Earlier quoted context omitted.
It’s MIT licensed, so there’s nothing stopping someone from getting it, making major changes, and releasing it as proprietary software for consoles and make a lot of money in the process. This is why I’m always sad when I see a project opening as MIT instead of GPL.
Not to be picky, but the GPL would not stop someone "making major changes, and releasing it as proprietary software for consoles and make a lot of money in the process." The only difference is that they would be obligated to release the source code. Given that the list of folk who can compile for consoles is very limited, this would not be an existential burden for them. Indeed, even if they targeted a common develop…
Orbiter Space Flight Simulator is now open source
71–77 of 77 posts
Re: Orbiter Space Flight Simulator is now open source
#72This is great news! I have been a fan since around 2006 when I was just a teenager.
Same, playing a lot of this game once gave me a sort of dizzy feeling while looking up at the blue sky, like I was looking forward/out rather than up. Only happened once, but I will never forget it.
Re: Orbiter Space Flight Simulator is now open source
#73Anyone who loves this kind of stuff should check out The Orbital Index, a curated weekly newsletter of all things space: https://orbitalindex.com Run by two friends of mine who are avid HNers.
Can confirm it's been great so far - interesting content and the right length for a weekly newsletter.
Re: Orbiter Space Flight Simulator is now open source
#74another open source project is born only after it is basically dead or is about to die in its closed-source form. out of curiosity - which other open source projects do you know, that have not started as open source?
Blender, Firefox and OpenOffice have, from the top of my head.
Re: Orbiter Space Flight Simulator is now open source
#75Anybody know what's involved in moving from DX7 to DX11?
It would be a huge undertaking, especially if the DirectX types leaked into the rest of the application. DirectX 7 is from 1999, games like Half-Life 1 used it. This is when GPUs were mostly fixed-function. While nowadays a GPU is almost as versatile as a CPU. The hardest/largest step would probably be to get it into this century, with the latest version of DirectX 9 (2005, Windows XP / Xbox 360 era). The step from 9…
Re: Orbiter Space Flight Simulator is now open source
#76another open source project is born only after it is basically dead or is about to die in its closed-source form. out of curiosity - which other open source projects do you know, that have not started as open source?
Re: Orbiter Space Flight Simulator is now open source
#77another open source project is born only after it is basically dead or is about to die in its closed-source form. out of curiosity - which other open source projects do you know, that have not started as open source?
Maxima: https://maxima.sourceforge.io/
Axiom: http://www.axiom-developer.org/
OpenCascade: https://dev.opencascade.org/
BRL-CAD: https://brlcad.org/
GRASS: https://grass.osgeo.org/about/history/
illumos: https://illumos.org/
Docker: https://github.com/docker