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Diablo II: Resurrected

diablo2.blizzard.com

71–80 of 191 posts

Re: Diablo II: Resurrected

#71

Earlier quoted context omitted.

I am with you. Subscription services align customer and developer interests best. That said, the second best modern model is probably theirs. They sell stash tab space (item storage) and cosmetic items only. They do not play psychological games that many free to play games do. I imagine that when their revenue starts to slip, they may go down the more dubious road as is the normal pattern. But for now, it has my appr…

I haven’t played hots in years now, but there were loot boxes last I saw. The system also encourages you to spend in game gold to get better loot box contents, but you need that gold to avoid paying real money for new heroes. Those new heroes were usually overpowered on release, or at least, nobody knew how to counter them, so they were great for peoples mmr. I wish it had just been pay to play with optional costumes…

I played hots and it wasn't bad at all. New heroes would be first ban pick in ranked when overpowered anyway, and they usually stayed like that a couple of weeks until they were balanced.

I'm completely fine with that monetization since you still can't beat better players with money and you can still do everything without spending a penny. You at most get a tiny MMR inflation for a week or two if you buy every new hero on release (which wasnt even that often) and that was nowhere near enough to jump a higher league. Hell, given that it still didn't make them enough money maybe it was too little monetization..

Re: Diablo II: Resurrected

#72

Wow...looks pretty damn good. Wonder how intense the rewrite was; David Brevik said that much of the game relied on the precise resolution and framerate for everything to work. It wasn't a matter of just upping the resolution and everything worked fine. I swear though, if this is anything like Warcraft Reforged, I'm truly done with this company.

If you've got the budget, you can keep the existing simulation under the covers identical, and build a 3d mapping over the top of it. That's how most RTS games are built. Company of Heroes for instance has a low fps deterministic simulation which provides the multiplayer game logic, and high end end 3D mapping with physics and particles etc layered on top to make it pretty.

Any links to more details about this?

Re: Diablo II: Resurrected

#73
post #7

Wow...looks pretty damn good. Wonder how intense the rewrite was; David Brevik said that much of the game relied on the precise resolution and framerate for everything to work. It wasn't a matter of just upping the resolution and everything worked fine. I swear though, if this is anything like Warcraft Reforged, I'm truly done with this company.

It probably is though. Is any remaster any successful?

The recent Tony Hawk Pro Skater 1+2 was pretty good. Blizzard has absorbed the studio that made it too

Re: Diablo II: Resurrected

#74
post #68

I'll play this, but all these remasters make me wonder if Blizzard is running out of ideas.

World of Warcraft Classic was resisted as the CEO infamously said "You think you want it, but you don't."

When that turned out to be completely wrong and WoW Classic turned out to be a smash success, chances are Blizzard shifted development priority toward more nostalgia.

Re: Diablo II: Resurrected

#76

If anyone is looking to play a modern version of Diablo 2, the spiritual successor is probably more a game called Path of Exile (rather than Diablo 3 or this). The developers managed to capture the aesthetic while improving the game in the direction of what gave the original game its replay-ability. Their development cycle of new content every 3 or 4 months with a league reset is unique and keeps things fresh. They'r…

If you want something in the vein of Diablo 2 but with a different aesthetic (and not always online) then try Torchlight 2.

Torchlight requires mods to be playable.

The recent rereleases of Torchlight 2 for console (even with some QoL additions) that did not support mods were...not good.

Re: Diablo II: Resurrected

#78
post #44

If anyone is looking to play a modern version of Diablo 2, the spiritual successor is probably more a game called Path of Exile (rather than Diablo 3 or this). The developers managed to capture the aesthetic while improving the game in the direction of what gave the original game its replay-ability. Their development cycle of new content every 3 or 4 months with a league reset is unique and keeps things fresh. They'r…

Grim Dawn is another alternative, without much of PoE's online functionality

I really enjoy Grim Dawn. I'm sad that the game is finally "finished" and will no longer be getting update patches. The developer gave the game a good 4 years of post release content though!

Re: Diablo II: Resurrected

#79

Earlier quoted context omitted.

I wonder how it’s free? I know two business models for free things, pay to win micro-transactions like EA and selling out user’s data like FB, and I’m not a fan of either of them.

I am with you. Subscription services align customer and developer interests best. That said, the second best modern model is probably theirs. They sell stash tab space (item storage) and cosmetic items only. They do not play psychological games that many free to play games do. I imagine that when their revenue starts to slip, they may go down the more dubious road as is the normal pattern. But for now, it has my appr…

Interesting. I’ll give it a shot once I reach lvl60 in wow classic.

Re: Diablo II: Resurrected

#80

If anyone is looking to play a modern version of Diablo 2, the spiritual successor is probably more a game called Path of Exile (rather than Diablo 3 or this). The developers managed to capture the aesthetic while improving the game in the direction of what gave the original game its replay-ability. Their development cycle of new content every 3 or 4 months with a league reset is unique and keeps things fresh. They'r…

I wonder how it’s free? I know two business models for free things, pay to win micro-transactions like EA and selling out user’s data like FB, and I’m not a fan of either of them.

There are quite a few games that are neither pay 2 win nor selling data. They are the middle ground of cosmetics only. All of Valve free games fall under this category.
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