Wouldn't having the camera at the top of such a large screen (in portrait as demo-ed in the video) exacerbate the lack of eye content in a video call? If it's noticeable on a laptop sized screen I can't imagine how off-putting it would be on this.
Idea: make the camera tiny (smartphone-like) and put it on suction cup. To pick up a call you don't tap a button; you grab it and put it on the screen on the other person's forehead (like a Bindi). To hang up, you pick it up and put it on a holder on the side of the screen. Boom. Privacy? Check. Camera faces you only when your'e using it. Positioning? Check. Camera is closer to other person's eyes. Intuitiveness? Che…
Introducing Surface Hub 2
91–100 of 129 posts
Re: Introducing Surface Hub 2
#92Earlier quoted context omitted.
Zune. Surface RT. Kinect. Windows Phone. Band. Just naming some things that I've personally purchased and Microsoft no longer supports. They are no better than Google at continuing to support their products.
Zune: introduced 2006; discontinued: 2012; support ended 2015 (9 years) Surface RT: introduced: 2012; Discontinued: 2013; Windows support ends 2023 (11 years) Kinect: introduced 2010; discontinued: 2015 for windows; 2017 for xbox; still supported (no date announced AFAICT) Windows phone: introduced: 2010; last release 2015; windows phone os support ended 2017 (7 years) Band: introduced 2014; discontinued 2016; still…
Disingenuous. 1 Year, not 11. It may be receiving some critical security patching but the RT is absolutely an unsupported, forgotten, isolated and largely unusable piece of hardware, and has been for several years now.
Re: Introducing Surface Hub 2
#93Earlier quoted context omitted.
Idea: make the camera tiny (smartphone-like) and put it on suction cup. To pick up a call you don't tap a button; you grab it and put it on the screen on the other person's forehead (like a Bindi). To hang up, you pick it up and put it on a holder on the side of the screen. Boom. Privacy? Check. Camera faces you only when your'e using it. Positioning? Check. Camera is closer to other person's eyes. Intuitiveness? Che…
I love this idea! I'm sending it to some Cisco engineers I know.
Re: Introducing Surface Hub 2
#94Earlier quoted context omitted.
Zune. Surface RT. Kinect. Windows Phone. Band. Just naming some things that I've personally purchased and Microsoft no longer supports. They are no better than Google at continuing to support their products.
Zune: introduced 2006; discontinued: 2012; support ended 2015 (9 years) Surface RT: introduced: 2012; Discontinued: 2013; Windows support ends 2023 (11 years) Kinect: introduced 2010; discontinued: 2015 for windows; 2017 for xbox; still supported (no date announced AFAICT) Windows phone: introduced: 2010; last release 2015; windows phone os support ended 2017 (7 years) Band: introduced 2014; discontinued 2016; still…
Re: Introducing Surface Hub 2
#95Earlier quoted context omitted.
> Surface RT: introduced: 2012; Discontinued: 2013; Windows support ends 2023 (11 years) "Support" here doesn't mean much if there are no new features, nobody driving an ecosystem making applications. It's like the slow death of Blackberry 10 and the Palm Pre.
Compared to Google Reader, I very, very strongly prefer slow deaths.
Re: Introducing Surface Hub 2
#96Earlier quoted context omitted.
I haven no strong feelings personally one way or the other, so could you enlighten me as to why 16:9 is a mistake, or why 4:3 is preferred?
16:9 doesn't offer enough vertical space compared to the horizontal space required. Basically, it's bad for small screens (like my 12 inch laptop) because you get almost no vertical space. Apple agrees with this and uses 16:10 on their laptops, which is slightly better. At least I think they do. 16:9 flipped the other way, like a smartphone, offers a lot of vertical space and almost no horizontal space. You basically…
16:9 is the most common resolution of DVD/Blu-Ray and other movie formats. It's great for movies, and the people that hate letter-boxing black bars and mostly don't understand aspect ratios are always going to prefer 16:9.
