Earlier quoted context omitted.
For C# unfortunately we're missing a lot of features because the VS Code ecosystem itself lacks them (I think this is due to them being unique to Visual Studio). In most cases, except grabbing incoming/outgoing calls, Haystack should just work. For Python, it should work just fine!
Can I still do the cool visualization ? I'll experiment with this over the weekend and I might share it with my game dev friends!
Launch HN: Haystack (YC S24) – Visualize and edit code on an infinite canvas
61–70 of 176 posts
Re: Launch HN: Haystack (YC S24) – Visualize and edit code on an infinite canvas
#62Re: Launch HN: Haystack (YC S24) – Visualize and edit code on an infinite canvas
#63Or is there a deeper experience/knowledge that gets unlocked coding in this paradigm?
Re: Launch HN: Haystack (YC S24) – Visualize and edit code on an infinite canvas
#64Why can't this be an extension? I love the idea and can perfectly imagine this inside a tab of the editor area. This would allow for multiple haystack tabs as well, so switching contexts would be seven easier. Having to install another IDE (even if it is based on vscode) is a bit of a bummer for me. None the less, keep it up!
Re: Launch HN: Haystack (YC S24) – Visualize and edit code on an infinite canvas
#65It's a very active project and it's confusing to have two projects with the same name. Besides, I don't understand why you'd give a "2D digital whiteboard that automatically draws connections between code as you navigate and edit files" the name haystack.
Re: Launch HN: Haystack (YC S24) – Visualize and edit code on an infinite canvas
#66> we're going to eventually monetize How do you plan on monetizing?
Collaborative and generative AI features. E.g. sharing Haystack workspaces, searching your codebase in the natural language, making edits to multiple files, etc.
All right
> Collaborative
OH! YES!
> and generative AI features
Oh no.
Re: Launch HN: Haystack (YC S24) – Visualize and edit code on an infinite canvas
#67This has been a great idea for decades. I want Haystack to be successful just like many other attempts. The early execution seems promising. And I suspect there will be many challenges (e.g. when it's hard to figure out caller/callee,, inconsistent UX preferences across developers, etc). Kudos for taking this on! Btw I've always thought that this is even more powerful when the screen estate is more infinite than a 2D…
I love the idea of a Haystack VR world! It's a shame that VR software is in a tenuous state due to the biological factors, but I believe it's the future "one day".
Re: Launch HN: Haystack (YC S24) – Visualize and edit code on an infinite canvas
#68Re: Launch HN: Haystack (YC S24) – Visualize and edit code on an infinite canvas
#69So this is a major side question, but is there a go-to open source infinite canvas? I'm building a card game and I need a multiplayer infinite canvas for it. I'd appreciate any recommendations.
Does tldraw work for you? We use Pixi JS, which comes with graphics as well.
Re: Launch HN: Haystack (YC S24) – Visualize and edit code on an infinite canvas
#70Wow.
Thank you for sharing your work.
Please don't go down the GenAI bullshit bingo VC route.