Live data from Hacker News

Facebook account now required to login to Oculus devices

oculus.com

601–610 of 1001 posts

Re: Facebook account now required to login to Oculus devices

#601

Well this is horrifying. I bought a Quest for a relative. He loves it, but he doesn't have a Facebook account, and has no interest in signing up. I have a Facebook account, but I don't use it, and I certainly don't want to connect my Oculus account. I guess we'll both have to sell our Quests. That means we'll lose all of our game purchases. I came to Oculus with eyes wide open knowing it was a Facebook company, but t…

You don't have any contact info in your profile, but if you're serious, I already have a Facebook account that I use daily so I don't care much. I'll buy one of them from you for $300 or the pair for $500. That seems like the going price? Contact is in my profile, let me know.

$300? Damn, why did I just buy a new one for $600 :(

EDIT: Oh, it's $399 retail in the US. Damn Europe.

Re: Facebook account now required to login to Oculus devices

#602

Earlier quoted context omitted.

To the extent that Facebook made those promises to someone authorized to disseminate them, I wonder if they've opened themselves up to refund claims well beyond original purchase dates. If anyone purchased the device relying upon Palmer Luckey's promises, that could be promissory estoppel. (Not a lawyer, etc etc.)

Did you click "Agree" to the new ToS? We told you of the changes and you agreed. Go fly a kite! --Facebook

To be fair, in my case, I did not. I actually received one as a gift last Christmas. I never got around to setting it up (still in packaging). I was planning on trying it out when I had some free time. Now I have a useless device that I can’t even return since I refuse to create a Facebook account.

Re: Facebook account now required to login to Oculus devices

#604
post #13

Palmer Luckey, the original creator had this to say over on /r/oculus: I am already getting heat from users and media outlets who say this policy change proves I was lying when I consistently said this wouldn't happen, or at least that it was a guarantee I wasn't in a position to make. I want to make clear that those promises were approved by Facebook in that moment and on an ongoing basis, and I really believed it w…

Never trust your acquirer farther than you can throw them

Re: Facebook account now required to login to Oculus devices

#605

Earlier quoted context omitted.

Facebook is a private corporation. The first amendment has no bearing on how Facebook decides to operate their business.

It's not that simple, and I hate it when it's inconsistent. For example, even in the US, courts have established that Twitter is a public forum with respect to what politicians (such as Trump) say. But do other people get such protections? In my country, Romania, the supreme court declared that Facebook is a public space, so if you say something like "the police can blow me" you'll get a letter from the police tellin…

For example, even in the US, courts have established that Twitter is a public forum with respect to what politicians (such as Trump) say

IANAL but the court said Trump couldn't block you from his twitter account because his use of his feed made it a public forum. This was about Trump, not twitter. Twitter, AFAIK, wasn't forced to unblock the accounts trump had blocked.

Re: Facebook account now required to login to Oculus devices

#606

Earlier quoted context omitted.

That just means there is no device for untethered VR. I think this is more likely to just limit VR adoption more than anything else.

The general public doesn't give two shits about privacy and the amount of data that Facebook collects. They'll gladly go along with this to continue playing their games. What this really means is that there is no untethered VR device for privacy-minded folks which make up a tiny portion of the overall VR users.

I think the general public does care about privacy. How many people illegally smoke weed? Millions easily. Those people care about privacy.

And there are plenty of people who aren't techies who still don't want all their info going to facebook.

Re: Facebook account now required to login to Oculus devices

#607
post #589
post #557

Earlier quoted context omitted.

Your tweet indicates that you were stopped by the "government ID required" hoop. I've been there. I'm no graphics design wizard, but I foiled this by (1) taking a photograph of my actual government ID, (2) copying letters around to spell the name I'm known by, (3) applying some noise and blur filters (4) downsampling, and (5) redacting all PII except name & face. Compared to making an actual fake ID, I call this quit…

That is, admittedly, a lot of work, even if it does bypass this absurd requirement.

I don't recommend or use that shit website anymore, so the simple solution is stop doing the thing that's hurting you... but if you really need it for some reason then putting ~30min into making a fake id might be worthwhile.
Post reply on HN