Don't know if that makes sense to anyone else
Water
71–80 of 140 posts
Re: Water
#72Hmmm. I feel guilty for seeing such a cool thing and asking for: Surface tension, viscosity, air bubbles, foam, loss of energy, 3D liquid (matching the depth of my phone), sound, momentum haptic feedback, and orientation appropriate light beams. Also, choice of water, beer, wine or whiskey. Exceedingly exceptionally cool things raise requests for far more features than they deliver!
Ah, the famous user request: “it’s simple, just add X” Followed by: “any update on X?”
Re: Water
#73I'm confused by the labelling, normally "super" implies speed but here the interaction gets slower while the pixels increase. Maybe Max is a better descriptor?
Re: Water
#74This actually strikes me as a good example (analogy?) to illustrate quantum effects -- if you let it sit it mostly approaches a flat average level, but there's still occasional "random" splashes that can reach much higher than you'd expect. Makes me think of things like electron tunneling Don't know if that makes sense to anyone else
At first I thought this was SPH (smooth particle hydrodynamics) but the site says it is PIC (particle in cell).[0]
Re: Water
#75This actually strikes me as a good example (analogy?) to illustrate quantum effects -- if you let it sit it mostly approaches a flat average level, but there's still occasional "random" splashes that can reach much higher than you'd expect. Makes me think of things like electron tunneling Don't know if that makes sense to anyone else
Re: Water
#76Re: Water
#77Even 5+ minutes after resting my phone against the wall (to ensure no vibrations), there were still sizable currents.
Re: Water
#78Re: Water
#79Looks nice but not like water. It keeps moving forever. A bucket of water would stand still after a few minutes. Edit: Seems to lack simulation of friction between water particles?