of youth were purely redundant. Clutter. Overhead. Junk! Widget by widget, pixel by pixel, bevels…

Idk, my mom found windows 95 etc very hard to use but has no trouble with her iPhone, iPad or even a Mac (let alone the TV or can-speak-to appliance). Maybe part of is it is that a lot of problems that required UI solutions before just work magically now. Like file sharing, networking or dealing with different document formats. You don't need nearly as many controls for the most part so the UI can be simpler.

Re: Windows 95 UI Design

#100

A generation was raised on usable designs which clearly communicated interactability with a consistent visual language. It is only natural that they would come to think of computers as inherently ordered, understandable devices. Machines had always been this way. It was obvious to this new generation that the affordances of youth were purely redundant. Clutter. Overhead. Junk! Widget by widget, pixel by pixel, bevels…

A consequence of optimising interfaces to look good in screenshots and promo photos, rather than actually being useful?

That's the only explanation I can find for the whitespace ridden desktop and phone interfaces that plague us today.

Post reply on HN