Fantastic encapsulation and commentary on the modern web and attentionspace. There's certainly better ways to do this, but here's one way to automate 1000 clicks from the console: for (let i = 0; i Automating this art piece probably also says ... something.
Running it async will prevent the main screen from lagging:
(async () => {
const delay = (ms) => new Promise(resolve => setTimeout(resolve, ms));
for (let i = 0; i
Fantastic encapsulation and commentary on the modern web and attentionspace. There's certainly better ways to do this, but here's one way to automate 1000 clicks from the console: for (let i = 0; i Automating this art piece probably also says ... something.
> Fantastic encapsulation and commentary on the modern web and attentionspace. This is why I quit Hearthstone even though I never spent a dime on it. I realized I had been habituated into playing it every day. I started feeling like a lab rat trained to push a button for a reward.
That's one of the things that makes Stimulation Clicker so good, by being exposed to the most extreme version, it helps you identify other engineered attention grabbers in everyday life.
Ran into a bug where a double tap zoomed the page and it broke the game as I could not zoom out again. Unfortunately it does not save the progress in a cookie.
Ditto. It was also running at about 3 fps on my iPhone 12 on safari.
Fantastic encapsulation and commentary on the modern web and attentionspace. There's certainly better ways to do this, but here's one way to automate 1000 clicks from the console: for (let i = 0; i Automating this art piece probably also says ... something.
You could shorten it by using $('.main-btn').click()