Earlier quoted context omitted.
The author explicitly said to ask for one if needed, why would it be appalling?
Because it's 95 cents. Even with the author offering it, going through the process of requesting, accepting, and entering the code is effort to save 95 cents. It's 95 cents.
I made a game you can play without anyone knowing (no visuals/sound)
71–80 of 276 posts
Re: I made a game you can play without anyone knowing (no visuals/sound)
#72Earlier quoted context omitted.
[flagged]
Auther says "would like" not "need". You guys are looking to fight a problem that doesn't exist.
Re: I made a game you can play without anyone knowing (no visuals/sound)
#73Suggestions: - have an option to add 4 constant interval tiks at the beginning to help setup the base rhythm - hold down the small white dot to return to menu so you can see progress without exiting - have a way to visualize a rhythm similar to the example or skip it (maybe two finger hold?) if you are stuck - some rhythms feel to have slightly uneven tempo. Is the duration of the tick taken into consideration when generating the tempo?
Interesting game overall. Well done
Re: I made a game you can play without anyone knowing (no visuals/sound)
#74This looks like fun. It's description made me laugh and not many games succeed in that. I hereby request a promo code to try it.
Re: I made a game you can play without anyone knowing (no visuals/sound)
#75Re: I made a game you can play without anyone knowing (no visuals/sound)
#76> You just sit here, loosing brain cells in seconds. At least, that’s how things where before Tik! Am I the only one that can’t help seeing irony here? Search for a constant attention and distraction may not lead to a better mental condition, if not making worse as subsequents boring times will be even more boring. Here’s some alternatives some phoneless can engage while staring at a speaker: - imagine another life f…
Re: I made a game you can play without anyone knowing (no visuals/sound)
#77Seems like a great idea, 'tho I can't (I hope yet) try it on Android. How do you select the rhythms? Can people make their own rhythms to use later (maybe a sharable library)? Are there some potentially quasi-useful ones, such as beat patterns in specific music, or maintaining exact 1-second beat intervals? Rhythms to try to sync certain brainwave patterns? Seems like a lot of possibility space out there...
For this first version, I have entered the beat patterns myself. Each beat patten has 5-8 beats, spaced out to be faster / slower / different rhythms with each pattern taking no more than about 2 seconds to play out.
This is just version 1 though, so there is obviously scope for more! :)
Re: I made a game you can play without anyone knowing (no visuals/sound)
#78[flagged]
Re: I made a game you can play without anyone knowing (no visuals/sound)
#79I wonder if this would burn out the vibration motor? Was it made to be used this often?
Re: I made a game you can play without anyone knowing (no visuals/sound)
#80I would like a promo
(To redeem, click on your profile icon, go to “Redeem Gift Card or Code” and enter the code. Each promo code is one time use only, so to anyone else reading this please ask for one in a new comment if you would like one!)