Earlier quoted context omitted.
> I'm definitely one of those "The people that pirate your software, never would have bought it in the first place" believers. I think that's only true for X% of the people who pirate. Pro-piracy groups like to assume X=100% (that people who pirate would never be persuaded to purchase a copy), anti-piracy groups assume that X=0% (that every pirate can be persuaded to purchase a copy). The truth is that X is probably…
> The truth is that X is probably somewhere in between. X depends a lot on the particular piece of software, the target market, and the context in which it's available. There won't ever be any generalized data. One interesting test would be to offer an app for a ridiculously low price, like $0.01 and see how many people don't bother to pay even that.
"My iOS app is being pirated. Over 90% haven't paid for it. What can I do?"
71–80 of 104 posts
Re: "My iOS app is being pirated. Over 90% haven't paid for it. What can I do?"
#72Earlier quoted context omitted.
One of the big reasons that China or India (which might be linguistically closer) is not a hotbed for Linux innovation is because of the linux leadership. Hold more conferences here, incorporate features required for a non-Roman script market and see it explode. FYI - every known computer maker sells OS-free machines: both because the local piracy driven market demands it and that a lot of people use Linux as an alte…
> incorporate features required for a non-Roman script market Nobody in India uses computers in Indian languages. Everything's in English, and when people do write in an Indian language, it's using a bastardized, improvised romanization. So non-Roman script support is a non-issue.
Re: "My iOS app is being pirated. Over 90% haven't paid for it. What can I do?"
#73Judging from the other comments here this may be a surprisingly unpopular opinion, but if you're pirating an app that costs one fucking dollar you should be ashamed of yourself.
Re: "My iOS app is being pirated. Over 90% haven't paid for it. What can I do?"
#74Earlier quoted context omitted.
Yeah, but small software companies and freelancers are NOT Microsoft. Windows and MS Office are software packages that you just use for years and years, probably for a lifetime. Once you're hooked, it's hard to switch. You cannot really compare Windows and MS Office with a game for which you lose interest in 2 weeks. Your business or other endeavors are not really depending on that game. Also, Microsoft has enough po…
I guess you've never read the Open Letter to Hobbyists. http://en.wikipedia.org/wiki/Open_Letter_to_Hobbyists The best thing to do is estimate the number of users and use it in the marketing. (eg. instead of 200 copies sold, say 2000 users, etc)
Re: "My iOS app is being pirated. Over 90% haven't paid for it. What can I do?"
#75Earlier quoted context omitted.
I agree. Piracy is the best thing that ever happened to Microsoft. If DRM worked, China - unable to afford Windows- would be a massive base of innovation for Linux desktops, and ultimately undermine Microsoft. If copyright were strongly enforced, nobody there would know what Louis Vitton is - instead it is now home to their most profitable store. Piracy is great marketing. Better even than free. You have distribution…
One of the big reasons that China or India (which might be linguistically closer) is not a hotbed for Linux innovation is because of the linux leadership. Hold more conferences here, incorporate features required for a non-Roman script market and see it explode. FYI - every known computer maker sells OS-free machines: both because the local piracy driven market demands it and that a lot of people use Linux as an alte…
Re: "My iOS app is being pirated. Over 90% haven't paid for it. What can I do?"
#76Earlier quoted context omitted.
> incorporate features required for a non-Roman script market Nobody in India uses computers in Indian languages. Everything's in English, and when people do write in an Indian language, it's using a bastardized, improvised romanization. So non-Roman script support is a non-issue.
Is that true? How interesting! How do you know this? Do you live in India?
Re: "My iOS app is being pirated. Over 90% haven't paid for it. What can I do?"
#77Wait, 90% of users pirating it? I just don't buy it. How many iPhone users jailbreak their phones? 5%? less probably? So those few users are 90% of your user base? These numbers just don't seem right. I would bet the real reason he saw a peak of traffic is something else. He bases his conclusions on how many people click a button, which presumably loads a URL on his server. It could be something as stupid as Google h…
In other words, 90% of his 'customer base' is people who wanted to try it for free, or didn't find it worth paying for, or wouldn't pay for it anyhow.
It's a red herring. It's making him think more people want his app than really do... At least, at the price he's asking.
Re: "My iOS app is being pirated. Over 90% haven't paid for it. What can I do?"
#78Re: "My iOS app is being pirated. Over 90% haven't paid for it. What can I do?"
#79Perhaps you need to give more away and make it easier and then you'll sell more?
Re: "My iOS app is being pirated. Over 90% haven't paid for it. What can I do?"
#80http://blog.wolfire.com/2010/05/Another-view-of-game-piracy
To quote:
The highest estimate I've seen is that 10% of worldwide iPhones are jailbroken. Given that there are so few jailbroken phones, how can we explain that 80% of game copies are pirated?
The answer is simple -- the average pirate downloads a lot more games than the average customer buys. This means that even though games see that 80% of their copies are pirated, only 10% of their potential customers are pirates, which means they are losing at most 10% of their sales.