Earlier quoted context omitted.
which would be the right use of the term. WSL was originally called LXSS = linux subsystem. As I understand, lawyers stepped in soon after.
The two terms seem semantically identical (i.e., ambiguous and therefore meaningless) to me.
Linux gaming is faster because Windows APIs are becoming Linux kernel features
651–660 of 694 posts
Re: Linux gaming is faster because Windows APIs are becoming Linux kernel features
#652Earlier quoted context omitted.
You gave a perfectly good answer to the half a sentence you quoted, Good, because that's what I meant to do, which is why that's what I quoted.
And so my first comment clarified that you didn't answer the question. But if answering just that half sentence was on purpose, why did you argue with me???
why did you argue with me???
You replied to me.
Re: Linux gaming is faster because Windows APIs are becoming Linux kernel features
#653Earlier quoted context omitted.
And so my first comment clarified that you didn't answer the question. But if answering just that half sentence was on purpose, why did you argue with me???
They asked how often an ipc lock would be used in games and I answered. why did you argue with me??? You replied to me.
You did not answer the question they asked. You answered what would have been a reasonable interpretation of half of their sentence, if there hadn't been more text directly around it.
> You replied to me.
I did.
But if you were purposefully isolating half their sentence, there was no reason for you to argue with that reply. The way you argued implies you weren't doing that on purpose, and thought you were answering their actual question.
Re: Linux gaming is faster because Windows APIs are becoming Linux kernel features
#654Show me the numbers. Show me an identical gaming PC running Windows 11 and then Linux, and show not just FPS - but things like frametime pacing, latency, etc. This NTSync stuff is very impressive, but I haven't seen a lot of end-to-end numbers versus Windows. The last comparisons I saw showed pretty much every distribution on the order of 5-30% behind Windows, varying on the game. And Nvidia GPU support was still not…
Re: Linux gaming is faster because Windows APIs are becoming Linux kernel features
#655Earlier quoted context omitted.
They asked how often an ipc lock would be used in games and I answered. why did you argue with me??? You replied to me.
> They asked how often an ipc lock would be used in games and I answered. You did not answer the question they asked. You answered what would have been a reasonable interpretation of half of their sentence, if there hadn't been more text directly around it. > You replied to me. I did. But if you were purposefully isolating half their sentence, there was no reason for you to argue with that reply. The way you argued i…
They did ask it because I quoted it and replied. That's how these forums work. People write text and other people reply to it.
The way you argued implies you weren't doing that on purpose, and thought you were answering their actual question.
No, that's not true, I think you made all that up.
Re: Linux gaming is faster because Windows APIs are becoming Linux kernel features
#656Earlier quoted context omitted.
> They asked how often an ipc lock would be used in games and I answered. You did not answer the question they asked. You answered what would have been a reasonable interpretation of half of their sentence, if there hadn't been more text directly around it. > You replied to me. I did. But if you were purposefully isolating half their sentence, there was no reason for you to argue with that reply. The way you argued i…
You did not answer the question they asked. They did ask it because I quoted it and replied. That's how these forums work. People write text and other people reply to it. The way you argued implies you weren't doing that on purpose, and thought you were answering their actual question. No, that's not true, I think you made all that up.
No, you quoted half a sentence. That wasn't the whole question. You didn't answer the actual question.
The fact that you're still insisting you answered the question makes it clear why you argued with me when I was just clarifying things. You didn't answer something different on purpose, you're still stubbornly acting like you answered the right thing.
You did not answer their actual question. Period. I'm leaving now.
Re: Linux gaming is faster because Windows APIs are becoming Linux kernel features
#657Earlier quoted context omitted.
x86 bytecode isn't the native instruction set on any real hardware you're running games on either, just one of the lowest-level publicly exposed interfaces.
if it's the lowest level available, then it's as close to "native" as we can get, so therefore it has to qualify, if we want to consider anything at all to be running "natively"
Re: Linux gaming is faster because Windows APIs are becoming Linux kernel features
#658Linux is one of the best Win-API platforms. It is the absolute best for backwards compatibility: it runs 16 bit apps. Now it is getting faster for gaming. And the reverse relation is also true: In Linux, the best backwards compatible stable API is WinAPI. I can play 30 year old Windows games in Linux. They just work and run better than ever. For the same project ( https://www.descent2.de ), I can not even install the…
I have been arguing for years that Win32 is the most stable Linux ABI. Commercial games are all proprietary software, so they're more prone to breakage as the libraries and APIs they depend on change or even disappear over time.
(2019, from https://news.ycombinator.com/item?id=21776370)
Re: Linux gaming is faster because Windows APIs are becoming Linux kernel features
#659Earlier quoted context omitted.
You did not answer the question they asked. They did ask it because I quoted it and replied. That's how these forums work. People write text and other people reply to it. The way you argued implies you weren't doing that on purpose, and thought you were answering their actual question. No, that's not true, I think you made all that up.
> They did ask it because I quoted it and replied. That's how these forums work. People write text and other people reply to it. No, you quoted half a sentence. That wasn't the whole question. You didn't answer the actual question. The fact that you're still insisting you answered the question makes it clear why you argued with me when I was just clarifying things. You didn't answer something different on purpose, yo…
They asked two questions and I answered one. You hallucinated timings to imaginary functions you couldn't name.
Period. I'm leaving now.
You inserted yourself and had a meltdown. I don't know why this was so upsetting but you couldn't actually give a single technical detail, it was just "I just know" and "ask them what function I'm talking about".
Re: Linux gaming is faster because Windows APIs are becoming Linux kernel features
#660Earlier quoted context omitted.
Nah. Linux is still too bloody awful for power users, never mind the median gamer. Most Linux usage is SteamOS which only barely counts. It’s a great hedge that keeps Windows almost honest. But we’re a long long long long long long long long ways from the median gaming PC being Linux.
If you call yourself a power user and cannot use Linux properly, you are not a power user.