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Perfectly Cropped

tyler.io

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Re: Perfectly Cropped

#61
post #34

My primary complaint of the share sheet is that it’s suggesting I share things with people I either never text or texted once for a specific purpose with no reason to communicate with ever again.

I’ve said elsewhere. Pixel also has this and can’t be disabled. Samsung allows it to be disabled.

Re: Perfectly Cropped

#62
post #47

This issue confused me too, on my iPhone SE. The top action is copy and is partially cut off on the screen, and I didn't know save image was below it. At least it being cut off eventually led me to scroll down. Apple has destroyed UI intuitiveness by going too far in the minimalist direction. Sometimes we need some damn scrollbars or indicators. However, it appears this changes based on the app? If I long press an im…

Pixel forces the Direct Share too. Can be removed if you root it apparently. Samsung allows it to be disabled.

Re: Perfectly Cropped

#63

This is a very common issue. The best and most common solution (besides visual indicators for scroll) is to make sure you are always cropping some elements. Which is very tricky to impossible in a fluid general-purpose UI container. This is very heavily used for horizontal scrolling e.g. in the Google Play Store for instance. IIRC it used to show 3.5 elements, now it's more like 3.1-3.2 elements. Edit: example, you c…

Or you could use the solution that's worked great for 50 years: scroll bars

Re: Perfectly Cropped

#64

I switched to Android around the time iPhone 5 came out. Whenever I touch one now, I feel like a idiot and dinosaur. It can take me minutes to figure out the most basic things, and often I end up searching on the web. In the pursuit of a "clean" UI, iOS has become completely unintuitive and confusing.

That was the same time I switched. I was waiting for a bigger phone like the Note 1 & 2 and they refused to make one.

Re: Perfectly Cropped

#65

Our mainstream iOS app has tons of these kind of issues. Our designers seem more interested in coolness than usability. I think a lot of designers are big on artistry but low on understanding how to help people actually use things. I did UI design back in the 80's when it was actually a programmer duty more than an art thing. Of course back then were no phone sized screens and the UIs were much simpler in desktop app…

I seriously believe that the last time any real thought went into usability in UI was with Windows 95 - and even that wasn't free from form-over-function issues. In Windows 3.0 it was meant that only elements you could interact with the mouse would have a beveled 3D appearance, so people would know just by looking at a screen what they would be able to interact with. However it wasn't fully followed - checkboxes, radio buttons and input boxes were flat. Instead of addressing that Windows 95 made everything 3D.

Still, every time i hear one of those issues with "modern" UIs, it always gives me the impression that these are issues that wouldn't exist with a Win95-styled UI.

Sometimes i fantasize about working on something like that for Linux (not out of any special Linux love, just it is the only OS where thanks to X11 you can make fully custom UIs and still be practical), but fix all these inconsistencies.

Re: Perfectly Cropped

#66
My non techie friend experienced the same thing, upgraded to iOS 13, went to see him and he started cursing about "how the f do I save a photo from my messages why the f does Apple got to remove something like that WTF!!!!"

I immediately thought no way they would remove that he must be mistaken, I just upgraded too and hand't tried to do that action. Looked at his phone and sure enough it was gone, tried all sorts of things finally Googled it and oh wow you got to be kidding me scroll down but no indicator you can, that's bad, there is going to be a lot of confused people, why would they do that?

Re: Perfectly Cropped

#67

Earlier quoted context omitted.

Like a tiny down triangle in the corner? This stuff is super not hard. You just have to give a shit.

Sounds like Linux excuses "you just aren't using it right"

You mean Apple excuses? That's a Steve Jobs quote. Linux UX is rough in parts and the answer is "it's a $0 volunteer group project, we need your help to make it better."

Re: Perfectly Cropped

#68

This is a very common issue. The best and most common solution (besides visual indicators for scroll) is to make sure you are always cropping some elements. Which is very tricky to impossible in a fluid general-purpose UI container. This is very heavily used for horizontal scrolling e.g. in the Google Play Store for instance. IIRC it used to show 3.5 elements, now it's more like 3.1-3.2 elements. Edit: example, you c…

Or you could use the solution that's worked great for 50 years: scroll bars

> (besides visual indicators for scroll)

Yes, but you normally cannot control that :)

Re: Perfectly Cropped

#69

Earlier quoted context omitted.

My favorite unintuitive iOS feature is “shake to undo”

They replaced/depreciated it in iOS 13 with some crazy three finger swipe thing that for the life of me I can’t remember, so I still shake my iPad or just hold down backspace. They need to rebuild their software development team.

These are PM/Design flaws, not software dev flaws.

Re: Perfectly Cropped

#70

Our mainstream iOS app has tons of these kind of issues. Our designers seem more interested in coolness than usability. I think a lot of designers are big on artistry but low on understanding how to help people actually use things. I did UI design back in the 80's when it was actually a programmer duty more than an art thing. Of course back then were no phone sized screens and the UIs were much simpler in desktop app…

When programmers get too distract by having their own fun, we get hard to maintain complex code base. But hand designers do it, it directly harms users.
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