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Tomb Raider

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Re: Tomb Raider

#81
post #46

Any discussion of classic Tomb Raider is incomplete without mentioning that the first Tomb Raider games are essentially exact copies of the original Prince of Persia game, translated to 3D. Not the level layout or story, but the control scheme – very distinct and not used by any other games – is identical . Also the standard traps are replicated, like collapsing tiles and spikes emerging from tiles. Tomb Raider does…

Whenever someone mentions Prince of Persia, I think about my first "hack" that was to edit the binary to add (I forgot what, immortality?).

This was one of the many pebbles that paved my way to IT and dev. Thank you.

Re: Tomb Raider

#82
post #56
post #45

Earlier quoted context omitted.

The difference is that there are tons of male characters in anime and Hollywood movies, but there were no female characters in games except this one.

Well, is it more likely that the lack of female main characters caused few girls to play videogames, or that the lack of videogame playing girls caused the lack of female main characters? Arguably the latter, since boys form also the majority at most games without any main character. Boys just like video games more, it's not that alleged sexism sacres the girls away.

> most games without any main character

Candy crush? Bejeweled? That farm thing on FB a while back?

Re: Tomb Raider

#83
post #24

My problem with the Tomb Raider design is that they swapped out Lara Croft for someone else. Lara used to have the same consistent design till Tomb Raider 6 (The Angel of Darkness). Her iconic face, known from countless magazine covers, posters, ads, and even music videos (in German speaking countries she appeared in a Die Ärzte music video which topped the charts for weeks [1]). Her trade mark braid hair style, too.…

> By the time of Tomb Raider (2013) she was replaced with a completely different person. Not even her signature braid was preserved. It was just some generic looking woman of a similar age.

And now she's also a literal mass murderer and the actual tomb raiding feels like an afterthought.

Re: Tomb Raider

#84
Why do I recall seeing pictures of an actual human female model posing for the artists at the studio? I swear there was one, thought they had quotes from her back in Game Developer or somewhere.

Re: Tomb Raider

#85
The quote from Charles Ardai bugs me. The original was a fun game. Women in video games were at that time (and still are? I don't play anymore) consistently over-sexualized, but it was never why I played a game, and I really don't think most gamers buy games just because because of the size of the main character's chest. Yes, the main character has to be cool and interesting, and Lara Croft is. They gave her an interesting backstory, and the rich British angle made her a cross between James Bond and Indiana Jones (and maybe a little bit of Batman).

Maybe it is just me, but the implication that my buying decision are based on something so puerile is just so damn insulting.

Re: Tomb Raider

#86
Anyone from Core want to tell the story of what happened when Angelina Jolie dropped in for a tour of the studio? I can't tell it, it's TFT classified.

Re: Tomb Raider

#87
post #85

The quote from Charles Ardai bugs me. The original was a fun game. Women in video games were at that time (and still are? I don't play anymore) consistently over-sexualized, but it was never why I played a game, and I really don't think most gamers buy games just because because of the size of the main character's chest. Yes, the main character has to be cool and interesting, and Lara Croft is. They gave her an inter…

I had a poster of Lara Croft in my childhood room. First the original, later Angelina Jolie. I never had another video game character on my wall. I was 10 when the first game came out.

Re: Tomb Raider

#88
post #56

Earlier quoted context omitted.

Well, is it more likely that the lack of female main characters caused few girls to play videogames, or that the lack of videogame playing girls caused the lack of female main characters? Arguably the latter, since boys form also the majority at most games without any main character. Boys just like video games more, it's not that alleged sexism sacres the girls away.

> most games without any main character Candy crush? Bejeweled? That farm thing on FB a while back?

Male dominated genres that don't usually have main characters: 4X, RTS, racing, rhythm, shmup, competitive puzzle, realistic sim

Female dominated: casual puzzle, social sim

The rise of mobile games made those last two extremely popular, but that wasn't the case back when Tomb Raider was released.

Re: Tomb Raider

#90
post #60
post #46

Any discussion of classic Tomb Raider is incomplete without mentioning that the first Tomb Raider games are essentially exact copies of the original Prince of Persia game, translated to 3D. Not the level layout or story, but the control scheme – very distinct and not used by any other games – is identical . Also the standard traps are replicated, like collapsing tiles and spikes emerging from tiles. Tomb Raider does…

Yeah, basically grid-based, no precise movement. It had some unique innovations though. The camera always stayed behind the main character but without the camera moving into a wall: If there was an obstruction behind Lara, the camera moved closer. Modern third-person games still use this get-closer trick. (Though they use the Mario 64 controls with free camera instead of the tank controls used in Tomb Raider.)

In the first Tomb Raider games, the map was grid-based (I think this was because of limitations of the original Playstation console), but the character could be positioned freely - it's not like moving one step took you to the next grid cell...
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