Earlier quoted context omitted.
Yikes. Imagine being so messed up that you forgot you had the headset on and became trapped in an altered world.
You’ll be back when the battery dies.
Developer tools to create spatial experiences for Apple Vision Pro
71–80 of 510 posts
Re: Developer tools to create spatial experiences for Apple Vision Pro
#72Earlier quoted context omitted.
Whoever manages to slip a porn application by the censors is going to clean up (financially).
If anyone is familiar in the Cyberpunk 2077 universe, it seems reminiscent of "Brain Dances". I could see an app that can play and interact with pre-recorded footage and provide the ability to view that experience in a 3D space
Re: Developer tools to create spatial experiences for Apple Vision Pro
#73Earlier quoted context omitted.
Whoever manages to slip a porn application by the censors is going to clean up (financially).
If anyone is familiar in the Cyberpunk 2077 universe, it seems reminiscent of "Brain Dances". I could see an app that can play and interact with pre-recorded footage and provide the ability to view that experience in a 3D space
Re: Developer tools to create spatial experiences for Apple Vision Pro
#74Earlier quoted context omitted.
Synthesia integration would be super cool
$20 worth of psilocybin would work on a shoestring budget compared to the $3500 vaporware
Re: Developer tools to create spatial experiences for Apple Vision Pro
#75I feel very vulnerable with a device like that on my head. I've been playing with VR hardware in various iterations since the mid 80's and I haven't seen anything yet that managed to get me to overcome that feeling. As well as nausea due to lag. I wonder how this one will do but at the current price point it just isn't all that interesting, it also reminds me of the way Google Glass was introduced and hyped and what…
The form factor of the Quest Pro helps with that quite a bit, where you're essentially wearing it like a hat, and the sides and bottom of the device don't contact your face or seal out all the light. There are notorious stories of people punching through walls or TVs playing VR games, but being able to see the room in the periphery is both less distracting than you'd think and gives you enough spatial awareness to no…
Bahaha, reminds me of the time when I first got the PSVR and my friend comes over. We're playing an FPS demo that came with it (PS Worlds? I think). It's this scene where you're in the passenger seat of the car, shooting up people on motorcycles that are shooting at you. Anyway, I'm standing off to the side watching the TV when out of nowhere, my friend punches me in the face.
I happened to be standing exactly where the NPC driver was sitting in the VR world and my friend wanted to try punching the character.
Re: Developer tools to create spatial experiences for Apple Vision Pro
#76To paraphrase The Economist, "This device is amazing, and now Apple needs developers to figure out what it's for." https://www.economist.com/business/2023/06/06/apples-vision-...
Re: Developer tools to create spatial experiences for Apple Vision Pro
#77Earlier quoted context omitted.
Whoever manages to slip a porn application by the censors is going to clean up (financially).
If anyone is familiar in the Cyberpunk 2077 universe, it seems reminiscent of "Brain Dances". I could see an app that can play and interact with pre-recorded footage and provide the ability to view that experience in a 3D space
Re: Developer tools to create spatial experiences for Apple Vision Pro
#78Apple expects to sell 150k units next year. I'm sure there will be a couple of popular apps, but beyond those couple, what is the financial incentive to develop for it?
Those 150k units will be purchased by some of the most desirable customers in the world. People who spend $3500 on a headset have a lot of disposable income. Perhaps enough to pay $200 for a VR game with good marketing.
Re: Developer tools to create spatial experiences for Apple Vision Pro
#79Apple expects to sell 150k units next year. I'm sure there will be a couple of popular apps, but beyond those couple, what is the financial incentive to develop for it?
Re: Developer tools to create spatial experiences for Apple Vision Pro
#80To paraphrase The Economist, "This device is amazing, and now Apple needs developers to figure out what it's for." https://www.economist.com/business/2023/06/06/apples-vision-...
I worry though: is the passthrough reliable enough to use a sharp kitchen knife safely while wearing it?