Earlier quoted context omitted.
The backlash is phenomenal. And completely predictable.
And ridiculous.
"Tragic that all of the great ideas of our time get swallowed by soulless web companies that lack vision and only care about spying on us."
71–80 of 369 posts
Earlier quoted context omitted.
The backlash is phenomenal. And completely predictable.
And ridiculous.
"Tragic that all of the great ideas of our time get swallowed by soulless web companies that lack vision and only care about spying on us."
Earlier quoted context omitted.
>>I doubt the issue is Facebook 'creeping [him] out' I think that's very much the issue. Seriously, "virtual reality" and "Facebook" are two things I don't want to think about in the same context. The former is an extremely promising piece of technology that can change the way people work, talk and play. The latter is a gigantic online advertising engine. Put them together and there's only one direction virtual reali…
As much as I'm also negatively shocked by the news, it is impossible to deny the huge impact Facebook has had in how people communicate.
You could say the Facebook aquisition... took it down a Notch! (Sorry, had to do it. I accept the inevitable downvotes as long as I make one person smile)
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Apples and oranges: Notch is made $100 million, just in 2012 [1]. That being said - I am truly thankful that he is taking a stand, I certainly hope others will follow. Either way, Zuckerberg will learn his lesson; you do not fuck up a crowd-funded project. [1] http://venturebeat.com/2013/02/01/minecrafts-notch-on-earnin...
"you do not fuck up a crowd-funded project" Oculus raised $75M after their Kickstarter. Crowd-funding was a stepping stone. And it remains to be seen whether Facebook "fucks it up" or turns it into something amazing look Google did with Android.
(1) Requirement of a Google account (i.e. forced correlation of your phone with youtube, google searches, google analytics, google ... ), (2) Ever checked those privileges on the default applications - that you can't disable or remove? Why are those closed-source by the way?, (3) Search the web for more examples.
Either way, I agree that I made an assumption - but - this is kinda related: http://bgr.com/2014/03/06/facebook-android-app-permissions/
Crowd funding is not only about money. Your funders also invest emotions into the project. I am mad, I think others will be as well. To quote Notch[1]: "And I did not chip in ten grand to seed a first investment round to build value for a Facebook acquisition."
[1] http://notch.net/2014/03/virtual-reality-is-going-to-change-...
Facebook buys WhatsApp - hundreds of thousands creeped out, go to Telegram app. Facebook buys Oculus Rift, Minecraft creator cancels talks, creeped out. Feels like that Facebook brand has taken a hit or two with all the privacy violations, huh?
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Apples and oranges: Notch is made $100 million, just in 2012 [1]. That being said - I am truly thankful that he is taking a stand, I certainly hope others will follow. Either way, Zuckerberg will learn his lesson; you do not fuck up a crowd-funded project. [1] http://venturebeat.com/2013/02/01/minecrafts-notch-on-earnin...
Eh, if people wanted control, they shouldn't back a Kickstarter, which doesn't offer any control. You back a Kickstarter, and you get (if you're lucky) the rewards offered for your contribution level.
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>>I doubt the issue is Facebook 'creeping [him] out' I think that's very much the issue. Seriously, "virtual reality" and "Facebook" are two things I don't want to think about in the same context. The former is an extremely promising piece of technology that can change the way people work, talk and play. The latter is a gigantic online advertising engine. Put them together and there's only one direction virtual reali…
As much as I'm also negatively shocked by the news, it is impossible to deny the huge impact Facebook has had in how people communicate.
> "Facebook creeps me out." Whether or not you agree with his decision, having Notch pull away from talks with you creates an instant credibility "situation". It's also noteable that Notch had been meeting with the Oculus team just two weeks ago[0], was tweeting about them in rather gushing terms[1] and seemed incredibly inspired to work on VR ideas[2]. He is now the personification of the a near universal feeling of…
Indeed, nice to see Notch take a stand and provide some sliver of redemption today for the thousands of nerds (myself included) upset about the Oculus Facebook deal today. I can't imagine the Oculus team ever reaching their fundraising goal if backers knew the founders were going to sellout before ever reaching the vision they shared to get people to back it in the first place. EDIT: Notch seems to have just confirme…
Just like facebook's Frankensteinian monstrous mish-mash of consumer/content/advertiser/publisher crowd-funding in its current state is a mish-mash that ends up meaning nothing in the end. You are not an equity partner, you really have no say in how decisions are made, you are not a lender, you are and are not a client (depending on whether they actually give you the damn 'thing' or not due to a host of reasons, going bust, running out of money, fraud, etc.)
"And I did not chip in ten grand to seed a first investment round to build value for a Facebook acquisition." I'm guessing that pretty much sums up the reaction of everyone who backed the initial kickstarter. Sounds like a serious lapse of "dance with the one who brung ya" to me.