Tell HN: 17 years on the same game
81–90 of 141 posts
Re: Tell HN: 17 years on the same game
#82Neat. I played a SMAUG MUD called Realms in the late 90s. (These days I play StarCraft 2..)
Re: Tell HN: 17 years on the same game
#83I frequented one called Realms of Despair, unfortunately it's only got a few tens of people logged on at any time now.
Re: Tell HN: 17 years on the same game
#84I’ve lurked here (HN) a long time waiting for a MUD related post! I remember making great friendships and developing my communication skills and personality through MUDs (pHANTASM and then Rifts) in the mid-nineties. Neither game ever developed a huge player base, but man was it fun! The imagination that was unlocked through text-based games, at least for me, was immensely fun. I got great book recommendations from t…
Re: Tell HN: 17 years on the same game
#85That's approximately 3.2 hours a day. (20000 / 17 / 52 / 7) Yikes! I wish I had 3.2 hours a day to spend on hobbies.
Also, if you actually wished you could spend 3+ hours on hobbies a day, you'd do something about it.
Re: Tell HN: 17 years on the same game
#86My final project in AP Computer Science in high school was a single-player text adventure that mimicked some of the mechanics of MUDs. Sadly, we had to turn in the source code rather than demo it, and it refused to compile on the teacher's computer. He still gave me an A, though, based on the source alone.
I really, really wish I still had that source code...
Re: Tell HN: 17 years on the same game
#87Re: Tell HN: 17 years on the same game
#88Re: Tell HN: 17 years on the same game
#89https://en.wikipedia.org/wiki/MUD1
In 1980, Roy Trubshaw created MUD version 3 in BCPL (the predecessor of C), to conserve memory and make the program easier to maintain. Richard Bartle, a fellow Essex student, contributed much work on the game database, introducing many of the locations and puzzles that survive to this day. Later that year Roy Trubshaw graduated from Essex University, handing over MUD to Richard Bartle, who continued developing the game. That same year, MUD1 became the first Internet multiplayer online role-playing game as Essex University connected its internal network to the ARPANET.
Here's a scan of the notes I took (back in the 80's, not sure which year exactly), scribbled on one of the coffee-stained pages of a Zork map.
https://i.imgur.com/ZL7Bl24.jpg
@O 42
%CON ESX TORUS EPSS 52200300
LOG 1776,1776
Password BUZBY
TY GUID.TXT -Intro
RU DSKB:MUD[2011,2653]
K/P or K/B Logs off
I shared that scan with Richard Bartle recently, and he commented: "Blimey! That's a find! The password was BUZBY because that was the name of the bird being used by BT (or was it still the Post Office?) in their advertising."The source code to MUD1 has been recovered and released, and possibly there's still a version running (but it seems to be down, now).
https://www.theregister.co.uk/2014/05/02/mud1_open_source_re...
Re: Tell HN: 17 years on the same game
#90Dont play anymore, but still a cool game with very crazy and active people.