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Apple Disabling 'Sign in with Apple' for Epic Games on September 11

macrumors.com

61–70 of 638 posts

Re: Apple Disabling 'Sign in with Apple' for Epic Games on September 11

#61

It's always interesting to read the comments on articles about the Epic Games situation. We can have discussions about Apple's cut or how Apple operates their store but this is such a clear cut case that I'm honestly surprised so many HN readers are siding with Epic (or maybe it's just the anti-Apple crowd looking for any reason to crap on Apple). Epic tried to get Apple to allow a whole new store on their platform A…

> Epic isn't fighting for the little guy, they wanted their own store

That's the point. This is also what the little guys want. Epic isn't fighting for the little guy, but they are fighting for terms that are mutually beneficial for both Epic and the little guy.

For the devs who support Epic in the lawsuit, it's never directly been about the 30% cut. It's about this article, right here -- that Apple requires you to support a sign-in system that they can just turn off whenever they want, that if you get into a legal battle with Apple they can just revoke your developer certificates, that you're not allowed to mention even inside your app that alternative payment methods exist. It's about a company that purposefully gimps their browser and disallows competing engines, keeping webapps at a perpetual disadvantage to native apps. It's about the fact that if I buy an iPhone, I don't get to decide what code runs on it.

People are treating this like a popularity contest, bringing up points like, "Epic is selfishly motivated." Well, of course. Both Apple and Epic are selfishly motivated, neither company cares about you. But it just so happens that in this case, the stuff Epic wants is also the stuff I want. I want the ability to run my own code on my own device I bought without asking anyone else's permission to do so. I really don't care about Epic's motivations.

I understand why people disagree with me, I understand why people like Apple's walled garden, and I understand why people think that the average consumer might be too stupid to actually own their own hardware and make their own decisions. I also understand why some people think that antitrust is too heavy of a hammer, and that there are other ways to address the problem of iPhone lock-in for consumers. Heck, I even understand why some people think the monopoly is good, because it forces companies to support iPhone regardless of Apple's terms, which opens some doors to increase user privacy.

I disagree with those people, but I understand them. I don't think that they all just completely irrationally hate Epic.

So is it really impossible for you to understand why someone would want the ability to control what code runs on their own device they bought? Do you genuinely believe that all boils down to anti-Apple sentiment? You can't understand the other viewpoint at all?

> I swear all of the comments about "I could host it myself and use stripe and pay way less" just reeks of "...you can already build such a system yourself [...]"

To flip this around, I feel the same way about comments I read that are saying, "Epic should just make their own smartphone or put together a webapp if they don't want to be on the store. The market will solve this." Building a store and figuring out hosting is pretty objectively easier than building a new smartphone competitor.

Apple isn't my biggest worry when I think about consumer lock-in and anti-competitive practices (hello Amazon Kindle/Audible), but there is some pretty obvious user lock-in for iPhones, and Apple is pretty obviously pushing to create more of them. There's a reason why the Apple credit card only works with iPhone, and there's a reason why Apple wants everyone to sign into 3rd-party services with Apple accounts.

So when someone says, "if it was possible to build a better phone ecosysytem, someone would have done it", I feel like they're drastically oversimplifying the technical, social, and market barriers to actually competing in a smartphone market.

Re: Apple Disabling 'Sign in with Apple' for Epic Games on September 11

#62
post #25

This is something many people feared might happen, and now, it's become a reality: Apple can, at will, remove your entire foundation or business, your (their) customers and your existence on iOS is just gone. Apple is a company that needs to be brought down a peg or two, it's far too 'valuable' in terms of its market worth, and needs a huge kick up the ass as Microsoft once had to show them some respect. And the EU w…

Replace Apple’s iOS ecosystem with Microsoft’s Xbox, Sony’s PlayStation or Nintendo’s Switch. Either you destroy the console ecosystem by forcing them all to open up, or classify iOS as somehow different... or you leave them all to enforce their business agreements through mutually accepted legal term. If Epic doesn’t want a different agreement than Apple, they can negotiate alternative legal terms.

Unlike Apple, larger developers can use their market leverage to negotiate better rates, and many have, which is why you don't hear Epic or Rockstar complaining about MS or Sony. This point is key to the difference, since antitrust is about market interference. If market participants can use their own leverage to push back against another participant's market activities, then you don't have an antitrust violation. Apple does not allow negotiation. It's take it-or-leave it.

Microsoft and Playstation also allow for cross-platform play, and crucially unlike Apple, actually provide a significant amount of services to developers for their cuts, including but not limited to QA services, SDK and hardware support from actual MS/Sony employees, and marketing spend.

Additionally, while MS and Sony require all developers to use their stores or APIs for IAP, they allow developers (at least large ones) to heavily customize those storefronts, and charge significantly less than 30% for the enforced privilege of using their IAP APIs; the exact rates being a matter of negotiation.

Re: Apple Disabling 'Sign in with Apple' for Epic Games on September 11

#63
post #46

This is something many people feared might happen, and now, it's become a reality: Apple can, at will, remove your entire foundation or business, your (their) customers and your existence on iOS is just gone. Apple is a company that needs to be brought down a peg or two, it's far too 'valuable' in terms of its market worth, and needs a huge kick up the ass as Microsoft once had to show them some respect. And the EU w…

Nope, Epic broke the contract that they signed with Apple, in an attempt to create a marketing campaign for their own store, which outside HN I bet most users don't give a dam. Like any breach of contract, it should be dealt appropriately.

It's very likely the EU will find those contractual provisions to be illegal at some point within the next 3 years.

