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TUI Studio – visual terminal UI design tool

tui.studio

81–90 of 304 posts

Re: TUI Studio – visual terminal UI design tool

#81
post #66

Earlier quoted context omitted.

Drawing a “nonsense” line between TUIs and GUIs is pretty arbitrary, it’s all pixels on a screen at the end of the day. People like the TUI vibe, and that’s a good enough reason to make and use them.

I actually agree with that. And I enjoy the fact that TUIs are becoming popular. But there is more to it than just the 'vibe'.

The vibe might not be a necessary reason, but it is a sufficient one.

Re: TUI Studio – visual terminal UI design tool

#83
No idea why this is hyped up these days.

The only reason I can think of is what I said before [0] given that the web was destroyed by the same web developers, then so was the desktop (with Electron) and now of all places terminals are now getting destroyed with infinite slop like this.

This nonsense will continue and accelerate until it reaches hardware.

[0] https://news.ycombinator.com/item?id=47210187

Re: TUI Studio – visual terminal UI design tool

#84
post #16

This is nonsensical, there is nothing textual about the UIs being shown here. It doesn't stop being a GUI if you have a 1:1 representation of the concept within character cells. The UX actually matters, and TUIs are generally built for effectiveness and power (lazygit being an excellent example). But once you start adding mouse clickable tabs, buttons, checkboxes etc. you left the UX for TUIs behind and applied the U…

Would you make the same argument for classic UIs created with things like Borland's Turbo Vision framework? It's generally known as a TUI framework (including by Wikipedia).

Re: TUI Studio – visual terminal UI design tool

#87

Earlier quoted context omitted.

It's a TUI if it uses text to build those elements. You can be effective and powerful in any kind of interface, Just like you can be ineffective and weak in any kind of interface. People like TUIs because they're cool, and work over SSH.

It's a TUI if it uses text to build those elements. No. All you've done is make a low-resolution GUI.

Yeah, that's the point. Why did you think you needed to say it?

It's a GUI that works over SSH. There is a very valid use case for that.

Re: TUI Studio – visual terminal UI design tool

#88
post #16

This is nonsensical, there is nothing textual about the UIs being shown here. It doesn't stop being a GUI if you have a 1:1 representation of the concept within character cells. The UX actually matters, and TUIs are generally built for effectiveness and power (lazygit being an excellent example). But once you start adding mouse clickable tabs, buttons, checkboxes etc. you left the UX for TUIs behind and applied the U…

The distinction is - if it runs over ssh (no x / graphics login) or on a headless machine - TUI

If it requires graphics login, even if it uses character layouts - GUI

IMHO the T/G is not for the display elements, it's for the type of session.

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