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Game preservationists say Switch2 GameKey Cards are disheartening but inevitable

videogameschronicle.com

81–90 of 134 posts

Re: Game preservationists say Switch2 GameKey Cards are disheartening but inevitable

#81
> should the Switch 2 shop servers ever close down in the distant future – and therefore no longer provide the downloads necessary – those cartridges may become unplayable.

> may

Weasel 'game journalists' like this is the reason gaming is dying.

The world is WILL not may. It happened before and it will happen again because publications like this are nothing more than pr department for gaming companies.

Re: Game preservationists say Switch2 GameKey Cards are disheartening but inevitable

#82
post #7

I think it's silly that the conversation on preserving games revolves around hardware. The hardware is irrelevant. It's about the right to create digital backup for personal use. Whether the game is downloaded or burned on a disc, it's just software. The main problem used to be about piracy, but I think now it's really about making games as a service (even if they're not online for gameplay) because it allows more fo…

All games with a budget over $10m will be online-only gacha soon enough because it would be fiscally irresponsible to do anything else. The only reason you can still "buy" large games - to whatever extent you still can, you're mostly leasing games if you don't pirate them anyway - is irrationality and inertia on the part of publishers, which I doubt will last forever under shareholder pressure. A lot of games are alr…

People were predicting this a decade ago but somehow we're still getting games like Tears of the Kingdom and Expedition 33.

Re: Game preservationists say Switch2 GameKey Cards are disheartening but inevitable

#83

I think Switch is just following the other consoles eventually. This lead me think, is there any 8-bit/16-bit/32-bit native handheld (not Pi emulation) market? I guess the primary difficulty is to make games for them, so most likely just a small hobbyist market. I still think kids don't really care about graphics though, at least when they are young.

There are a few handhelds that can play pico-8 games. I think it’s done by running pico-8 itself on the handheld which can also run other emulators so I’m not sure it meets your criteria but there’s that at least :)

Re: Game preservationists say Switch2 GameKey Cards are disheartening but inevitable

#84
post #35
post #6

In the computer games industry pretty much everything has been download only for some time as the assets are too large for DVD and BD never caught on for PC. Places like GOG provide unrestricted offline installers but the majority are provided via a storefront like Epic or Steam. The worst case scenario for preservationists is for games to become a streaming service via cloud gaming, which publishers may like since i…

Interesting point about PC going digital-only as Nintendo is a fascinating counter-example. While they offer digital downloads on the eShop, their pricing actively discourages it. Case in point: I just bought my kid a new first-party Switch game. Physical copy on Amazon was ~25% cheaper than the identical digital version on Nintendo's own eShop. Even my 9-year-old noted how illogical it seems, the physical version re…

It's not only Nintendo, but all consoles that still have physical versions of games.

I never buy digitally from Sony, for example. The discs get discounted far earlier than the occasional digital sale.

Plus since we're talking about preservation, I don't trust Sony to make my digital purchases available indefinitely.

The only content you really own is the cracked version from pirate bay...

Re: Game preservationists say Switch2 GameKey Cards are disheartening but inevitable

#85
post #6

In the computer games industry pretty much everything has been download only for some time as the assets are too large for DVD and BD never caught on for PC. Places like GOG provide unrestricted offline installers but the majority are provided via a storefront like Epic or Steam. The worst case scenario for preservationists is for games to become a streaming service via cloud gaming, which publishers may like since i…

Fortunately for everyone, all of the "stream games as a service" initiatives failed completely. Consumers aren't really interested due to obvious drawbacks, and vendors aren't interested in provisioning enough or good enough hardware to solve those drawbacks.

I paid for GeForce Now for a while. But that one's different because you play the games you "own" on Steam and they just rent you the hardware to play them on.

Eventually I got a gaming video card and canceled - for now.

Re: Game preservationists say Switch2 GameKey Cards are disheartening but inevitable

#86

Earlier quoted context omitted.

