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A link between video games and unemployment

economist.com

81–90 of 177 posts

Re: A link between video games and unemployment

#81

There's worse forms of escapism that are far less stimulating. Alcohol or drugs, for example. It's nice we live in an age where there's engaging entertainment like video games instead of just more passive entertainment like TV.

games are combined with drugs often enough, eat least sugar and coffein and so on

Re: A link between video games and unemployment

#82

Earlier quoted context omitted.

yeah that makes no sense. Games will go on getting visually better but Gameplay, fun, replayability has very little to do with it.

I have spent some time going back and replaying older games that I found amazing when I originally played them. Outside of simple reflex games like Tetris or Mario, game play has not aged well. Play a strategy or RPG video game from the mid 90s and see how fast it takes you to find some exploitable feature that makes the game trivial to beat. Compare: 1. "Shogun: Total War" to "Warhammer: Total War" or 2. Civ2's city…

Games which were cpu limited in 1993 have improved for obvious reasons, but I'd argue that the best games between 2000 and 2008 were qualitatively better than the best games between 2008 and 2016, certainly of equal quality at least.

Re: A link between video games and unemployment

#83

There's worse forms of escapism that are far less stimulating. Alcohol or drugs, for example. It's nice we live in an age where there's engaging entertainment like video games instead of just more passive entertainment like TV.

>Alcohol or drugs, for example. drugs like marijuana make everything more stimulating. Food tastes better, music sounds better, you can enjoy movies from almost any genre.You can get into great conversations with your partner where you are actually interested in what they are saying. Get over musicians block and let the music flow. so on.

Utter bollocks. That's the placebo effect that comes with being so doped up that one couldn't tell a good painting from a bad one, eg.

Re: A link between video games and unemployment

#84

Earlier quoted context omitted.

I think it's hard to beat books for economical. But certainly games are in reach.

I really wish books could hold my attention like video games. I would read a lot more.

If your goal is to start reading more often, stop reading so many books you think you ought to read and read more books you want to read. Variety and challenging yourself are good but sometimes you can get carried away and just make yourself not want to read anything.

Re: A link between video games and unemployment

#85
post #44
post #4

Of course, because the lower salaries, the high prices of the houses and the global crisis during these years has nothing to do with the unemployment in the young population.

The article addresses this: "While games improved since the turn of the century, labour-market options for young people got worse." That paragraph goes into more detail how the market has not been good for young people, and thus they turn to games, not the other way around.

If you read the paper it doesn't say that in the conclusions.

Re: A link between video games and unemployment

#86

There's worse forms of escapism that are far less stimulating. Alcohol or drugs, for example. It's nice we live in an age where there's engaging entertainment like video games instead of just more passive entertainment like TV.

games are combined with drugs often enough, eat least sugar and coffein and so on

sugar?! you know what plants are made of don't you?

Re: A link between video games and unemployment

#87

Earlier quoted context omitted.

>Alcohol or drugs, for example. drugs like marijuana make everything more stimulating. Food tastes better, music sounds better, you can enjoy movies from almost any genre.You can get into great conversations with your partner where you are actually interested in what they are saying. Get over musicians block and let the music flow. so on.

Utter bollocks. That's the placebo effect that comes with being so doped up that one couldn't tell a good painting from a bad one, eg.

millions of people smoking marijuana for the placebo effect? ok.

read this https://munchies.vice.com/en_us/article/science-says-weed-ma...

You think it's being perceived to chemo patients for the placebo effect?

https://www.cancer.org/treatment/treatments-and-side-effects...

Re: A link between video games and unemployment

#88

After recently becoming unemployed, and in my spare time when not looking for jobs, I finally started working on my gaming backlog from sales (e.g. Witcher 3) and experimented with games that have a time commitment I have been avoiding, such as MMOs and League of Legends (which I ended up stopping because the rumors of a toxic playerbase are not inaccurate) At the least, I got it out of my system and am now back to p…

I think it's important to be mindful that entertainment like video games in moderation is entirely acceptable. We must not squeeze productivity out of every waking hour in the day.

If you replace "productivity" with "utility" you might find more consistency.

Re: A link between video games and unemployment

#89
post #34

Earlier quoted context omitted.

A friend of mine felt the same way. He was undergoing a tragedy in his family, and he would play video games after returning from the hospital at night. It's funny, looking at him and talking to him, you'd never think he'd be a huge video game player, but it really was a source of stress relief. He could focus his unspent frustrations and hurt into competing online, and the way he explained it, I think it kept him sa…

I haven't been able to find it, but I remember a comment here on HN by a guy who basically said that gaming saved his life by helping him to zone out during a period of severe depression. I guess it's a form of mindfulness, in a way.

I'm pretty sure Kerbal Space Program was the lynchpin upon which my sanity hung during a pretty dark period some time ago induced by a serious medical condition of a close family member and sudden passing away of few others during a period of two years.

Re: A link between video games and unemployment

#90
post #4

Of course, because the lower salaries, the high prices of the houses and the global crisis during these years has nothing to do with the unemployment in the young population.

Right, but the question I'd be interested in hearing more about is why gaming as a response to that unemployment? I'm recently unemployed (by my own choice), and am playing less games. I'm spending my extra time hiking, swimming, kayaking, etc. I actually deleted the games I used to play from my computer. I certainly have the time now to play more... but I'm in my mid-40s, and I did grow up on games, yet it seems far more enjoyable to me to go outside and unplug. So there is definitely a generational difference going on here.
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