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Notes on Vision Pro

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621–630 of 700 posts

Re: Notes on Vision Pro

#622
post #611

Earlier quoted context omitted.

The point is that most games would probably need a special VR controller (not a normal one!), unless they can be played point&click style. But Apple won't include them, so the respective games won't be made in the first place. There aren't even smartphone games which require external controllers, despite the install base of smartphones being orders of magnitude higher than what the sales numbers for the Vision Pro he…

An Xbox controller would probably work fine. I already have multiple connected to things like PC's, Macs, and even an AppleTV in my house. I think Apple is playing the long game here. Moore's law and manufacturing improvements will cause the price to go down over time. Remember, the first Macintosh cost $3,000 in 1984. Today most Macs cost less than 2/3 of that price before adjusting for inflation.

So let's wait again 40 years. 2024 to 2064. But Moore's law will not last that long. The prices per transistor aren't exponentially decreasing anymore.

Re: Notes on Vision Pro

#623

Earlier quoted context omitted.

There are no comparable plastic laptops with similar performance, portability/thiness, battery life, and quietness — metal is rigid, and an excellent heat conductor that contributes to those goals.

There were many such laptops when they were still on Intel.

Yes, and Apple also sold plastic laptops when they were still on Intel. Apple has repeatedly attempted to sell products with a cheaper chassis (iPhone 5C, Plastic Unibody Macbook) yet their customers preferred metal enclosures.

Re: Notes on Vision Pro

#624

Earlier quoted context omitted.

> There are enormous advantages to living (as much as possible of) your life in VR: > - your home can be arbitrarily large at zero cost and without taking any land away from anyone else Except it isn't. > - you can change the decor whenever you want at zero cost Except you can't. > - you can paint walls as ornately as you like, at zero cost, immediately, without even any prep work required Except you can't. > - you s…

You are not looking far enough ahead. In the future people will be in their pods, only connected within virtual reality and everything will feel as if it was real. This allows for much more optimal space and resources management.

There is no guaranteed path for the future. Humanity makes the future it will live in. So I am just looking ahead in a different direction from you.

I find it hard to not throw a plethora of insults at you for the vision you endorsed. The Matrix was not an instruction manual, it was a warning.

Why do you want that to be the future?

Re: Notes on Vision Pro

#625

Earlier quoted context omitted.

You are not looking far enough ahead. In the future people will be in their pods, only connected within virtual reality and everything will feel as if it was real. This allows for much more optimal space and resources management.

There is no guaranteed path for the future. Humanity makes the future it will live in. So I am just looking ahead in a different direction from you. I find it hard to not throw a plethora of insults at you for the vision you endorsed. The Matrix was not an instruction manual, it was a warning. Why do you want that to be the future?

I admire your restraint in engaging with GP -- kudos!

FWIW, it looks (to me) like "the world's most comfortable jail for your face".

That you cannot even peer out of this jail, but instead have an ersatz rendered version of you depicted on the outside, is even worse.

Our trajectory of pursuing a frictionless world, at any cost, is going to be our doom.

Re: Notes on Vision Pro

#626

Earlier quoted context omitted.

> There are enormous advantages to living (as much as possible of) your life in VR: > - your home can be arbitrarily large at zero cost and without taking any land away from anyone else Except it isn't. > - you can change the decor whenever you want at zero cost Except you can't. > - you can paint walls as ornately as you like, at zero cost, immediately, without even any prep work required Except you can't. > - you s…

> Except you can't. Some of these objections sound like saying we're not really listening to music on our phones, I guess because there's not really a band playing, or because of the lossy sound encoding or something. In fact, we _are_ listening to music, in a way that people seem to enjoy and which has been democratized far beyond previous possibilities for listening to music.

First of all, people still go to concerts and will not stop anytime soon. Even if people enjoy music in a variety of ways, people very much still enjoy live music for being live. So it is a bad counter example.

Secondly, all of the examples above were examples of trying to avoid reality. A pathological form of escapism. Why push so hard for such a shitty future where escapism is the only option? Black Mirror is a warning not a manual. Are you really that unimaginative that you can not imagine a better future than the shittiest of dystopias? Also, good enough technology is not an argument. More optimistic scifi like Star Trek has the holodeck with a realism level of ~100%. Yet people don't just spend all of their time in it because reality is amazing in it's own way. Why bring about a future where reality is so undesirable?

Also, as I said, there is absolutely no way VR spaces will not get enshitified the same way all current platforms are. In all VR spaces you will absolutely be the product while also being milked for every single micro-transaction you can pay.

Re: Notes on Vision Pro

#627

Earlier quoted context omitted.

There is no guaranteed path for the future. Humanity makes the future it will live in. So I am just looking ahead in a different direction from you. I find it hard to not throw a plethora of insults at you for the vision you endorsed. The Matrix was not an instruction manual, it was a warning. Why do you want that to be the future?

I admire your restraint in engaging with GP -- kudos! FWIW, it looks (to me) like "the world's most comfortable jail for your face". That you cannot even peer out of this jail, but instead have an ersatz rendered version of you depicted on the outside, is even worse. Our trajectory of pursuing a frictionless world, at any cost, is going to be our doom.

I find value in maintaining HN a civilized online space.

Re: Notes on Vision Pro

#628

Earlier quoted context omitted.

If this is the future I do not want to live in it. No VR is ever going to match the actual experience of travelling to a place unlike any you've ever been. No emulated persona is ever going to match looking into a loved one's eyes. I can see the benefits of AR/VR for productivity or for niche consumption, but it could be 'strictly better than current reality' only with the narrowest of cherrypicked definitions. No th…

In the future I'm sure there will be ways to manipulate/drug your nerves, emotions, to want to live in that World and enjoy it.

WHYYYY?

You are approaching the territory of describing enslavement in your description.

Re: Notes on Vision Pro

#629

Earlier quoted context omitted.

We're judging it based on the vision for how it will be used, as evidenced through its initial promotion.

Do you judge Viagra based on how well it reduces blood pressure? I agree that demo was dumb and dystopian. But it's silly to latch on to one imagined usage, ignore the others, and have no interest in what the reality will be.

It would be silly to latch onto it, if it were the vision of some random fan, but it is the vision of the company creating the product, so no, it's not silly to consider it critically.

Re: Notes on Vision Pro

#630

Earlier quoted context omitted.

> In the future, going into virtual reality will be where you go to interact with others, and you'll take the goggles off to isolate yourself. This sounds deeply shitty.

With that framing, I agree. However, I don’t think it needs to be. I’m hoping it’s more that virtual reality is where to go to interact professionally and you’ll take off the goggles for your personal time. If, instead of needing to live in close proximity to work opportunities, often in an expensive and crowded city with a long commute, people could live wherever they want and commute virtually, that would be a huge…

Yeah I agree that work is by far the most optimistic use case here. Still though, I work remotely, and it kinda sucks, for exactly this same reason. It is certainly a huge advantage to be able to live anywhere and not be tied to any specific location to get work done, but there are huge disadvantages too. I haven't personally figured out what I think the right way to square the circle is, but I think it might be more like the trend toward 2-3 hybrid work weeks rather than total isolated remote. At least for most people.
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