That's true, but in general it's easy to archive games from Steam and (as long as the publisher doesn't use any 3rd-party DRM) they're trivial to crack. I buy my games from Steam because of the convenience and to support the developers, but if, say, Gaben kicks the bucket and Steam suddenly closes/turns evil I can just as easily pirate all of my games back. So from a game preservation standpoint Steam isn't that bad…

> I buy my games from Steam because of the convenience and to support the developers, but if, say, Gaben kicks the bucket and Steam suddenly closes/turns evil I can just as easily pirate all of my games back. I'd recommend pirating copies now to keep as backups while it's still easy. You can't be sure you'll be able to find copies of less popular games in the future, having the control over our own computers to do th…

> but if, say, Gaben kicks the bucket

Has anyone in the gaming press asked him if he has a continuity plan, I wonder?

> I'd recommend pirating copies now to keep as backups while it's still easy.

That's the smart thing to do. But Steam/GoG are so convenient...

Re: Game preservationists say Switch2 GameKey Cards are disheartening but inevitable

#87
post #7

I think it's silly that the conversation on preserving games revolves around hardware. The hardware is irrelevant. It's about the right to create digital backup for personal use. Whether the game is downloaded or burned on a disc, it's just software. The main problem used to be about piracy, but I think now it's really about making games as a service (even if they're not online for gameplay) because it allows more fo…

All games with a budget over $10m will be online-only gacha soon enough because it would be fiscally irresponsible to do anything else. The only reason you can still "buy" large games - to whatever extent you still can, you're mostly leasing games if you don't pirate them anyway - is irrationality and inertia on the part of publishers, which I doubt will last forever under shareholder pressure. A lot of games are alr…

I think that's true for multiplayer games, which is understandable because they are more like platforms, even social media, because it has to support a community of people that play with each other.

Single player games will still exist though, and companies will still try to make them online games that can be patched often and have online stores (latest assassin's creed does this), but we should all agree this is no longer the same product. If a single player game becomes a service, it is no longer about a self-contained experience that exists like a movie or book. I guess here is where consumers need to demand that certain game genres be treated as art, and as such be sold like products instead of services.

Re: Game preservationists say Switch2 GameKey Cards are disheartening but inevitable

#88
I was under the impression that the games would download and be stored on the card. Is this not the case? My current collection of game cards exceeds any expanded storage by quite a wide margin…

Edit: I guess not:

“you must have enough free space in your Nintendo Switch 2 system memory or microSD Express card”

https://en-americas-support.nintendo.com/app/answers/detail/...

FFS. I never thought this day would come with Nintendo.

Re: Game preservationists say Switch2 GameKey Cards are disheartening but inevitable

#89
post #35
post #6

In the computer games industry pretty much everything has been download only for some time as the assets are too large for DVD and BD never caught on for PC. Places like GOG provide unrestricted offline installers but the majority are provided via a storefront like Epic or Steam. The worst case scenario for preservationists is for games to become a streaming service via cloud gaming, which publishers may like since i…

Interesting point about PC going digital-only as Nintendo is a fascinating counter-example. While they offer digital downloads on the eShop, their pricing actively discourages it. Case in point: I just bought my kid a new first-party Switch game. Physical copy on Amazon was ~25% cheaper than the identical digital version on Nintendo's own eShop. Even my 9-year-old noted how illogical it seems, the physical version re…

Nintendo has raised the physical prices for Switch 2 games more than the digital edition. E.g. Mario Kart physical will cost 90USD/EUR and digitally 80USD/EUR. Thus, their retail-friendliness has diminished with the new generation.

Re: Game preservationists say Switch2 GameKey Cards are disheartening but inevitable

#90
post #39

Earlier quoted context omitted.

And physical, at least to date, retains resell value as well. If you want to play an expensive Nintendo release that effectively never goes down in retail value, it's reasonably safe to buy it, play it, and resell it if you don't want it indefinitely. Nintendo never lowering their prices helps anchor the value high even in the resell market most of the time. I haven't read enough about this to know if the gamekey wil…

> And physical, at least to date, retains resell value as well. That stopping being true as soon as the DS line started and they switched to flash memory that will degrade over time when they don't have power. People's DS games are already failing. The same will happen to switch games. Only a few hardcore collectors are going to pay money for a cartridge that doesn't let you play the game anymore.

That's more like antique value. Resell as meant here occurs within the first few months to maybe years after a game releases. Degradation that happens on a time scale of a decade or more will not be a significant issue for ordinary resale.
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