I know bungie doesn't own the halo ip anymore, but wow . Bungie, halo, and microsoft will forever be linked in my mind. The fact that sony is going to buy them? I feel like hell has frozen over. What's next? MS buying naughty dog?
Sony to buy video game maker Bungie in $3.6B deal
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Re: Sony to buy video game maker Bungie in $3.6B deal
#62So it's race to buy up all the publishers?
Re: Sony to buy video game maker Bungie in $3.6B deal
#63Re: Sony to buy video game maker Bungie in $3.6B deal
#64Earlier quoted context omitted.
Wait wasn't Bungie a MS division at one point?
Yes. Bungie was an independent studio back in the 90's, then MS acquired them for Halo. Bungie split from MS in 2007; the Halo IP remained behind under 343. They were under Activision during the Destiny era until 2019. So if they stayed, they would've ended up back at MS. The M&A merry-go-round continues.
Re: Sony to buy video game maker Bungie in $3.6B deal
#65I know bungie doesn't own the halo ip anymore, but wow . Bungie, halo, and microsoft will forever be linked in my mind. The fact that sony is going to buy them? I feel like hell has frozen over. What's next? MS buying naughty dog?
I doubt Sony would ever sell them. :)
Re: Sony to buy video game maker Bungie in $3.6B deal
#66Earlier quoted context omitted.
Rare was acquired in 2002 and their list of games since doesn't look like shovelware to me [1]. Yeah, there's some misses, but there's also some great games in there. The worst ones are the ones tied to Kinect and MS has abandoned that venture. Also, MS acquisitions from the last 5 years have released standout games: Psychonauts 2 and Forza Horizon 5 are two that I played and loved and are certainly not "shovelware"…
Maybe it's not shovelware, but there's a pretty stark difference in the caliber of games that Rare released after their acquisition. This is the company that made Donkey Kong Country, Banjo & Kazooie, Goldeneye, Perfect Dark, Conker, etc, so anything short of iconic is a step down. However, I'll add that Viva Piñata is an oft overlooked gem.
Re: Sony to buy video game maker Bungie in $3.6B deal
#67Let’s hope this goes better for Bungie than when Microsoft owned them. It’s kind of funny that they’d get out from under the thumb of one corporate overlord only to find a new corporate overlord 15 years later. I guess that points to how unbelievably hard it is for independent game developers to survive, and it makes me kind of sad. If it can happen to Bungie or Blizzard, it can happen to any game developer. Gamers a…
I hear that metric a lot - dollars per entertainment-hour. It's an interesting metric - but it's also important to remember the 1.5 hour Marvel film almost certainly took more human hours in the input side than virtually any video game. At least, my 10k hours in StarCraft took far far far fewer human hours to produce than my 1.5 hours watching the Avengers. Sort of a "labor theory of value" for entertainment pricing,…
Also, how far down the stack do you go for each. Both rely on tools to make the production happen. Do you count hours to make the digital editing software and fx programs for films? Do you count the human hours to make Unreal4?
Re: Sony to buy video game maker Bungie in $3.6B deal
#68Let’s hope this goes better for Bungie than when Microsoft owned them. It’s kind of funny that they’d get out from under the thumb of one corporate overlord only to find a new corporate overlord 15 years later. I guess that points to how unbelievably hard it is for independent game developers to survive, and it makes me kind of sad. If it can happen to Bungie or Blizzard, it can happen to any game developer. Gamers a…
I hear that metric a lot - dollars per entertainment-hour. It's an interesting metric - but it's also important to remember the 1.5 hour Marvel film almost certainly took more human hours in the input side than virtually any video game. At least, my 10k hours in StarCraft took far far far fewer human hours to produce than my 1.5 hours watching the Avengers. Sort of a "labor theory of value" for entertainment pricing,…
But if you factor in audience size, things get more complicated. Red Dead 2 sold about 38M copies, a near record, but Avengers Endgame reached something like 250-300M people at the box office, even before streaming etc.
[1] https://en.wikipedia.org/wiki/List_of_most_expensive_video_g... [2] https://en.wikipedia.org/wiki/List_of_most_expensive_films
Re: Sony to buy video game maker Bungie in $3.6B deal
#69I sense Sony is in dire straits when it comes to both IP availability and their ability to compete with Microsoft.
Re: Sony to buy video game maker Bungie in $3.6B deal
#70Let’s hope this goes better for Bungie than when Microsoft owned them. It’s kind of funny that they’d get out from under the thumb of one corporate overlord only to find a new corporate overlord 15 years later. I guess that points to how unbelievably hard it is for independent game developers to survive, and it makes me kind of sad. If it can happen to Bungie or Blizzard, it can happen to any game developer. Gamers a…