Google Cardboard
71–80 of 138 posts
Re: Google Cardboard
#72Good lens source (US): http://www.surplusshed.com/finder.cfm
Re: Google Cardboard
#73Good lens source (US): http://www.surplusshed.com/finder.cfm
EDIT: The article says to use biconvex lenses, whereas I looked up double convex lenses. The surplus shed website has double convex as a separate search option as biconvex, but wikipedia says they're the same thing? If someone has more knowledge about this I'd really like to know if they're at least "close enough" to use, since I couldn't find any biconvex lenses on the website of the correct parameters.
Re: Google Cardboard
#74Earlier quoted context omitted.
They also get a choice of LG or Samsung Android wear device, as well as everyone will get a Moto360 when they ship.
I don’t really understand why they do that. Isn’t there more than enough demand? They don’t have to create weird incentives to attract the wrong people! They want people to attend who will actually get the most benefit (knowledge about making things on various Google platforms) from it and benefit Google in turn, not anyone else.
Re: Google Cardboard
#75Re: Google Cardboard
#76It's very cool that they are doing this. But, for anyone who tries it, there's something very important to keep in mind: Low latency is critical to VR! Unfortunately, Android sensors and graphics pipelines have very poor latency. If you try this and get terrible motion sickness, don't dismiss VR as a vomit inducer. In fact, many people have reported that spending time in VR, and taking a break whenever motion sicknes…
> In fact, many people have reported that spending time in VR, and taking a break whenever motion sickness creeps up, actually reduces motion sickness outside of VR. As in, people are saying "After playing in my Rift for a few weeks, I can suddenly read in the car for the first time!" Is this because the VR experience is causing your brain to recalibrate your vestibular system [1]? [1] http://en.wikipedia.org/wiki/Ve…
Re: Google Cardboard
#77lenses are $250??
Re: Google Cardboard
#78Re: Google Cardboard
#79It's very cool that they are doing this. But, for anyone who tries it, there's something very important to keep in mind: Low latency is critical to VR! Unfortunately, Android sensors and graphics pipelines have very poor latency. If you try this and get terrible motion sickness, don't dismiss VR as a vomit inducer. In fact, many people have reported that spending time in VR, and taking a break whenever motion sicknes…