It's hard to justify snowflake animations on your website...
That snowflakes were the author’s preference? That’s too much madness for one day.
851–860 of 984 posts
It's hard to justify snowflake animations on your website...
That snowflakes were the author’s preference? That’s too much madness for one day.
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100% this. I recall watching their launch video about Liquid Glass. It was filled with ego-driven "we're changing the world here" nonsense. They were designing in a bubble and wanted to do something different so they could justify the work. It was never about the user.
My hot take on this is that there is a business goal to Liquid Glass that extends beyond ego - but it's about the restoration of Apple UI as an exclusive status symbol, not as a usable experience. Apple looked at innovations in hardware form factor and, rather than trying to out-innovate in that sphere, said, instead: how do we make something in software that nobody would ever try to imitate, and thus position oursel…
It also contributes to obsolescing older hardware.
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> If a PM tells you to shove a UI style More than likely designers are making up work to justify their jobs. Not good for your career if you admit the desktop interface was perfected in ~1995.
100% this. I recall watching their launch video about Liquid Glass. It was filled with ego-driven "we're changing the world here" nonsense. They were designing in a bubble and wanted to do something different so they could justify the work. It was never about the user.
Where what we really needed was a stable release version (now a year late from the original promised date) so we can build out UI components for the content editors to use that don't require constant design tweaks.
You know the designers are:
a) Just fucking around having fun
b) Making busy work to drag it out as long as possible
As it's now 4 years since they began working on the "design system", there's a good chance it will get canned as there's some more modern design they will want to use.
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from what i've read on macrumors, Tahoe on the 2019 MP is quite messy. A lot of people complain about the UIs being sluggish.
I guess they only work on Apple Silicon software by now and only do the absolute minimum on Intel/AMD support. It's getting phased out anyway next update, which is also a shame for a machine that 5 years ago cost more than a pretty great car.
My hope is that the new generation of designers/UX people question and reject many of the UI/UX patterns made popular in the past 15 years and go back to the 90s for inspiration. Resources like the Apple Design Guidelines from 1992 linked in the OP is excellent! Perhaps my biggest gripe is that many of these terrible UI/UX patterns are built in at such a low level, it is near impossible for developers to override the…
IMHO, the "new generation" of designers is the problem. Same goes for the "new generation" of developers. Want to make a basic HTML page with a contact form? Better get React + 300 dependencies, require the backend to provide a REST endpoint... fast forward six months... Why has this happened? Everything is too easy. You used to have to have pretty good intelligence to break into UI design and software development. N…
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Uber, Airbnb, Robinhood all took off because they created easy to use beautiful apps (compared to their predecessors). The anti-design bias in this forum is genuinely unhinged. I see some saying the entire destruction of the natural world stems from design lol.
Uber very much falls into the category of "useful despite the awful app" for me. It's slow, bloated, buggy and ugly. Probably one of the worst apps running on my phone.
But there was a time when their app was native and was actually quite good.
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This. The Windows 95 interface was optimal in many regards. Given how much faster computers are now, every UI operation should just be instantaneous. It's ridiculous that desktop interfaces and Web pages became heavier as computers got faster, so that a heavy website today does not load meaningfully faster than a plain text webpage in 1995. Edit: On Linux, you have desktop environments like LXQt for this. Unfortunate…
Beyond that, any lag from Win95 era was probably because of spinning hard drives. Running it on a SSD would be instantaneous. Also, file search might even work, instead of whatever we have now.
Contrast this with the "os" of my LG oled monitor. It seriously takes 5 seconds to open the settings menu.
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MacOS 26 highlights were... and this was _Apple's_ opening modal... "Icons that look like shit!" and "Notification summaries that may not be correct!" In general I feel as if Apple's software feels buggier and less solid lately across my iPhone and my computers. Won't be upgrading the personal computer for as long as possible
> Apple's software feels buggier and less solid lately across my iPhone and my computers. Agreed. Rendering is very flaky. Input events are dropped. Blinky. Laggy. Two of the Seven Dwarves of Liquid Glass.
500+ comments and no one's mentioned the jack of all trades "share" button? I would really love to see the internal metrics around how many users press share because they're actually sharing something versus wanting to use any one of the myriad of other functions it hides. Exhibit A: In Safari I had to "share" this page to use the "Find on Page" feature to search whether anyone had mentioned the share button yet. Bon…
Feels like this could be a riff on Android's 'Share' functionality, which is actually the user-friendly name for "send an Intent". And that means that any inter-app handling ends up stuffed into a "Share" menu that pretends only social media apps exist. So you do "Share -> Edit with Photoshop" or similar.
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To be fair, they also made several infamous hardware design choices back in 2016, all of which they’ve later reverted.
Not all reverted. Still waiting for my USB-A ports and the SD card reader, on laptops described as "Pro". It's as if Apple forgot that "Pro" is a shorthand for "professional" instead of a meaningless marketing term.