Like many side scrolling airplane games, the object controlled in this game behaves a lot more like a rocket than an airplane. I suggest learning a little about the physics of airplanes[1] to improve the feeling of flying. I made a prototype[2] once (not working on mobile, unfortunately) to show what can be done, and it takes getting a lot of details right![3] [1]: http://av8n.com/how/ [2]: https://xkqr.org/flightle/…
Just like with many arcade racing games, the physics are not intended to be hyper-realistic.
I do love realistic physics in flight/driving sims, but that just wasn't my goal here.