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Monkey Island – Insult Swordfighting Game

int33h.com

61–70 of 75 posts

Re: Monkey Island – Insult Swordfighting Game

#61
post #59

Hello, I am the programmer of this little game. I wanted to thank you, it is a great satisfaction to be on HN! If you want you can take a look to my other small demo/game that can be found linked just below the game: these are all projects that I did in my spare time, just for passion! Again, thank you so much!

Very, very cool! So you extracted images and dialog from scummvm game data and programmed the interactions? Or you are interpreting scummvm data straight out?

I took a lot of screenshots from scummvm, many many screenshots, it was a nightmare! Luckily there was no antialias or something so I was able to crop the sprites easily.

Re: Monkey Island – Insult Swordfighting Game

#62

Hello, I am the programmer of this little game. I wanted to thank you, it is a great satisfaction to be on HN! If you want you can take a look to my other small demo/game that can be found linked just below the game: these are all projects that I did in my spare time, just for passion! Again, thank you so much!

I've shared this into the facebook Commodore Amiga group [0] where it's getting a lot of love :)

https://www.facebook.com/groups/CommodoreAmiga/

Re: Monkey Island – Insult Swordfighting Game

#63
post #10

Fun fact/veiled attempt to ask for money: Ron Gilbert and Dave Grossmann are creating a new adventure in the style of Maniac Mansion: https://www.kickstarter.com/projects/thimbleweedpark/thimble... (No affiliation, I'm a backer though.)

Dave Grossman is working for reactive studios[1], not on Thimbleweed Park. Ron is working with Gary Winnick, his partner on Maniac Mansion.

[1] http://www.ign.com/articles/2014/11/18/dave-grossman-joins-r...

Re: Monkey Island – Insult Swordfighting Game

#64
It isn't quite the same when I'm not holding a rubber chicken with a pulley in it.

I always thought that the insult fencing mechanic of Monkey Island games was fun and amusing, but it always felt like a gratuitously inserted grind to me, with the need to wander around the island to find new retorts. It would have been better to add new retorts to progress gates, such that the player is guaranteed to have them by the time he or she needs them.

If you prefer your jokes bluer and your graphics cruder, there is always the "insult beer pong" portion of the obligatory pirate subquest at http://www.kingdomofloathing.com/ .

Re: Monkey Island – Insult Swordfighting Game

#65
post #10

Fun fact/veiled attempt to ask for money: Ron Gilbert and Dave Grossmann are creating a new adventure in the style of Maniac Mansion: https://www.kickstarter.com/projects/thimbleweedpark/thimble... (No affiliation, I'm a backer though.)

I remember Maniac Mansion, I played it as a kid. It was a) extremely scary and b) impossibly hard. Although I imagine that was because of my age mostly! It came in a bundle with Monkey Island, Loom and Zak McKraken. Zak McKraken and Maniac Mansion were the two I couldn't make any progress on!

Maniac Mansion gave me nightmares about nuclear meltdowns when I was about eight. It's still a bit creepy as an adult, but the humor elements are a lot more obvious.

Re: Monkey Island – Insult Swordfighting Game

#66
post #14

Oh, I had a hard time playing through this part. My english was just basics and with the all the colloquial speech and puns, I just couldn't understand, or even make sense of the sentences. Took me some time to realize I was just supposed to fight through different enemies to gather the right answers and use them on the later battles. And even so I was just trying to match keywords between sentences to realize what w…

Haha indeed! It's scary to think of how much of my English came from answering the intro-questions to Leisure Suit Larry. I cursed myself the day I discovered alt+z, but now I am happy :-)

Re: Monkey Island – Insult Swordfighting Game

#67

Hello, I am the programmer of this little game. I wanted to thank you, it is a great satisfaction to be on HN! If you want you can take a look to my other small demo/game that can be found linked just below the game: these are all projects that I did in my spare time, just for passion! Again, thank you so much!

Wow, brings back memories. Thanks and... you fight like a dairy farmer!

Re: Monkey Island – Insult Swordfighting Game

#68

Hello, I am the programmer of this little game. I wanted to thank you, it is a great satisfaction to be on HN! If you want you can take a look to my other small demo/game that can be found linked just below the game: these are all projects that I did in my spare time, just for passion! Again, thank you so much!

I like your CV and web site layout as a game, great idea. I enjoyed looking at it.

Re: Monkey Island – Insult Swordfighting Game

#70
post #10

Fun fact/veiled attempt to ask for money: Ron Gilbert and Dave Grossmann are creating a new adventure in the style of Maniac Mansion: https://www.kickstarter.com/projects/thimbleweedpark/thimble... (No affiliation, I'm a backer though.)

I remember Maniac Mansion, I played it as a kid. It was a) extremely scary and b) impossibly hard. Although I imagine that was because of my age mostly! It came in a bundle with Monkey Island, Loom and Zak McKraken. Zak McKraken and Maniac Mansion were the two I couldn't make any progress on!

I had the same bundle! Loom one of the best games of all time.

I think the bundle also included Indiana Jones: Fate of Atlantis. Sucker punches all day.

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