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Resident Evil Village crack completely fixes its stuttering issues

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Re: Resident Evil Village crack completely fixes its stuttering issues

#81
post #78

Earlier quoted context omitted.

The principled thing to do about software you consider spyware is to not use it. Not paying for a paid product you use daily and continuously derive value from is hard to justify in my view.

You're forced to use Windows due to multiple reasons.

You're forced to drink water for much stronger reasons yet you pay for it if you don't dig up your own.

Re: Resident Evil Village crack completely fixes its stuttering issues

#82
post #78

Earlier quoted context omitted.

The principled thing to do about software you consider spyware is to not use it. Not paying for a paid product you use daily and continuously derive value from is hard to justify in my view.

You're forced to use Windows due to multiple reasons.

[deleted]

Re: Resident Evil Village crack completely fixes its stuttering issues

#83
post #28

Earlier quoted context omitted.

I think publishers should be happy with that. Every day a crack doesn’t come out is one more teenager who is hyped about latest game who will buy it.

Yeah, a lot of publishers voluntarily remove DRM from their games after a few months because most of the profit is made right at launch. Once the first round of discounts start to hit DRM serves no purpose anymore.

It's even better! You sign a contract with denuvo for how many days protection. The less days the less you pay. When the contract is up they remove it

Re: Resident Evil Village crack completely fixes its stuttering issues

#84
post #60

Earlier quoted context omitted.

Used to pirate a lot as a poor kid in eastern europe, as there was no way I could either afford it, find a legal copy or both. Now as a paid developer I always buy the software / games I use, as its much less of a hustle, and I’d like to support the people whose work I’m using. But I still have some friends that never buy anything digital, after being brought up on pirated software they would describe buying it as “n…

> They might own multiple cars and expensive real estate, but still pirate their windows as a matter of principle. Not paying for recent version of Windows seems like a poor example, because not paying for spyware is a pretty good principle.

Using something you consider "spyware", even without paying for it, sounds like just as much of a self-own.

Re: Resident Evil Village crack completely fixes its stuttering issues

#85
post #60
post #54

I know I might be in the minority, but I just wish we could stop at semi-difficult license keys. When I was poor in college, either I would pirate a game or just not play it because there was just no way I could ever afford it. Now as a grown up I'd much rather pay for the game both to support the creator as well as not roll the dice on a backdoored keygen. I HAVE to believe that the number of folks that can both aff…

Used to pirate a lot as a poor kid in eastern europe, as there was no way I could either afford it, find a legal copy or both. Now as a paid developer I always buy the software / games I use, as its much less of a hustle, and I’d like to support the people whose work I’m using. But I still have some friends that never buy anything digital, after being brought up on pirated software they would describe buying it as “n…

I see this same issue with books Particularly with international students (who are ironically paying the most in tuition and housing oftentimes). Though I go out of my way to find cheaper textbooks sometimes, or accommodate older editions that can be bought dirt-cheap used, students will still just find a scanned version somewhere and share them with each other. There's online networks where they do this apparently.

Re: Resident Evil Village crack completely fixes its stuttering issues

#86
post #60

Earlier quoted context omitted.

Used to pirate a lot as a poor kid in eastern europe, as there was no way I could either afford it, find a legal copy or both. Now as a paid developer I always buy the software / games I use, as its much less of a hustle, and I’d like to support the people whose work I’m using. But I still have some friends that never buy anything digital, after being brought up on pirated software they would describe buying it as “n…

I see this same issue with books Particularly with international students (who are ironically paying the most in tuition and housing oftentimes). Though I go out of my way to find cheaper textbooks sometimes, or accommodate older editions that can be bought dirt-cheap used, students will still just find a scanned version somewhere and share them with each other. There's online networks where they do this apparently.

Well, to be honest, university textbooks (at least in US) is in general a predatory market. There are courses that require $800 worth of textbook.

> who are ironically paying the most in tuition and housing oftentimes

It's not ironic. They have no choice (other than not attending the university of course). If there is a loophole that lets students not pay the tuition fee without any punishment, a good amount of students would not pay.

Re: Resident Evil Village crack completely fixes its stuttering issues

#87

Earlier quoted context omitted.

Younger, poorer me would not hesitate to pirate a game if that meant it’d be free. I do not blame a company for trying to protect their investment. I’d do that, too, if I was dropping 10s of millions of USD into developing a game.

That’s not the commenter’s point. Their point is that literally all broken DRM like this does is punish paying customers and encourage piracy. Nothing to do with the ethics of piracy - which - btw - if you don’t want me to pirate your game - don’t use DRM. ;)

By the same logic a broken lock on a store's door does literally nothing except prevent customers from entering the store to buy stuff. Sure, but this is just a risk of having security. The solution is to fix the problem, not discard locks and security.

Also one might argue there are second-order benefits to the paying customers, like lower prices and more products being offered since the seller can make more money.

Re: Resident Evil Village crack completely fixes its stuttering issues

#88
post #54

I know I might be in the minority, but I just wish we could stop at semi-difficult license keys. When I was poor in college, either I would pirate a game or just not play it because there was just no way I could ever afford it. Now as a grown up I'd much rather pay for the game both to support the creator as well as not roll the dice on a backdoored keygen. I HAVE to believe that the number of folks that can both aff…

The Witcher (and now cyberpunk) series is the proof of that: insanely successful sale wise and 0 drm of any kind.

Make a good game and it'll sale.

Re: Resident Evil Village crack completely fixes its stuttering issues

#89
post #78

Earlier quoted context omitted.

You're forced to use Windows due to multiple reasons.

You're forced to drink water for much stronger reasons yet you pay for it if you don't dig up your own.

Digging up and purifying your own water source is a bit more effort than installing a widely available and well documented crack

Re: Resident Evil Village crack completely fixes its stuttering issues

#90

Earlier quoted context omitted.

I believe the cases of steep sales drop were observed at the moment when a cracked game binary appeared. No game studio would want to spend resources (developers work and licensing cost) implementing anti-piracy for nothing.

Apparently a lot of devs included SecuROM in their products not as an actual hindrance to pirates, but to placate investors who are concerned about piracy reducing sales. The people who actually make the software are fully aware that any DRM will be cracked within 48 hours of release (with a few small exceptions).

As far as I know SecuROM is popular because it takes a bit longer to crack, thus helping the publishers secure the critical sales of the first week. Afterwards many studios remove it again to make it actually playable.

I guess that's also why AAA games are hyped so much before release, so that many people preorder it.

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