Earlier quoted context omitted.
I didn't think the Barbie movie was that unexpected. It was a thinly veiled attempt at making Mattel seem authentic (in the corporate marketing sense). It's just a step up from having a snarky Twitter account to "connect with a new generation of customers". (How the movie portrayed Mattel's founder is proof of how the movie is just a brand update and far from the piece of art some say it is).
If you look at the entire history of Barbie media, the new movie is a complete departure in terms of its tone/approach/etc. You may not have liked it, but it was definitely a risk--there was a decent chance of it being a bomb that tarnished the entire brand, but it seems like the reverse happened.
Development of a Live-Action Film of the Legend of Zelda to Start
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Re: Development of a Live-Action Film of the Legend of Zelda to Start
#72Earlier quoted context omitted.
Just referring to history of different live adaptation attempts eg. Avatar Last Air Bender, Dragon Ball Z, Attack on Titan, etc... where One Piece was an exception. I want to say depends how outlandish/how well it's done but a lot of people liked Marvel Avengers so it can be done just hard.
Ah, ok. I'm watching through the live version of One Piece and I've been enjoying it quite a lot. There are some interesting/strange decisions made in the cinematography, but I'm sure they made the decisions they did to try and keep the anime aesthetic.
Re: Development of a Live-Action Film of the Legend of Zelda to Start
#73This has such a high chance of being a fun but forgettable mass audience generic fantasy. I don't think any Zelda game had a incredible story, it was basic evil darkness takes over world and must be stopped by unlikely hero. They all had amazing atmosphere though. Would be great to see it take more of an art house cinema style like The Green Knight, but I doubt that will happen.
From memory, the best choice for an adaptation is probably Majora's Mask. And not because the plot is special in any way, but because of all the characters that tie the world together so well. It is gloomy though, and maybe too gloomy for what Nintendo wants to go for. Not having Ganon is probably a deal breaker for them as well.
Re: Development of a Live-Action Film of the Legend of Zelda to Start
#74It would be cool if they got some interesting writer that could come up with some really innovative script, I think the Barbie movie played surprisingly well in the unexpected, and got a big payout for the risk. I have no idea what the Zelda movie could be, but I think going for Majora Mask or Wind Waker (less traditional Zelda), gives more possibilities for something different. Alternative would be insane budget Lot…
Links Awakening could work too. Stranded on a mysterious island story, multiple characters and villages, obvious quest to wake the Windfish. Also lays the foundations for other films if it does well - flashbacks teasing a previous game/movies and "it was all just a dream" ending teasing a sequel. Could make references to a larger setting and "evil" with Hyrule and Ganon.
Re: Development of a Live-Action Film of the Legend of Zelda to Start
#75How does this work? Link doesn’t talk.