Live data from Hacker News

Repl.it Multiplayer

repl.it

71–80 of 120 posts

Re: Repl.it Multiplayer

#71
post #65
post #59

Earlier quoted context omitted.

It looks like Repl.it is in this thread, they might provide an exact answer. But, if they don’t, here’s my take. To me it seems like this is something that would be built in-house with the ability to leverage repl.it’s existing application infrastructure. I’d imagine this would simplify the development compared to the vscode plugin. (stand-alone desktop app) Also, long-time gitlab-CE user here. I’d love to see multip…

What would multiplayer look like in a gitlab like app?

I imagine I could edit a file in a web-based editor and my collaborators would be able to see those edits in real time. Maybe it wouldn’t be a full-fledged IDE, but I could imagine building development workflows into gitlab’s CI/CD pipeline to facilitate semi-rapid pair-programming/prototyping.

Re: Repl.it Multiplayer

#79

> The fact that everyone shares the same compute infrastructure means they all see the same errors and the same output — this is crucial for collaboration and something that we've found to be lacking from existing IDE's that support "collaboration". What does this do that VS Live Share [1] in VS Code doesn’t? Seems like port sharing + tty sharing has this covered. 1. https://visualstudio.microsoft.com/services/live-s…

Works in a browser and has the environment set up to run the thing you're making.

If you go the vs coderoute everyone needs to set up there system to match. Using node? Which version of node? Or which version of python.

And everyone sees the output of the program when anyone clicks play.

Post reply on HN