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Final Fantasy VI – Ted Woolsey Uncensored Edition

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Re: Final Fantasy VI – Ted Woolsey Uncensored Edition

#81

Surprised to see FFVI mentioned here in HN. That said, I HIGHLY recommend playing thru the recently released FFVI-T edition that's recently become available thanks to an incredible translation effort by Tomato. It corrects a number of mistranslations and adds a TON of content and scales up the difficulty. I thoroughly enjoyed the replay. The original release: http://tomato.fobby.net/ff6-t-edition/ Which now directs i…

would you recommend this for someone new to the game? In addition to this, OP's version there also appear to be new remastered versions of the older games.

Re: Final Fantasy VI – Ted Woolsey Uncensored Edition

#82

Earlier quoted context omitted.

Everyone ought to be obsessed with censorship. Allow creators to express themselves as they see fit, and to quote the late great Paul Mooney, "It offends people, but good... they should be offended."

When you rewrite a joke because it's not funny in a different language, and the original writers approve, that's not actually censorship but they complain anyway. More to the point, when you rewrite a romance game for women because what Japanese people think is sexy reads like being molested to Americans it does serve the creators' desires, which is for people to actually buy their products. (The games getting blocke…

> When you rewrite a joke because it's not funny in a different language, and the original writers approve, that's not actually censorship but they complain anyway.

humor can be legitimately difficult to translate. I don't complain about them and I don't expect them left as literal translations + editor's notes to explain them in games (although that's a great option for other mediums). The goal should always be to stay as true to the original as possible.

> it does serve the creators' desires, which is for people to actually buy their products.

That might be one of the most cynical views of art I've read in a good while. I think most creative people want their works to be seen and understood and are doing it for much more than just a paycheck. Ultimately, everyone does hope their games are successful and they want to be able to make a living, but I don't think many writers and artists would put money as their top priority. If all you want is to be rich, there are a million better career choices.

Re: Final Fantasy VI – Ted Woolsey Uncensored Edition

#83

I learned to read using this game, along with Chrono Trigger and a smattering of PC games. I was an extremely advanced reader for my age, thanks to obsessively playing these games growing up. They had me re-take the standardized tests because of it.

My relative is pretty much the number one reader in his year (reading at near adult level when he was 10, reading 2 million words in a year when he was older...), and it was completely because of his obsession with Minecraft. It got him devouring strategy guides, then reading Minecraft related novels, and from there pretty much anything he could get his hands on. Before that he was pretty apathetic about reading.

Re: Final Fantasy VI – Ted Woolsey Uncensored Edition

#85

Earlier quoted context omitted.

If we're recommending the best alternative hacks, my favored FF6 one is Final Fantasy 6: Divergent Paths http://www.romhacking.net/hacks/5997/ And for other Super Nintendo greats: Super Metroid Turbo! http://www.romhacking.net/hacks/4778/ Chrono Trigger + http://www.romhacking.net/hacks/3691/ Zelda Randomizer https://alttpr.com/en

> Zelda Randomizer https://alttpr.com/en Not to mention the mindblowing Super Metroid / A Link to the Past Crossover Randomizer [1], which had a race at SGDQ 2019 [2]. [1] https://samus.link/ [2] https://www.youtube.com/watch?v=uujsW7yFkZU

The announcers/narrators/players are unusually entertaining and I laughed quite a bit in the first 15 minutes. Thanks for sharing.

Re: Final Fantasy VI – Ted Woolsey Uncensored Edition

#86
Final Fantasy VI is my all time favourite Final Fantasy game. There's something so ... spiritual about it that modern games have really struggled to capture. I wonder if that partly is because voice acting in some ways often takes away from the experience- less often is more. Along with the wonderful story and script, it allows you to fill in a lot of gaps. If it were remade I just don't think the new one would have the same feeling. In the same way that both 'Secret of Mana' and 'Final Fantasy' remakes again fall short of their originals. As pretty and polished as they are, they have lost the deepness to them - or perhaps they were just not daring enough.

Re: Final Fantasy VI – Ted Woolsey Uncensored Edition

#87
post #56
post #43

I still listen to the VI OST to this day. What they were able to do with the SNES soundchip was quite the technical accomplishment.

You might enjoy Mathew Valente's YouTube channel: https://www.youtube.com/user/tssf One of his recent projects is finding the original instrument samples that Nobuo Uematsu used before they were compressed into the game and using those to make high-def "restored" versions of the songs. It sounds easy but there's quite a lot of work behind it and the result is fantastic.

Wow, I remember TSSF from IRC back in the 90s.

Re: Final Fantasy VI – Ted Woolsey Uncensored Edition

#89

Final Fantasy VI is my all time favourite Final Fantasy game. There's something so ... spiritual about it that modern games have really struggled to capture. I wonder if that partly is because voice acting in some ways often takes away from the experience- less often is more. Along with the wonderful story and script, it allows you to fill in a lot of gaps. If it were remade I just don't think the new one would have…

To your point I've always felt the low fidelity/pixel-art of JRPGs in the 16-bit days allowed your imagination to fill the gaps to create a special impression. It allowed your mind's eye to create something special - between the graphics and accompanying artwork - that was lost as the series advanced visually. While FF7 was a special entry in the series, the shift to a more traditional anime style was completely inconsistent with the visual themes & aesthetic I'd built in my mind with all the previous entries, and it just went downhill from there. Even as a pretty die-hard JRPG fan at the time, I couldn't get through FFX.

Re: Final Fantasy VI – Ted Woolsey Uncensored Edition

#90
post #61

I would pay good money to get this in a cart for my wife. EDIT: I'm serious

You might have good luck reaching out to companies that produce reproduction carts. They'll often flash modded ROMs. I have a physical cartridge for FF6: Brave New World myself.

can you name some of them?
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