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Apple Has Given Up on the Vision Pro After M5 Refresh Flop

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61–70 of 72 posts

Re: Apple Has Given Up on the Vision Pro After M5 Refresh Flop

#61
post #11

The AVP is an incredible device, but it's too restrictive and the 3D spectacle doesn't offset the myriad of issues that I've run into: - If I want to watch movies, I'll typically do so with my wife, on my 4K smart TV. The AVP is not a shared experience unless you purchase an additional unit. - The virtual display can't be used with arbitrary devices (e.g. PS5, PC, Raspberry PI) via direct HDMI, only over network stre…

> If there was a Linux equivalent to the Vision Pro that didn't require a social media account, I'd be more receptive.

An open source product, maybe crowd funded, would be amazing. Even if it was two generations behind. Two displays or another version of that smartphone + cardbox frame approach.

Re: Apple Has Given Up on the Vision Pro After M5 Refresh Flop

#62

To me the most amazing things about AVP are things that I would enjoy socially and not alone with goggles on. I compared it to: - The most amazing movie theatre experience in the world - but you have to go there alone - The most amazing arcade you have ever seen - but you have to go there alone - The most amazing restaurant in the world - but you have to dine alone - ... It is like everything that is great about it i…

As someone who lives alone, I very much wanted to want it (I do much of my life by myself anyways since I WFH and live in NYC where all my friends have very different schedules). $3500 just couldn't justify it for me though, $1000 less... maybe.

Re: Apple Has Given Up on the Vision Pro After M5 Refresh Flop

#63

A lot of comments on this talking about how an AR/VR product would never make it but I think a lot of people fail to understand just how badly Apple failed to meet existing VR/AR developers where they are. Apple told us all to learn Swift and port our projects or pay thousands of dollars in Unity licensing costs to ship our existing projects to the new platform. Was incredibly heartbreaking to realize I simply can't…

Apple's approach has always been "You'll do as we say and thank us for it"

Re: Apple Has Given Up on the Vision Pro After M5 Refresh Flop

#64
post #34

Earlier quoted context omitted.

Both can be true. The current form factor of VR headset is too cumbersome for daily use. And Apple being Apple, they made a beautiful Ferrari that has no wheels.

If it was a Ferrari it would at least be light. Considering how heavy it is, it's more like a Rolls Royce lol.

I believe most people would consider the Rolls to be a more comfortable ride compared to a Ferrari, what about a Countach? Awkward to get into and painful for anyone taller.

Re: Apple Has Given Up on the Vision Pro After M5 Refresh Flop

#65

Anyone could have explained that people don’t want to wear a Super Nintendo on their head. It seemed more like a “best we can do right now” technology testbed, or supply chain resource, than a real product. I assume they learned everything there was to know about building it and what it turned out to be good for. I volunteered to help evaluate the HoloLens at one point. My feedback was that whatever the dream was (ch…

I mean, I enjoyed my Virtual Boy, but I definitely put more hours into my Super Nintendo.

Re: Apple Has Given Up on the Vision Pro After M5 Refresh Flop

#66
post #34

A lot of comments on this talking about how an AR/VR product would never make it but I think a lot of people fail to understand just how badly Apple failed to meet existing VR/AR developers where they are. Apple told us all to learn Swift and port our projects or pay thousands of dollars in Unity licensing costs to ship our existing projects to the new platform. Was incredibly heartbreaking to realize I simply can't…

Both can be true. The current form factor of VR headset is too cumbersome for daily use. And Apple being Apple, they made a beautiful Ferrari that has no wheels.

It's more like a hydrogen-powered ferrari. You can only fuel it in one state, and it's expensive.

Re: Apple Has Given Up on the Vision Pro After M5 Refresh Flop

#68
post #67

Vision Pro is at least 10 to 15 years ahead of its time. Had they done it in 2033+, the tech would have been a lot better and affordable. But even then I doubt it will be successful.

Gen Alpha and younger generations need to become adults with jobs before VR becomes a success. They are the only demographic who’s open to VR

Re: Apple Has Given Up on the Vision Pro After M5 Refresh Flop

#69

Earlier quoted context omitted.

It is not very different from the Microsoft thing, that found its only place in maintenance crews of complex equipment in factory floors and hangars.

"only place". There are quite a large number factory floors across the entire world. That's a fairly large niche.

it found a place, didn't get immensely popular, probably because you already needs lots of data in particular formats for this to be useful, and this costs money.

Re: Apple Has Given Up on the Vision Pro After M5 Refresh Flop

#70
post #65

Anyone could have explained that people don’t want to wear a Super Nintendo on their head. It seemed more like a “best we can do right now” technology testbed, or supply chain resource, than a real product. I assume they learned everything there was to know about building it and what it turned out to be good for. I volunteered to help evaluate the HoloLens at one point. My feedback was that whatever the dream was (ch…

I mean, I enjoyed my Virtual Boy, but I definitely put more hours into my Super Nintendo.

I may still be nursing a headache from my Virtual Boy...30 years later.
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