Live data from Hacker News

WiiFin – Jellyfin Client for Nintendo Wii

github.com

71–80 of 131 posts

Re: WiiFin – Jellyfin Client for Nintendo Wii

#72
post #58

Earlier quoted context omitted.

> The only hiccup was when she tried to watch during one of her lectures. I had to explain that Jellyfin is only at home ;) (for now) Tailscale got me outside-the-home Jellyfin with a grand total of maybe 30 minutes of effort, including signing up, getting my server connected, and getting it on my MacBook, AppleTV, and phone. I'd never used it before.

Combine with a $5 VPS and nginix reverse proxy to make this true for any device, even ones without tailscale!

I’d not put Jellyfin on a public IP, even indirectly. I’d be surprised if it’s not full of exploits.

Re: WiiFin – Jellyfin Client for Nintendo Wii

#73
post #34

Earlier quoted context omitted.

Don't expose it to the internet unless you know what you're doing, or put it on a VPS you don't care about. Ideally keep it behind a VPN and give your family members access to it that way, and let local devices on your LAN connect to it without a VPN.

Those are fine ideas. But I'm not all about getting something like Tailscale to work with my elderly mother's Roku device, nor teaching her how to use it.

I use Jellyfin and when it works it’s great but a few small things make it totally unusable for a non-technical family member.

One thing is when it can’t see the server it doesn’t just say it can’t see it, it acts like the issue is you’re not logged in and then when you log in (having to type your password manually each time, on a TV) it then fails.

This is only really diagnosable if you can access both the client and server and is a complete failure and very tedious experience if you only have client access.

Feels like I experience this at least once a month so couldn’t ever set this up for family members remotely.

Re: WiiFin – Jellyfin Client for Nintendo Wii

#75
post #50

Earlier quoted context omitted.

For whatever reason people here and on Reddit will tell you that you need to have Jellyfin pass through five VPNs, otherwise nasty things will happen. Meanwhile the actual devs suggests simply setting up a reverse proxy, which you can do in two lines with Caddy: https://jellyfin.org/docs/general/post-install/networking/re...

Reverse proxy itself will do barely any defense, what you need in combination is an authgate (authentik, authelia), and here we are moving from "simple reverse proxy" to fun weekend activity and then some getting it to work as expected. + it kills the app auth flow, so only web interface is suitable for this.

You can use a reverse proxy and still have working app auth, I have set this up via Authelia with the OIDC Jellyfin plugin.

However:

- This is EVEN MORE complex than "just" a reverse proxy.

- I'm not really sure it wins much security, because...

- at least I'm not relying on Jellyfin's built-in auth but I'm now relying on its/the plugin's OIDC implementation to not be completely broken.

- attackers can still access unauthenticated endpoints.

Overall I really wish I could just do dumb proxy auth which would solve all these issues. But I dunno how that would work with authing from random clients like Wii (and more importantly for me, WebOS).

Re: WiiFin – Jellyfin Client for Nintendo Wii

#76
post #58

Earlier quoted context omitted.

Combine with a $5 VPS and nginix reverse proxy to make this true for any device, even ones without tailscale!

I’d not put Jellyfin on a public IP, even indirectly. I’d be surprised if it’s not full of exploits.

There was just another one recently actually. It was the final straw that convinced me to stop making my Jellyfin server publicly accessible (for my family abroad) and move to a VPN based solution instead (WireGuard or Tailscale I haven’t set it up yet).

Re: WiiFin – Jellyfin Client for Nintendo Wii

#77

Noticed that Jellyfin had inched out Plex when sorting by popularity on the TrueNAS app catalogue the other day (45,178 installs vs Plex's 42,225). The existance of this project seems to confirm that the dev ecosystem around it is getting stronger!

Can anyone comment on the security of Jellyfin? When I had last looked into it, it seemed like Jellyfin had a somewhat weak security model that made me question switching family members to it from Plex.

To alleviate your concerns, I have a public facing Jellyfin instance hosted on a subdomain for almost a year now. So far zero pwns or bot activity.

Re: WiiFin – Jellyfin Client for Nintendo Wii

#79
Speak of the devil, I was just looking for something just like this earlier this week. I may have even have ran into this exact project, but it didn't have functioning playback until now. I have a spare CRT in my office that I use for some old consoles, and thought it would be neat to stream some 4:3 media onto it, but didn't want to bother with getting some client box and HDMI to composite converter. If this works well, it would solve that problem nicely.

Re: WiiFin – Jellyfin Client for Nintendo Wii

#80
post #11

Jellyfin is great in that it just works. I managed to install it on Samsung TV with Tizen OS and it has been just solid experience for many years now.

I gave Jellyfin up and went back to upnp/dlna after the Android and iOS clients would keep losing sync, or wouldn't show me some season of a show, or would pick a white background on white text for a show. The pain just kept adding up. It was quite nice most of the time. But every single time I reached for my phone, I was wondering how badly it was going to go. Quitting Jellyfin seemed like an excellent choice. Upnp/…

Yeah the poor Jellyfin clients (on xbox) are what's keeping me on Plex despite all the accumulating paper cuts...
Post reply on HN