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Stimulation Clicker

neal.fun

61–70 of 620 posts

Re: Stimulation Clicker

#61
post #12

Fantastic encapsulation and commentary on the modern web and attentionspace. There's certainly better ways to do this, but here's one way to automate 1000 clicks from the console: for (let i = 0; i Automating this art piece probably also says ... something.

Running it async will prevent the main screen from lagging:

  (async () => {
    const delay = (ms) => new Promise(resolve => setTimeout(resolve, ms));
    for (let i = 0; i 

Re: Stimulation Clicker

#62
post #12

Fantastic encapsulation and commentary on the modern web and attentionspace. There's certainly better ways to do this, but here's one way to automate 1000 clicks from the console: for (let i = 0; i Automating this art piece probably also says ... something.

> Fantastic encapsulation and commentary on the modern web and attentionspace. This is why I quit Hearthstone even though I never spent a dime on it. I realized I had been habituated into playing it every day. I started feeling like a lab rat trained to push a button for a reward.

That's one of the things that makes Stimulation Clicker so good, by being exposed to the most extreme version, it helps you identify other engineered attention grabbers in everyday life.

Re: Stimulation Clicker

#63

Ran into a bug where a double tap zoomed the page and it broke the game as I could not zoom out again. Unfortunately it does not save the progress in a cookie.

Ditto. It was also running at about 3 fps on my iPhone 12 on safari.

It was a nice shopping trip worth of fun though.

Re: Stimulation Clicker

#70
post #12

Fantastic encapsulation and commentary on the modern web and attentionspace. There's certainly better ways to do this, but here's one way to automate 1000 clicks from the console: for (let i = 0; i Automating this art piece probably also says ... something.

You could shorten it by using $('.main-btn').click()
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