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Minecraft creator says he’s canceled talks for Oculus Rift version

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Re: Minecraft creator says he’s canceled talks for Oculus Rift version

#41
post #10

I'm wondering, what's John Carmack take on this, he quit idSoftware to join Oculus, which was very open by that time. He always was proponent of openness... right now from a laik perspective it looks it was mistake to leave id.

His take is a nice slice of that 2 billion dollar pie.

Yeah but what is Carmack going to do with more money? That's the last person I think of in tech who could be motivated by dollar signs.

Re: Minecraft creator says he’s canceled talks for Oculus Rift version

#42
post #10

I'm wondering, what's John Carmack take on this, he quit idSoftware to join Oculus, which was very open by that time. He always was proponent of openness... right now from a laik perspective it looks it was mistake to leave id.

A year or two back Carmack gave the keynote to Quakecon and mentioned his space program ran out of money. He said he promised his wife to not put more money in, until a liquidity event.

This I assume counts as such a liquidity event. He must be a bit conflicted. He gets to restart his pet company, but facebook.

Re: Minecraft creator says he’s canceled talks for Oculus Rift version

#43
I'm still waiting for Jonathan Blow's take on all of this. He's another one of the "big" indie developers and he had previously stated that The Witness would work with Oculus, I wonder if the acquisition changes that.

He already tweeted about the news and RT some stuff, but no word on his plans yet.

Re: Minecraft creator says he’s canceled talks for Oculus Rift version

#45
post #8

I can't honestly blame him here. I doubt the issue is Facebook 'creeping [him] out', so much as it is that it's uncertain what exactly Facebook is going to want out of the deal. Facebook isn't primarily a games company, and it's even less a 3D/desktop games company. There doesn't appear to be any obvious motivation for Facebook to use this tech for its intended purpose, so the question becomes what exactly they do wa…

This is a good point.

When Google enters a brand new market, they seem aware and empathetic that the public might be confused as to why Google has made a step in that direction.

An example is Android "expanding" to the wearables market: http://developer.android.com/wear/index.html They relate the new market to what they can relate with. It's "for your existing Android apps" and adding more functionality "to your users".

What is Facebook's grand vision? Why should gaming companies not retreat from this announcement?

Re: Minecraft creator says he’s canceled talks for Oculus Rift version

#46

It's great to see some people maintain their integrity even while others are selling out.

Apples and oranges: Notch is made $100 million, just in 2012 [1].

That being said - I am truly thankful that he is taking a stand, I certainly hope others will follow. Either way, Zuckerberg will learn his lesson; you do not fuck up a crowd-funded project.

[1] http://venturebeat.com/2013/02/01/minecrafts-notch-on-earnin...

Re: Minecraft creator says he’s canceled talks for Oculus Rift version

#47

Earlier quoted context omitted.

His take is a nice slice of that 2 billion dollar pie.

Yeah but what is Carmack going to do with more money? That's the last person I think of in tech who could be motivated by dollar signs.

Armadillo Aerospace ran out of money. Seems like that could be a potential destination for more money.

Re: Minecraft creator says he’s canceled talks for Oculus Rift version

#48
post #8

I can't honestly blame him here. I doubt the issue is Facebook 'creeping [him] out', so much as it is that it's uncertain what exactly Facebook is going to want out of the deal. Facebook isn't primarily a games company, and it's even less a 3D/desktop games company. There doesn't appear to be any obvious motivation for Facebook to use this tech for its intended purpose, so the question becomes what exactly they do wa…

>>I doubt the issue is Facebook 'creeping [him] out' I think that's very much the issue. Seriously, "virtual reality" and "Facebook" are two things I don't want to think about in the same context. The former is an extremely promising piece of technology that can change the way people work, talk and play. The latter is a gigantic online advertising engine. Put them together and there's only one direction virtual reali…

As much as I'm also negatively shocked by the news, it is impossible to deny the huge impact Facebook has had in how people communicate.

Re: Minecraft creator says he’s canceled talks for Oculus Rift version

#50

Earlier quoted context omitted.

>>I doubt the issue is Facebook 'creeping [him] out' I think that's very much the issue. Seriously, "virtual reality" and "Facebook" are two things I don't want to think about in the same context. The former is an extremely promising piece of technology that can change the way people work, talk and play. The latter is a gigantic online advertising engine. Put them together and there's only one direction virtual reali…

Okay, let me play devil's advocate: Perhaps Facebook are thinking "What's the one thing that could truly set us apart from all other social media sites, and place a prohibitively high barrier to entry on this otherwise very easy to enter field?", and perhaps the conclusion they've reached is to take social media to the next level, and have it simulate life in virtual reality. Perhaps Facebook are going to aim to have…

Sounds an awful lot like the VR world in Snowcrash.
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