Apple also has noncompetes in its employee contracts, even though such provisions are illegal in CA. Should we prevent Apple employees from moving to Apple competitors in violation of those illegal non-compete provisions?

Re: Apple Disabling 'Sign in with Apple' for Epic Games on September 11

#64

It's always interesting to read the comments on articles about the Epic Games situation. We can have discussions about Apple's cut or how Apple operates their store but this is such a clear cut case that I'm honestly surprised so many HN readers are siding with Epic (or maybe it's just the anti-Apple crowd looking for any reason to crap on Apple). Epic tried to get Apple to allow a whole new store on their platform A…

> Epic isn't fighting for the little guy So many people say "oh, Epic is not the underdog. They are a huge corporation themselves. They do not deserve my sympathy." As if they don't support this case, but would have supported it if it was brought by a small independent developer. As if it is morally wrong to support the case because it has been filed by a big company. But guess what, only a multi-billion dollar corpo…

I've commented to the same effect at least 2 or 3 times over the duration of this lawsuit, but just to keep repeating: if you get too picky about who is and isn't allowed to advocate for you, eventually everyone will stop advocating for you.

A billion dollar company is completely necessary to tackle Apple. This stuff is important, and advocates for user-freedom and device ownership can't afford to put every company that's criticizing Apple through a purity test to make sure that they've never done anything anti-consumer themselves.

Think back to Google vs Oracle. You don't need to like a company overall to agree with them in one specific lawsuit.

Re: Apple Disabling 'Sign in with Apple' for Epic Games on September 11

#65
post #23

So this showdown between Epic and Apple is really interesting. My thoughts: 1. Epic had to know Apple would go nuclear. If they didn't, they're completely incompetent. Let's assume that's not the case. So Epic was itching for a fight. Maybe they were delusional about Fortnite's power here? 2. Apple is going nuclear here. The message is that Apple wants to crush this. This is Apple making an example of Epic. It looks…

Or Apple wins and the corporate silo dystopia gets worse.

Re: Apple Disabling 'Sign in with Apple' for Epic Games on September 11

#66

This is something many people feared might happen, and now, it's become a reality: Apple can, at will, remove your entire foundation or business, your (their) customers and your existence on iOS is just gone. Apple is a company that needs to be brought down a peg or two, it's far too 'valuable' in terms of its market worth, and needs a huge kick up the ass as Microsoft once had to show them some respect. And the EU w…

No post body was provided.

Re: Apple Disabling 'Sign in with Apple' for Epic Games on September 11

#67
post #46

Earlier quoted context omitted.

Nope, Epic broke the contract that they signed with Apple, in an attempt to create a marketing campaign for their own store, which outside HN I bet most users don't give a dam. Like any breach of contract, it should be dealt appropriately.

It's very likely the EU will find those contractual provisions to be illegal at some point within the next 3 years. Apple also has noncompetes in its employee contracts, even though such provisions are illegal in CA. Should we prevent Apple employees from moving to Apple competitors in violation of those illegal non-compete provisions?

If you train GPT-3 with HN comments, it will probably answer "Yes, of course. Apple is not a monopoly. I like iPhone more than Android. What about Microsoft and Sony?"

Re: Apple Disabling 'Sign in with Apple' for Epic Games on September 11

#68
post #25

This is something many people feared might happen, and now, it's become a reality: Apple can, at will, remove your entire foundation or business, your (their) customers and your existence on iOS is just gone. Apple is a company that needs to be brought down a peg or two, it's far too 'valuable' in terms of its market worth, and needs a huge kick up the ass as Microsoft once had to show them some respect. And the EU w…

Replace Apple’s iOS ecosystem with Microsoft’s Xbox, Sony’s PlayStation or Nintendo’s Switch. Either you destroy the console ecosystem by forcing them all to open up, or classify iOS as somehow different... or you leave them all to enforce their business agreements through mutually accepted legal term. If Epic doesn’t want a different agreement than Apple, they can negotiate alternative legal terms.

[deleted]

Re: Apple Disabling 'Sign in with Apple' for Epic Games on September 11

#69

Earlier quoted context omitted.

Apple literally told them that in court. Remove the crap, and you go back on the store.

Do you have a reference for this?

https://www.macrumors.com/2020/08/25/apple-statement-restrai...

"We agree with Judge Gonzalez-Rogers that 'the sensible way to proceed' is for Epic to comply with the App Store guidelines and continue to operate while the case proceeds. If Epic takes the steps the judge has recommended, we will gladly welcome Fortnite back onto iOS. We look forward to making our case to the court in September."

Re: Apple Disabling 'Sign in with Apple' for Epic Games on September 11

#70
post #37

Earlier quoted context omitted.

Epic alleges that Apple is breaking the law, and breaking the App Store rules was a pretty much required step to establish standing to sue. Is Apple above the legal system, such that they should be able to destroy businesses that dare to challenge them in court, regardless of the merits of their claims and before they are even heard?

Your comment makes it sound it sound like Apple is breaking the law. Epic could have brought on this lawsuit while still complying with the App Store rules, in fact the judge suggested they do that so their users aren't impacted. They wouldn't be getting kicked off right now and the Sign-in with Apple button wouldn't be getting disabled. They chose to break the app store rules, which they did agreed to, AND they also…

in fact the judge suggested they do that so their users aren't impacted.

In fact, the judge did not suggest they do so because absent economic harm Epic had no standing to sue until Apple retaliated. The judge simply pointed out that they couldn't provide injunctive relief forcing Apple to allow Epic to have its own store before the case was decided on the merits. (Judges rarely grant injunctive relief to change the status quo, especially in commercial cases.)

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