Live data from Hacker News

Apple Vision Nope: Why I returned mine

jorgeherskovic.net

71–80 of 213 posts

Re: Apple Vision Nope: Why I returned mine

#71
post #22

Earlier quoted context omitted.

And probably what most end up paying, or close to it. What I'm still trying to understand is: what is the use case that Apple thought people would pay that much for? Are people walking around Apple HQ in these things because they are indispensable for some purpose the rest of us have yet to figure out?

It is for software developers and early adopters. It is small investment for entering into new form factor. Google Glasses had the same problem. In a few years there may be tons of apps. And apple will drop gimmicks like external displays.

Yeah maybe, though VR app stores have been around for a decade with still no sign of that killer app.

Re: Apple Vision Nope: Why I returned mine

#73

This is not a regular product. It's a prototype. The goal is not to sell a lot of units nor compete with existing VR sets. They probably want: - Get feedback - See how the end consumer use it - See what programmers can built In other words, it's the Apple version of a MVP. Minimal Viable Product

You don't blanket the entire country in ads for a "prototype" product that you don't intend to sell a lot of.

Re: Apple Vision Nope: Why I returned mine

#74
post #22

Earlier quoted context omitted.

And probably what most end up paying, or close to it. What I'm still trying to understand is: what is the use case that Apple thought people would pay that much for? Are people walking around Apple HQ in these things because they are indispensable for some purpose the rest of us have yet to figure out?

It is for software developers and early adopters. It is small investment for entering into new form factor. Google Glasses had the same problem. In a few years there may be tons of apps. And apple will drop gimmicks like external displays.

Oh wow, there'll be as many apps as we have now for Glass?

Re: Apple Vision Nope: Why I returned mine

#75
post #33

Earlier quoted context omitted.

> A fast 2TB NVMe drive can be had for ~$130 Not if the drive is soldered to the motherboard..

Why would soldering it cost so much more?

I believe the parent is saying that Apple can charge more because the consumer has no feasible way to replace it themselves after purchase.

Re: Apple Vision Nope: Why I returned mine

#76

Why on Earth can people return these for non-fault reasons?! It's the other customers who bear the cost to cover this - like indecisive ditzy clothes shoppers who order huge numbers of items knowing they'll return 90% of them.

Why wouldn't you be able to return anything you buy if it doesn't meet your expectations? It looks like Apple's return window (that's called very generous in a sibling comment) is just the minimum allowed by the law, here.

Re: Apple Vision Nope: Why I returned mine

#77
post #32

"It’s a V1 Apple product. It’s a new category, for them, and by far the most ambitious headset on the consumer market." Well, all other V1 Apple products weren't half-assed, or at least when they were, they offered something more than the competitors. Meta Quest 3 is better on everything, despite eye tracking(for a reason, it sucks for many things, I'm sure Meta can have just as good, if they wanted to, but they like…

I genuinely think Apple wanted this to be relatively unpalatable to the typical consumer. They want to build something to prove their tech is the future, but don’t actually want anyone to buy this iteration. Why? Because they need developers to make worthwhile apps. Yes, the original iPhone shipped without an App Store, but it could also do regular phone stuff (calls, sms, etc). What’s the “regular” stuff you’d expec…

We’ve had consumer VR headsets on the market for 8 years now (Oculus Rift CV1). Why would apps suddenly start appearing now, what makes Apple so different?

Re: Apple Vision Nope: Why I returned mine

#78
post #32

"It’s a V1 Apple product. It’s a new category, for them, and by far the most ambitious headset on the consumer market." Well, all other V1 Apple products weren't half-assed, or at least when they were, they offered something more than the competitors. Meta Quest 3 is better on everything, despite eye tracking(for a reason, it sucks for many things, I'm sure Meta can have just as good, if they wanted to, but they like…

I genuinely think Apple wanted this to be relatively unpalatable to the typical consumer. They want to build something to prove their tech is the future, but don’t actually want anyone to buy this iteration. Why? Because they need developers to make worthwhile apps. Yes, the original iPhone shipped without an App Store, but it could also do regular phone stuff (calls, sms, etc). What’s the “regular” stuff you’d expec…

> I genuinely think Apple wanted this to be relatively unpalatable to the typical consumer.

You’re starting to hit on Apple’s strategy. Build something expensive and impressive, get all the media hype out of it with influencers making content and consumers watching it cause it’s the expensive thing.

Then it comes down in price over 10 years and soon everybody has one, because everyone wants to try to Apple thing they saw so much about years ago.

iPad went exactly the same way, as everyone wrote it off when first introduced as just “a large iPod touch”, and now it’s the defacto leader in the category without anything coming close.

Re: Apple Vision Nope: Why I returned mine

#79
post #37

> The other usefulness problem is visionOS’ iPad heritage. Maybe a completely locked-down computer for $1,000 is OK, but for a geek who likes to tinker, and at this price? It’s too much of a content consumption device at the moment. I love watching a movie or TV show, but I want to do stuff beyond the walled garden. > $5,013 Man does this really cut to the heart of it. It has a Mac chip, it costs as much as a high en…

[flagged]

Re: Apple Vision Nope: Why I returned mine

#80
post #32

"It’s a V1 Apple product. It’s a new category, for them, and by far the most ambitious headset on the consumer market." Well, all other V1 Apple products weren't half-assed, or at least when they were, they offered something more than the competitors. Meta Quest 3 is better on everything, despite eye tracking(for a reason, it sucks for many things, I'm sure Meta can have just as good, if they wanted to, but they like…

I genuinely think Apple wanted this to be relatively unpalatable to the typical consumer. They want to build something to prove their tech is the future, but don’t actually want anyone to buy this iteration. Why? Because they need developers to make worthwhile apps. Yes, the original iPhone shipped without an App Store, but it could also do regular phone stuff (calls, sms, etc). What’s the “regular” stuff you’d expec…

> I genuinely think Apple wanted this to be relatively unpalatable to the typical consumer.

Based on what? Apple cultivates this myth that they wait to enter a market until they can produce the best device in the market. So, I disagree, I think Apple thinks this is the best device they could have built right now and it's for everyone with $3500 to drop on it.

Post reply on HN