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It's hard to justify Tahoe icons

tonsky.me

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Re: It's hard to justify Tahoe icons

#751

Earlier quoted context omitted.

If it weren’t $3500+ I’d love one. The world isn’t ready for that price point.

Exactly. More expensive than a high end desktop or laptop while having less useful software than an iPad. No thanks. If it were around the $500 point I’d pick one up in a heartbeat. Maybe even $1000. But $3500 is nuts for how little they’re offering. It seems like a toy for the ultra rich. I assumed the price would eventually come down. But it seems like they’ll just cancel the project entirely. Pity.

I’m assuming Vision Pro is viewed as what the Newton was to the iPhone. It will provide some useful insight way ahead of its time but the mainstream push will only happen after a number of manufacturing breakthroughs happen allowing for a comfortable daily driver UX. Optics and battery tech will need multiple generational leaps to get to a lightweight goggle / sunglasses form factor with Apple-tier visuals, tracking, and battery life…

Re: It's hard to justify Tahoe icons

#752
post #643

Hard to justify snow falling in front of the text on a blog post about how a redesign isn’t helpful design.

I had to open the dev tools and pause the code in the debugger before I could tolerate reading the whole article.

On mobile there’s a snowflake toggle button in the top left corner. I only noticed this after reading the whole article in reader mode and wondering why my iPhone was on fire…

Re: It's hard to justify Tahoe icons

#753

Earlier quoted context omitted.

> already barely usable (imo) finder been using a Mac for years, and to this day I don't know how it's possible to navigate directories using Finder. It only has shortcuts for a few folders by default (photos, documents...) and doesn't have a button to navigate to the parent folder. I have literally no idea how to get to my home directory, I need to use the CLI

Off the top of my head, I want to say you can right-click on the current folder name to see (and navigate to) all its ancestors.

Correct - IIRC it's called the "proxy icon"

Re: It's hard to justify Tahoe icons

#756

Earlier quoted context omitted.

My main gripe with Liquid Glass is how distracting it is. Many top bars have become a group of bubbles over the content, which we’ve been conditioned to see as floating notifications for years. Things shine and move when they don’t require attention, just because. The end result is that my OS feels like a browser without ad blocker. As much as people hated flat design, at least it didn’t grab your attention with tack…

My main gripe is that the visual shenanigans alone were enough of a change, why rearrange the buttons?! In the early iOS beta, the new tab button was at the top of Safari, as far away from your thumbs as it could be. Genuinely believe Apple’s design team are rudderless or have unintentionally been forced to produce something to justify someone’s career, because this whole thing is disastrous.

> In the early iOS beta, the new tab button was at the top of Safari, as far away from your thumbs as it could be.

It’s relatively recent in iOS history that Safari’s address bar is at the bottom. There’s a setting to move it back to the top. This specific example is probably as innocent as a default getting accidentally changed during the development process.

Re: It's hard to justify Tahoe icons

#757
post #719

Earlier quoted context omitted.

But for actual art, such as music, constantly doing novel things is kind of the point. Every generation needs its own music that runs counter to what came before. User interfaces are not art.

> User interfaces are not art. Do UI designers think that way? I imagine some see it as engineering - make things work efficiently for the users. Others see it as art. The outcome will depend on which group gains the upper hand.

There's some linguistic ambiguity here if we just say "art", because it includes things we might divide into "artistic choice" versus "craftsmanship", ex:

1. "Picasso, that's the wrong way to depict a human nose."

2. "Picasso, that's the wrong material, that vibrant paint is poisonous and will turn to black flakes within the year and the frame will become warped."

I interpret parent-poster's "interfaces are not art" as meaning they're mostly craftsmanship.

It may not be quantifiable enough to be labeled "engineering", but it's still much less-subjective and more goal-oriented than the "pure art" portion. All these interfaces need to be useful to tasks in the long term. (Or at least long enough for an unscrupulous vendor to take the money and run.)

Re: It's hard to justify Tahoe icons

#759

It's hard to justify snowflake animations on your website...

Hot take: The snowflakes are fun and when blogs integrate fun things they make me feel joy like when I was throwing marquee elements all over my geocities site in grade school. In an era where most of the content I read is written by AI, the more personal a blog feels to me, the better.

Re: It's hard to justify Tahoe icons

#760

It's hard to justify Liquid Glass in general. The wastefulness of flat design (in terms of space) married with the visual excess of skeuomorphism, but without even providing any affordances (does the sidebar being raised give you any new information on how to use a sidebar? No). If you're a designer at a top 10 S&P 500 company making 6 figures, you owe it to yourself to have some love for your craft. If a PM tells yo…

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