Apple just announced their new keyboard: https://imgur.com/b9n5862
Liquid Glass – WWDC25 [video]
81–90 of 306 posts
Re: Liquid Glass – WWDC25 [video]
#82Re: Liquid Glass – WWDC25 [video]
#83> ...floating forms that nest neatly in the rounded curves of modern devices. These clearly defined shapes feel easy to tap and are designed to relate to the natural geometry of our fingers... This reminds me for some reason of my preferred answer to the Microsoft interview question "Why are manholes round?" A: Because the average cross-section of a human being is roughly circular.
Most manhole covers aren’t round. If you actually go out and look at them, the vast majority of manhole covers are rectangular.
Re: Liquid Glass – WWDC25 [video]
#84Earlier quoted context omitted.
Most manhole covers aren’t round. If you actually go out and look at them, the vast majority of manhole covers are rectangular.
Are you talking globally or just USA?
Re: Liquid Glass – WWDC25 [video]
#85I’ve been using it for 2 days now, and the first thing I noticed is that readability took a hit. My background is a mid tone warm photo, not dark or light, icons got a white foreground that’s very hard to read against their translucent background. The second thing I noticed, is that when I’m scrolling a webpage, icons now switch color randomly (according to the bg dominant color) and that’s distracting. The last thin…
Battery seems to be taking a hit (maybe anecdotal). And scrolling is sluggish at times for sure. And also getting warm device (15 pro max). The sluggishness might not be due to the hour/transparency. There seems to be some kind of lazy loading that’s going on with icons. I’m not sure if that’s new. The transparency is a mess. I can’t believe how far backwards this is. Trying to visually pick out icons is harder. Icon…
Re: Liquid Glass – WWDC25 [video]
#86I think I know what happened. The A-squad design team left Apple 15 years ago. The B-squad left 5 years ago. What remains is a sea of Gen Z designers who weren't yet alive when the foggy glass of Windows Vista seemed like a good idea. Meanwhile, the talent wars are raging, with every AI company offering 7-figure salaries to the best of Apple's prodigies. Apple is now the old guard. They're no longer cool, and as a pu…
One of the lead designers on Liquid Glass is Chan Karunamuni, who's been at Apple since the early 2010s. If you search for more of the names of the design presenters at this WWDC, you'll find a lot of people with similarly long tenure.
So the theory that it's all Gen Z designers with no experience or talent seems pretty weak.
Re: Liquid Glass – WWDC25 [video]
#87I think I know what happened. The A-squad design team left Apple 15 years ago. The B-squad left 5 years ago. What remains is a sea of Gen Z designers who weren't yet alive when the foggy glass of Windows Vista seemed like a good idea. Meanwhile, the talent wars are raging, with every AI company offering 7-figure salaries to the best of Apple's prodigies. Apple is now the old guard. They're no longer cool, and as a pu…
Re: Liquid Glass – WWDC25 [video]
#88I think I'm convinced with liquid glass design, the issues highlighted by the users in the beta release IMHO are a result of rushing it out for WWDC. It appears that they didn't have enough time to polish the UI to comply with the principles described in this video. For example the designer in this video says no glass over glass but the control center and the lock screen are glass over glass. It looks cluttered and t…
However, it is also true that Apple's QA gets bad lately. They let features creep but lose attention to detail so there are more small glitches recently. Along with just bad design, like surely the old Apple would not allow mouse cursor to be "lost" in the notch on the new MBPs. Maybe it's the trend. They become less and less about getting it right and more about getting it out and then reacting when users complain.
Re: Liquid Glass – WWDC25 [video]
#89I think I'm convinced with liquid glass design, the issues highlighted by the users in the beta release IMHO are a result of rushing it out for WWDC. It appears that they didn't have enough time to polish the UI to comply with the principles described in this video. For example the designer in this video says no glass over glass but the control center and the lock screen are glass over glass. It looks cluttered and t…
Re: Liquid Glass – WWDC25 [video]
#90Earlier quoted context omitted.
Agreed. But what is the alternative? No departments at all? Everybody belonging to one giant single team?
In large companies, each project is approved at each stage by a steering committee. And then as appropriate more senior committes, senior leaders and eventually the CEO and the board. The poster above is right in that if you create a design team they will want to justify their existence but it's the controls above and around it that is responsible for keeping them in check.
People will cling to those senior leaders and make themselves visible and important to be kept around and be validated and enabled.