Live data from Hacker News

Nintendo announces the Switch 2 [video]

youtube.com

891–900 of 1001 posts

Re: Nintendo announces the Switch 2 [video]

#891

Earlier quoted context omitted.

> This is probably a big win for PlayStation’s marketing team. I don't have any current Gen console (nor have I played one) but as a long-time tech market "interested observer" my understanding is that XBox had a bit less raw power last Gen and tried correcting this Gen and succeeded in having a bit more raw power than PS5. However, it apparently didn't matter to the market. So it seems to be another example like Bet…

Part of the issue is Xbox segmented the market with the less powerful Series S and put constraints on releases needing to have feature parity between the two, quite a few devs have had issues with. It delayed Baldur’s Gate 3 for months until MS waived off the split screen co-op. Seems bizarre to chase power at hard and then make it harder for your devs to develop to it. https://www.techradar.com/gaming/is-the-xbox-se…

I agree that the XBox senior leadership has made a series of critical strategic mistakes going back over a decade which have nerfed the otherwise generally quite good hardware, software, game and online service execution. Just with XBox One the long string of gaffes and fatal errors was... impressive.

* Going all-in on bundling the Kinect, a very costly depth camera interface peripheral, with every XBox.

* Committing to making XBox an "all-in-one entertainment system" by building in an expensive HDMI input capability to enable being an electronic program guide, digital video recorder, Blu-ray disc player, streaming TV service and music service. The Kinect camera peripheral also had a built-in IR blaster to control all your other living room devices.

* Announcing pervasive DRM that would tie game discs to the user's account, prevent reselling or lending game discs.

* Aggressively pre-announcing no backward compatibility with previous XBox games. A senior XBox exec apparently told the media (on the record), "If you're backwards compatible, you're backward."

While the last two mistakes were walked back before the console even shipped, building in & bundling costly hardware couldn't be walked back. Nor could the significant investment in developing operating system and application software to support electronic program guide, IR control, video streaming and recording. These large hardware and software investments certainly came at the cost of investing as much in hardware and software to better render games, play games and support game development. You can kind of understand why MSFT thought each of these things would be good for MSFT strategically, but they were all tone deaf in terms of what their market wanted and fatal distractions from the main business of being a good game console.

I hope someday a definitive case study will be written giving insight into how otherwise smart, experienced executives can make so many catastrophic strategic errors over such a long period of time.

Re: Nintendo announces the Switch 2 [video]

#892
post #883

Earlier quoted context omitted.

How is the Switch a competitor when it doesn't even play most games that you can find on Playstation or Steam? I think Nintendo is- respectfully- in their own lane.

The market penetration of the switch makes it harder for Sony to expand into the family/casual gaming space. That forces Sony to stick to the AAA lane (which is where their focus is) limiting their growth opportunities. If the switch had been a failure, then a lot of households that currently have a switch (only) would have bought a different console and that would likely have been a PS5 (even if they held on to thei…

I don't know that the Playstation 5 really plays in that market when the cheapest version is $450, so nearly $200 more expensive than the switch. Keeping the price down is part of how Nintendo owns that market, on top of their first party game lineup and the like.

Re: Nintendo announces the Switch 2 [video]

#893

Nice, will we also get soon a Nvidia Shield 2 with Auto AI HDR etc. now that we have a new Nintendo Switch Nvidia CPU ?

As much as I would love this (not interested in a portable game console, but definitely interested in a new top-of-line set-top-box) I can't imagine this is what's been holding nVidia back on a Shield refresh. If anything, the Switch was a way to sell a boatload of existing chips. They've had plenty of opportunity to put out a Shield 2 in the meantime, but instead have backed off their focus on game streaming and oth…

IIRC the whole reason Nvidia was not able to make a new Shield or Shield tablet was because all their chips were being used in the Switch, and the basically all used the same chip

Re: Nintendo announces the Switch 2 [video]

#894

Earlier quoted context omitted.

This framing only highlights either A. Sony has an amazing marketing strategy where they can paint their #1 competitor as not even a competitor. B. Xbox has a terrible product direction, where they are trying (failing) to beat Sony at being Sony instead of looking at the gaming industry and trying to create a product people want.

How is the Switch a competitor when it doesn't even play most games that you can find on Playstation or Steam? I think Nintendo is- respectfully- in their own lane.