(Though ironically movies have plenty of non-16:9 widescreen content these days, so the complaints of letter-boxing by the people that hate letter-boxing and don't understand aspect ratios have started back up.)
It's not a great reason to prefer to 16:9, but "doesn't have black bars when I watch Netflix videos" is a surprisingly common request.
Re: Introducing Surface Hub 2
#97Earlier quoted context omitted.
16:9 doesn't offer enough vertical space compared to the horizontal space required. Basically, it's bad for small screens (like my 12 inch laptop) because you get almost no vertical space. Apple agrees with this and uses 16:10 on their laptops, which is slightly better. At least I think they do. 16:9 flipped the other way, like a smartphone, offers a lot of vertical space and almost no horizontal space. You basically…
> I'm sure there are people that prefer 16:9 though. 16:9 is the most common resolution of DVD/Blu-Ray and other movie formats. It's great for movies, and the people that hate letter-boxing black bars and mostly don't understand aspect ratios are always going to prefer 16:9. (Though ironically movies have plenty of non-16:9 widescreen content these days, so the complaints of letter-boxing by the people that hate lett…
One of my favorite things about my iPads 4:3 screen is watching 4:3 content on it without black bars, so I get it.
Re: Introducing Surface Hub 2
#98Earlier quoted context omitted.
I haven no strong feelings personally one way or the other, so could you enlighten me as to why 16:9 is a mistake, or why 4:3 is preferred?
16:9 doesn't offer enough vertical space compared to the horizontal space required. Basically, it's bad for small screens (like my 12 inch laptop) because you get almost no vertical space. Apple agrees with this and uses 16:10 on their laptops, which is slightly better. At least I think they do. 16:9 flipped the other way, like a smartphone, offers a lot of vertical space and almost no horizontal space. You basically…
It also depends on the size of the display. For a small 11" display I'd love to see a 4:3 (or even 1:1) screen to give me a lot of physical height for reading while keeping the device small.
On a large 17" laptop I might actually be work with a 16:9 screen because the display is already tall enough to offer a lot of room for reading.
Re: Introducing Surface Hub 2
#99Am I the only one who sees this and wishes Microsoft was still doing something in the phone space?
Most employees I talked to about it had already fallen into switching to Android, but there were some near tears about it. The only "official" Microsoft answer about it I got (from multiple people, so it sounded like a "Party line" and thus why it felt "official") was that "Microsoft was just too late to the market".
A lot of slides still had phone-sized devices on them, though admittedly some of that was probably just graphics reuse from previous years. Fluent Design documents all still reference phone-sized and phablet-sized devices (and even Band-sized devices).
I enjoy chasing all the rumors on CShell progress, as that does sound like a key to future mobile support. (The one time I think I got close to a wink/nod sort of thing about it at BUILD was when I responded to that "too late" party line with "Or was it just too early for Windows 10 on mobile? CShell was expected to be developed faster than it has turned out to be, hasn't it?".)
I know a lot of people seem to be enchanted with Surface Phone rumors, especially the recent "Courier" folding/multi-screen concepts we've seen from Patent applications.
Personally, I've been excited about "HoloPhone" rumors, some of which I believe I started accidentally by connecting obvious dots, and just hear come back to me through the telephone process of rumor mills. Alex Kipman of Kinect/HoloLens is rumored to be the owner of whatever the next mobile/handheld computing device project is, so I certainly expect some Mixed Reality/Holograms fun.
Anyway, nothing but rumors and hope, but as someone that's been on the platform forever (my last non-Windows phone/handheld computer was an iPhone 3GS, a million years ago), I want to believe, as crazy as that is getting to sound.
Re: Introducing Surface Hub 2
#100Earlier quoted context omitted.
Compared to Google Reader, I very, very strongly prefer slow deaths.
Google reader was a web application. Every time you accessed it, Google was paying for it. You already paid for your Windows RT device.