Earlier quoted context omitted.
Boxer was wonderful in its day, I think it also became the basis of the official GOG Mac DOS game releases for a while too: > https://www.gog.com/forum/general_archive/mac_dos_game_editi... I've hoped for years someone would pickup the source and get it going again, it's essentially abandonware right now, no changes in nine years. The website is like a time machine back to the peak skeuomorphic mac app era. It still…
Check out boxer-plus https://github.com/Solid7s/Boxer-Plus
Windows GOG DOS Games on M-Series Macs
71–80 of 88 posts
Re: Windows GOG DOS Games on M-Series Macs
#72Re: Windows GOG DOS Games on M-Series Macs
#73Earlier quoted context omitted.
Is there an actual reason for it, apart from Apple hurrying devs along? For the consumer, the benefits of backwards compatibility are obvious, but it’s sad that companies don’t see it as a selling point. Well, we wouldn’t want anyone using their perfectly functional copy of Photoshop CS6 would we…
The Apple Silicon dev kit shipped in 2019 and the cutoff date is 2028, so it's a pretty mild form of hurry. If you want to continue to run older software, do what you would do in Windows 11 and spin up VM with an older version of the OS. I keep a Windows 2000 VM with no network access around just to occasionally play Heroes of Might and Magic 3.
Re: Windows GOG DOS Games on M-Series Macs
#74Earlier quoted context omitted.
> Mind you there are countless DOSBox forks out there and the vanilla original one is probably the least interesting one. What do you want to be "interesting" about dosbox?
If I'm reading the article right, they are saying that macOS is giving the scare warning on it - this implies that DOSBox is an x86_64 binary and not ARM native. If true, that implies development is on life support at best, since any actively-developed project targeting Mac OS would likely have shipped an ARM version within 6 years of the ARM transition. So anyone who wants to ever run Mac OS 27 or buy a Mac after ne…
Re: Windows GOG DOS Games on M-Series Macs
#75Heroic Launcher makes it even simpler, also for non-DOS Windows games (both very old and newer) - https://heroicgameslauncher.com/
How so? I don't think heroic can install a native DOSBox when the game ships a windows DOSBox. Or was that added recently?
Re: Windows GOG DOS Games on M-Series Macs
#76This is why Rosetta 2's looming retirement sucks.
Re: Windows GOG DOS Games on M-Series Macs
#77Earlier quoted context omitted.
Apple is dogmatically anti games, they only spare bare minimum of effort to support videogames as an necessary evil. It's some Jobs' teaching thing.
gaming apps account for approximately 70% of all App Store revenue.
On Mac it's probably closer to 0% of all revenue, and they seem incapable of competing for it.
Re: Windows GOG DOS Games on M-Series Macs
#78Is it really necessary to first install and copy from a Windows machine?
Re: Windows GOG DOS Games on M-Series Macs
#79This seems like a good place to mention boxer for macos. Sadly discontinued in 2016 https://boxerapp.com/ which was then continued via boxer-plus which adds apple silicon support https://github.com/Solid7s/Boxer-Plus edit: I think it has apple silicon support. I am getting mized messages when I look it up.
Re: Windows GOG DOS Games on M-Series Macs
#80Earlier quoted context omitted.
> Retro gaming What they say is "we will keep a subset of Rosetta functionality aimed at supporting older unmaintained gaming titles, that rely on Intel-based frameworks" which sounds like OS X games. But even if it is all-inclusive "retro" games, that means the 1,000s of contemporary games runnable via Crossover through Steam for Windows are being shut out. They relented under pressure to continue allowing Linux vir…
Given that they could have easily get Steam Deck levels of compatibility with Windows games, but didn’t, I think they’re mainly after the App Store margins for ported games. Having an independent marketplace with tons of Mac-compatible games is a nightmare for them.