The PlayStation also doesn't play most games on Steam. Exclusive games don't mean the platforms aren't competitors — back in the day platform exclusivity was even more of the norm than it is today, and yet the SNES and the Sega Genesis were clearly competitors, as were the original PlayStation and the N64.

Re: Nintendo announces the Switch 2 [video]

#895

Earlier quoted context omitted.

The good news is that the best Nintendo platform is also the best mobile platform: The Steam Deck. It plays Nintendo games better than Nintendo consoles do, and as a bonus, it plays everything else.

Have you ever tried to dock a Steam deck to a TV? Have you ever tried to use physical media with a Steam deck? Have you ever tried to get 5 hours of battery life with a Steam deck? Have you ever put a Steam deck in your pocket? (I do have big pockets, but at least with the Switch Lite, it's possible.) Nintendo will be just fine. I personally will never use a platform that can kick me out on a whim, or could screw me…

> I personally will never use a platform that can kick me out on a whim, or could screw me the moment Gabe Newell gets hit by a bus.

This is a very strange take for someone arguing for locking into Nintendo's most-recent ecosystem (where you're generously allowed to re-buy some of the games you already own from previous generations) over an open, linux-based hardware platform that connects to steam.

Re: Nintendo announces the Switch 2 [video]

#896

Earlier quoted context omitted.

WiiU also had the back compat hardware of the Wii, just couldn't take a gamecube disc in it's drive. Similarly, a lot of the SNES internally looks like it was at least initially designed for back compat with the NES.

GC emulation wasn't emulation; it was done with a separate chip. It was more like native support. Eventually Nintendo removed that chip and backward-compatibility support from the console. (so, even if you could put a GC disk in, it didn't have capability to natively play the game)

It sounds like you're confusing the Wii's backwards compatibility with the PS3's. The Wii didn't have a separate "GameCube chip", its core was effectively an overclocked GC.

Re: Nintendo announces the Switch 2 [video]

#897

Happy to see that Nintendo is treating the switch more like how they traditionally handled their mobile platforms instead of their consoles. Iterating instead of throwing out everything with each new version. There is a part of me that is going to miss the, do weird shit and see what works, Nintendo that brought us some really fun ideas. But a stable Nintendo just being able to continue putting out great games has it…

https://en.wikipedia.org/wiki/Nintendo_DS#DS_family_Comparis...

* Nintendo DS, 2004

* Nintendo DS Lite, 2006

* Nintendo DSi, 2008

* Nintendo DSi XL, 2009

* Nintendo 3DS, 2011

* Nintendo 3DS XL, 2012

* New Nintendo 3DS, 2017

* New Nintendo 3DS XL, 2020

Re: Nintendo announces the Switch 2 [video]

#898

I've had a lot of frustration with Switch joy-cons. Not only drift, which has claimed a number of them, but also issues with the console not recognizing when they are attached, and one pair that for some reason the switch won't recognize when trying to use in the horizontal orientation. No doubt my kids have subjected it to hard use and probably a drop or two, but still frustrating. It looks like they've added some r…

I have four controllers and basically none of them worked after a few years. I don't know how I feel about the quality of their stuff these days.

Re: Nintendo announces the Switch 2 [video]

#899
post #121

Earlier quoted context omitted.

"Gimmicky" in the sense that they used movement controls and that's non-standard in the industry and went away mostly afterwards. I'm considering anything that isn't a traditional stationary control (keyboard + mouse or controller) as "gimmicky" or out of the ordinary. In terms of sales, you're absolutely right - the Wii crushed it. I'd be curious to know about usage and software sales though. Maybe I'm wrong (very p…

The Wiimotes were a clear influence on the Joy-Cons. Nintendo still uses motion controls; they just made them portable and more resilient with gyros instead of IR.

Come on, EVERYTHING about the Wii was about moving these like they were your hands in game. Pretty much NOTHING on the switch uses them. On the other hand VR has accomplished the dream of early Wii games like Red Steel https://www.youtube.com/watch?v=ZfNgkhmPPsc

Re: Nintendo announces the Switch 2 [video]

#900

I've had a lot of frustration with Switch joy-cons. Not only drift, which has claimed a number of them, but also issues with the console not recognizing when they are attached, and one pair that for some reason the switch won't recognize when trying to use in the horizontal orientation. No doubt my kids have subjected it to hard use and probably a drop or two, but still frustrating. It looks like they've added some r…

I've owned a switch for 5 years and never had any problems with joycons
Post reply on HN