The idea of waving my arms around in the air for ten hours does not fill me with anticipatory glee!
Magic Leap One
601–610 of 653 posts
Re: Magic Leap One
#602Earlier quoted context omitted.
There are two reasons why the field is focused on gaming and not productivity: fidelity and familiarity. It's hard to build high-enough fidelity into the hardware at a reasonable price point. And even if you did make VR goggles that were great for giant spreadsheets at $1000, it would be a weird enough idea that it would have to be massively better than $1000 worth of monitors to get people interested. In gaming, on…
> It's hard to build high-enough fidelity into the hardware at a reasonable price point. And even if you did make VR goggles that were great for giant spreadsheets at $1000, it would be a weird enough idea that it would have to be massively better than $1000 worth of monitors to get people interested. I doubt that. If you make a VR/AR/?R version of a Bloomberg terminal or Factset then finance firms will literally rol…
Re: Magic Leap One
#603Earlier quoted context omitted.
This comes up a lot in VR/AR discussions, but IMO it's the least likely application in the near to medium term. There's just not enough pixels in the headset to accurately simulate multiple high-resolution monitors. For instance, the Hololens is rumored to have 1280x720 resolution per-eye - so a screen that consumes the entire visual field is only 720p, and "simulated displays" that were farther away would be worse.
Google is working on a headset with 10x the number of pixels of today's: https://www.roadtovr.com/google-developing-vr-display-10x-pi...
Re: Magic Leap One
#604This unveiling doesn’t commit to the shape of the product. It doesn’t describe technical details, like the processing power, number or spectrum of cameras, radios, anything. It doesn’t commit to a price range, like “under $1200”. What’s unveiled?
HoloLens costs $3000-$5000. They'd have to get a huge price reduction relative to that for this to be anything other than a niche product.
Re: Magic Leap One
#605So...how's this different than the Microsoft HoloLens? Seems to be a huge let down considering the hype machine. Also, the form factor makes me want to vomit. Look there are 2 possible market segments you could go for that might buy this thing - the staid corporate type that is potentially looking for a toy that they can convince their SO is actually for work. In that case it should look like a pair of chunky raybans…
After years of nothing to show and an astounding $1.8bn + in funding your expectations should have been very low. I mean, when has that ever worked out? If Magic Leap is still around in 5 years I'd be extremely surprised.
Re: Magic Leap One
#606I don't understand why this entire field seems so focused on gaming, and not productivity. The single most interesting thing to me was the "displays on demand". There are two things that would absolutely revolutionize how I work that I would pay big money for: 1) Any sort of glasses that would allow me to view virtual displays in high definition. I don't care if I have to turn my head to see more than one display, I…
Re: Magic Leap One
#607Earlier quoted context omitted.
3 years... Also, having more money and no biz model is a bigger issue than you think.
Yeah. Can you say Duke Nukem Forever?
If we're talking videogames plenty of games have 3 year development periods.
Re: Magic Leap One
#608I can't not think about this Hyper-Reality video when AR advances are announced. https://vimeo.com/166807261
Re: Magic Leap One
#609I don't understand why this entire field seems so focused on gaming, and not productivity. The single most interesting thing to me was the "displays on demand". There are two things that would absolutely revolutionize how I work that I would pay big money for: 1) Any sort of glasses that would allow me to view virtual displays in high definition. I don't care if I have to turn my head to see more than one display, I…
If you want to have something like a seemless experience, you need something closer to 90deg field of view and several thousand linear pixels (e.g. 5-10Mpix per eye) at near retina resolution. That is VERY hard even for the biggest GPUs (that don't fit on your belt) even at 60Hz. If you want to avoid dizzyness, then you want >90Hz and <10ms latency.
Re: Magic Leap One
#610The naysayers here are funny. There's a fundamental basis for the technology thats rooted in physics and a mathematical model describing how to attain perfect bragg compliance in lightfield displays that has been well documented. But I didn't come here to argue about whether such a thing could exist in the world or not. Let's turn instead to more practical matters. The reason they needed a lot of money is because no…
their carefully controlled demo to a single journalist is just more shadiness.