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Development of a Live-Action Film of the Legend of Zelda to Start

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Re: Development of a Live-Action Film of the Legend of Zelda to Start

#63
post #10

This has such a high chance of being a fun but forgettable mass audience generic fantasy. I don't think any Zelda game had a incredible story, it was basic evil darkness takes over world and must be stopped by unlikely hero. They all had amazing atmosphere though. Would be great to see it take more of an art house cinema style like The Green Knight, but I doubt that will happen.

While most Zelda plots are very basic they do contain some fun twists. Like how the first half of Ocarina of Time is essentially kids playing at saving the world and ending up giving the villain what he was after. Then the second half is (almost) adult Link fixing his mistake.

I also really enjoy how the last two games (Breath of the Wild and Tears of the Kingdom) have focused a lot on emotion and interpersonal relationships. The complexity of Zelda's arch in BotW was a real happy surprise.

She started off feeling like a failure for not being able to awaken her powers and resenting Link for how easily he seemed to wield his. Then she got to know Link and how his skill was from relentless training and his silence was from fear of not living up to people's expectations. In the end, Link is the one who falls, Zelda awakens her powers and keeps Ganon at bay. And the whole game itself is Link trying to save the world doomed by his previous failure. Huh, reminiscent of OoT... maybe that's the common bit to base the film around?

Re: Development of a Live-Action Film of the Legend of Zelda to Start

#66
post #37

It would be cool if they got some interesting writer that could come up with some really innovative script, I think the Barbie movie played surprisingly well in the unexpected, and got a big payout for the risk. I have no idea what the Zelda movie could be, but I think going for Majora Mask or Wind Waker (less traditional Zelda), gives more possibilities for something different. Alternative would be insane budget Lot…

I didn't think the Barbie movie was that unexpected. It was a thinly veiled attempt at making Mattel seem authentic (in the corporate marketing sense).

It's just a step up from having a snarky Twitter account to "connect with a new generation of customers".

(How the movie portrayed Mattel's founder is proof of how the movie is just a brand update and far from the piece of art some say it is).

Re: Development of a Live-Action Film of the Legend of Zelda to Start

#67

Earlier quoted context omitted.

I liked when Zelda magically switched genders back and forth as Sheik in Ocarina of Time, but in a non-Woke way

It might not be clear to everybody that you're being sarcastic, as some people genuinely express this opinion almost verbatim.

This is a good point, some people might violate Poe’s Law (“Everyone is obligated to treat everything online as serious”)

Re: Development of a Live-Action Film of the Legend of Zelda to Start

#68
post #59
post #27

It can go two ways: Avatar or One Piece

Can you expand on what I assume are extremes on some spectrum?

Just referring to history of different live adaptation attempts eg. Avatar Last Air Bender, Dragon Ball Z, Attack on Titan, etc... where One Piece was an exception.

I want to say depends how outlandish/how well it's done but a lot of people liked Marvel Avengers so it can be done just hard.

Re: Development of a Live-Action Film of the Legend of Zelda to Start

#69
post #68
post #59

Earlier quoted context omitted.

Can you expand on what I assume are extremes on some spectrum?

Just referring to history of different live adaptation attempts eg. Avatar Last Air Bender, Dragon Ball Z, Attack on Titan, etc... where One Piece was an exception. I want to say depends how outlandish/how well it's done but a lot of people liked Marvel Avengers so it can be done just hard.

Ah, ok. I'm watching through the live version of One Piece and I've been enjoying it quite a lot. There are some interesting/strange decisions made in the cinematography, but I'm sure they made the decisions they did to try and keep the anime aesthetic.

Re: Development of a Live-Action Film of the Legend of Zelda to Start

#70
post #37

It would be cool if they got some interesting writer that could come up with some really innovative script, I think the Barbie movie played surprisingly well in the unexpected, and got a big payout for the risk. I have no idea what the Zelda movie could be, but I think going for Majora Mask or Wind Waker (less traditional Zelda), gives more possibilities for something different. Alternative would be insane budget Lot…

I didn't think the Barbie movie was that unexpected. It was a thinly veiled attempt at making Mattel seem authentic (in the corporate marketing sense). It's just a step up from having a snarky Twitter account to "connect with a new generation of customers". (How the movie portrayed Mattel's founder is proof of how the movie is just a brand update and far from the piece of art some say it is).

If you look at the entire history of Barbie media, the new movie is a complete departure in terms of its tone/approach/etc. You may not have liked it, but it was definitely a risk--there was a decent chance of it being a bomb that tarnished the entire brand, but it seems like the reverse happened.
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