Earlier quoted context omitted.
It's unclear whether you are misusing Vision Pro to mean the entire category of AR/VR headsets, or the specific model Apple launched this year. > unlikely to succeed or at least succeed culturally I think by success you mean "be a $10bn business" (a quarter as big as Apple's wearables business today), and for Apple, success might mean something very different. > The reality is, this is a covid product and covid is ov…
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1. Why do you think Vision Pro is a COVID product?
2. Why do you think your friends' usage patterns for legacy AR/VR devices is a useful indicator of the eventual popularity of this product category?
3. Do you have any data to substantiate your claim that people are cutting down on screen time to the detriment of shipping hardware SKUs?