Scrolling broken on my phone. Stop hijacking the scrolling damnit.
Persepolis of ancient Persia rendered in WebGL
71–80 of 215 posts
Re: Persepolis of ancient Persia rendered in WebGL
#72Re: Persepolis of ancient Persia rendered in WebGL
#73Re: Persepolis of ancient Persia rendered in WebGL
#74Earlier quoted context omitted.
The UI could have been better, but it worked and it was something I’d never seen before and it made my day. Rich web experiences like this are difficult to pull off at all. I’m glad they made it. People who write empty, sneering comments about other people’s hard work shouldn’t be allowed anywhere near computers.
Not for people on mobile phones, none of my Android devices go past the first screen, paging doesn't work at all.
Edit: I should mention that I only tried Chrome
Edit 2: Also tried Firefox on my Android device. It was noticeably slower but still worked.
Re: Persepolis of ancient Persia rendered in WebGL
#75Scrolling broken on my phone. Stop hijacking the scrolling damnit.
It's part of the experience man. Scrolling down is used to simulate a movement forward like walking thru the scenery....
If you're going to make it look like a first-person perspective game, it needs to act that way.
Re: Persepolis of ancient Persia rendered in WebGL
#76On iPad things get stuck at the stairs.
Re: Persepolis of ancient Persia rendered in WebGL
#77Re: Persepolis of ancient Persia rendered in WebGL
#78Re: Persepolis of ancient Persia rendered in WebGL
#79Eternal forced scrolling "powerpoint" HTML slide-show? No, thank you. I have stopped after 3 pages. What is the point of doing this? Designers, who think that this is a good idea to waste people's time like this, shouldn't be allowed anywhere near computers.
I think it was good in this case. They wanted to present a guided tour. May be they could have added buttons but this journey was nice overall.
Presenting an interactive experience and then taking away all control from the user and replacing it with an extremely frustrating navigation mode (hint, not everyone is using a phone/tablet or laptop touchpad - try to scroll that much with a mouse!) is just stupid and completely wasting the potential of the medium.
Re: Persepolis of ancient Persia rendered in WebGL
#80Earlier quoted context omitted.
The UI could have been better, but it worked and it was something I’d never seen before and it made my day. Rich web experiences like this are difficult to pull off at all. I’m glad they made it. People who write empty, sneering comments about other people’s hard work shouldn’t be allowed anywhere near computers.
Not for people on mobile phones, none of my Android devices go past the first screen, paging doesn't work at all.