I've been writing a wrapper around PostgreSQLs jsonb column type to make a somewhat mongo-a-like json document store: http://bedquiltdb.github.io Not sure if it would actually be useful to anyone in the real world, but I've learned a lot about writing PostgreSQL extensions and such.
Great stuff. I would love to be able to use Mongoose.js with Postgres, it would massively accelerate my development process.
Ask HN: What are you currently building?
81–90 of 239 posts
Re: Ask HN: What are you currently building?
#82This means all the posts are cryptographically signed and stored in the blockchain.
Re: Ask HN: What are you currently building?
#83It currently requires something akin to EigenTrust++ implementing in the DHT namespace, except EigenTrust++ requires information about the amount of successful downloads peer nodes have made, so it's going to require minor adjustments for decentralised HTTP.
On the frontend it requires a way to insert arbitrary elements into the DOM using something akin to Mediums' impressive little editor.
Also missing RPC_EDIT, so there's no inter-instance web page editing /just/ yet.
Re: Ask HN: What are you currently building?
#84Playing around with neural networks to try to salvage my fantasy hockey season.
What exactly are you doing? I've been gathering data for few seasons in my league, going to use it to help me draft next year.
It's all in good fun -- mostly an excuse to take a look at TensorFlow and regain some of my machine learning knowledge from undergrad :)
I'd be curious to hear about anyone else mucking around with machine learning for fantasy sports!
Re: Ask HN: What are you currently building?
#85I've been having fun the last few months by creating and launching! The latest of which seems to have struck a chord: MailScope http://www.mailscope.io adds profile data to your existing mailing list. Why? Well, if you don't ask for firstname and lastname on signup, you'll get increased conversion. But if you then want to get increased open and click rates when you actually send email, you should start personalizing…
Re: Ask HN: What are you currently building?
#86What did I start? An autonomous lawn mower. My goal is to get it done for under $1,000 USD using mostly snap-together hardware. My timeline is to have it mowing via RC by the end of January (shipping to New Zealand takes a while, especially when you're on a budget), while I'd like it to be capable of safely mowing autonomously by July or so - though I'm optimistic that it'll reach good-enough stage by March. I'll pub…
Awesome. What fail safes do you have?
Otherwise I intend to implement naive obstruction avoidance to start where I detect proximity to an obstruction and simply steer away from it when I'm too close. In the case where the distance to the obstruction decreases faster than warranted by vehicle velocity, I'll simply shut off the blade and stop moving until either the obstruction goes away, or some timeout expires.
Later on I'll add some smarts to this w/ a bit of mapping so that the static object "too close threshold" varies depending on whether or not the object is known in the current map - that way I can implement wall-following for close edging without that behaviour conflicting with the lower-level "don't turn the neighbour's cat into sausage" behaviour.
Edit 1:
My yard is quite private, and lawn mowers (even electric ones) make scary noises, so I don't really expect that much will want to interfere with it while it is running.
Edit 2:
It'll also have a camera and I'll be experimenting with various monocular SLAM and odometry algorithms. If nothing else, I'll use the camera to capture video for remote FPV control and for offline structure-from-motion mapping purposes. My hope is that if I can get decent enough pose estimation (likely from fusion of VSLAM + wheel odometry + AHRS/IMU data + GPS via an EKF), that I can compare the live camera image with one taken from the map at a similar pose to find and avoid dynamic objects in the scene. Of course, to do that well I'll actually need some sort of statistical map of the environment, as a single textured 3D mesh won't convey the expected variance of the scene (things blowing in the wind, etc).
Re: Ask HN: What are you currently building?
#87https://botwiki.org - a "Wikipedia" of online bots
Is there a "random bot" link I missed when perusing the site? I would love to click on such a thing a few times
Also, I only saw the title, not realizing the OP only asked about projects started in December O:-)
Re: Ask HN: What are you currently building?
#88Re: Ask HN: What are you currently building?
#89The idea is that machine-hours are cheaper than man-hours, and the hardware to run real browsers is cheap enough that for non-trivial apps, it often makes more sense to run real browsers.