Let's face, there's going to be projects that will NEVER be ported to Python3. Not a couple, a lot. Why should they? If they are using software for making money, it works and porting it to Python3 maybe is just too expensive and too risky. The point is that, as time past, hopefully more new projects will be created in Python3, and they can drive the development of more and more modules and tools, and, eventually, all…
If they're going to keep developing their game for 20 years, and they're smart, then they'll migrate sooner or later; otherwise the weight of finding developers willing to work in the ancient language that python 2.7 will become, and teach them that language, will drag them down, costing them more in the long term than a migration would. Just as it has for COBOL projects. It sounds like they are making efforts to pay…
PS: At one point I was maintaining one by myself and noticed hey, I don't actually have any open issues at all. Which compared to most software development is an odd place to be.