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Nintendo announces the Switch 2 [video]

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Re: Nintendo announces the Switch 2 [video]

#811

At this point I'd be hard pressed to consider this over my Steam Deck. We will see the specs later but I doubt it will really compete processing-wise or screen-wise. The openness (full arch desktop) of the Steam Deck is also awesome while having a great UI that you never have to leave if you don't want to. EDIT: I mistakenly called it "fedora desktop", my bad

For the last few generations (since the Wii), you don't buy a Nintendo for the processing power. They haven't competed on processing power since the Gamecube. After the Gamecube generation, you bought a Nintendo for the exclusive games and that was it. Mario, Pokemon, Zelda, and others. Nintendo knows that their draw is just the games, and uses a lot of lawyers to make sure that normal gamers can't play those games o…

The Steam Deck (which I have and love) is also far from a great experience docked, though I'm hopeful that a lot of those edges get ironed out over time.

I also wouldn't give my young kids a Steam Deck, but they will definitely be getting the Switch 2.

Re: Nintendo announces the Switch 2 [video]

#812

Let me just say what I'm seeing here... Folks can correct me, or add their own observations * Screen is bigger * Seems like it has a new texture * USB-C port (on the bottom?) * Another USB-C port (on the top?) * Headphone jack * Pull-out stand, supports multiple positions * Bigger controllers * New coloring on the controllers * The built-in top buttons on the hold-it-sideways configuration appear to be nicer * The co…

This is the comment I was looking for. Entirely because the trailer makes it super unclear to me if they fixed the "port on the bottom" issue. There's definitely one on the bottom. It looked to me like there might be 2. But that the other way they fixed this issue was by changing the stand so it could lie better in a way that one could charge while playing.

NVM, just saw it in one of the flips around. There's definitely a port on the top. Glad they fixed this.

Re: Nintendo announces the Switch 2 [video]

#813

Earlier quoted context omitted.

It's not that large considering the size of NVIDIA drivers + WebKit alone. By comparison, the Wii U with it's "nice touches" was over 5 GB.

The necessary OS for running the game doesn't need webkit, and I doubt the important part of the nvidia drivers is super big.

I would doubt they made a build of the OS without webkit, or else you’d have a OS without captive portal or eShop support. Feels annoying.

Re: Nintendo announces the Switch 2 [video]

#814
post #678

Top comment says "There is a part of me that is going to miss the, do weird shit and see what works, Nintendo that brought us some really fun ideas." I bet you that Nintendo will never release a Nintendo Switch 3. They do sequels in consoles (like they did the SNES), but after that they innovate.

Game Boy -> Game Boy Color -> Game Boy Advance DS -> 3DS NES -> Super Nintendo -> N64 -> GameCube Wii -> Wii U Definitely a pattern

Arguably the "gimmick" for the N64 -> GameCube was 3D games and "stock" analog stick, with the c-buttons on the N64 turning into the C-Stick on the GameCube. At launch both the PS1 and Saturn controllers were d-pad only.

Re: Nintendo announces the Switch 2 [video]

#815
post #602

Earlier quoted context omitted.

Strongly agreed. When I think of the best Nintendo products the words “fun” and “play” spring to mind. AAA gaming on the other hand, either resembles sports, shallow short-form media, or Oscar-bait melodrama. Very little fun to be had. What ever happened to fun and play?

Singleplayer AAA gaming on top of all that feels like work, the older I got the less those games kept me playing because I don't want to spend 3 hours running errands to be rewarded with an item/spell/skill. The melodramatic storylines are also pretty grating, there are a few games with good storytelling but most are some rehash of "this world has been destroyed/is in the process of being destroyed, in the aftermath…

My biggest problem with AAA gaming is I waste a lot of time tuning graphics settings to keep games from crashing, and wait a lot for different sections of games to load. I miss the 90s era of snappy UIs.

Re: Nintendo announces the Switch 2 [video]

#816
post #481

Earlier quoted context omitted.

That last sentence is worth an essay of its own. Everyone else keeps pumping resources into being photo-realistic blah-blah-blah without nearly enough attention to "is this fun"?

I can't remember where I read this, but I came across someone talking about the fact that these AAA photo realistic games are hugely expensive to make, but if you look at what young people are spending their time playing, they're games like Fornite, Minecraft and Roblox. As soon as I read this, it clicked for me. I have two teenagers (15 & 17) and this is exactly right. My son plays games all the time and although he…

I have a younger kid that's in Roblox a lot as well, and something I noticed the peer group do is have a facetime/voice call in the background so they can talk while they play. I like it better than watching them type chats.

Re: Nintendo announces the Switch 2 [video]

#817

Earlier quoted context omitted.

It could be nice for FPS. The current motion controls for the pro controller work well, but a mouse + single hand controller setting could work as well.

It would be great if games implemented it for aiming, but I am not sure that they will for sure. Given how few third party developers add a gyro-aiming option when they release a game on the console when most first party games have it in some way. It will make for an interesting dynamic for games with cross-play with other consoles where implemented though.

We could hope that Nintendo exposes a mouse like interface when it's in mouse mode, which could help a lot for adoption for cross platform third-parties.

Dealing with Switch specific gyro info, sometimes coming from two sources sometimes from one must have been a PITA, especially for games using a cross platform engine.

Re: Nintendo announces the Switch 2 [video]

#818
post #26

Bravo on them making the video 2:22 for Switch 2. Edit: the mobile web version of the same video shows as 2:21. Interesting YouTube bug!

It had quite a bit of dead space in the video, especially at the start. Recall the first switch trailer which was completely different stylistically.

Re: Nintendo announces the Switch 2 [video]

#819

I get this is Nintendo, so it'll never be fixed, but I honestly hate having to buy Nintendo hardware just to play the three or four big-name platform exclusives per generation. It would be so much better for consumers if they would just abandon the hardware and be a regular games company

To Nintendo's credit, their big exclusive titles tend to take advantage of the special hardware. Zelda was weird and impractical outside of the standard controls, but still somewhat benefited from NFC. Splatoon plays a lot better with the motion controls, NFC is actually a nice QOL improvement. A game like Arms is also nicer in split mode, even if core players tend to get back to the standard controller mode. I see i…

In early footage of BoTW when it was a Wii U exclusive there was more usage of the Tablet for things like maps and inventory management, which was later cut for presumably parity with the Switch version.
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