This is awesome but man the licensing sucks.. Sounds like to release on the App Store you have to pay for a commercial license? Even a free app?
The licensing is likely intended to ensure sustainability
Boden – Native mobile cross-platform applications
61–70 of 134 posts
Re: Boden – Native mobile cross-platform applications
#62Earlier quoted context omitted.
Prisoner's dilemma imo. The second group only wins out here because other options exists. If everyone was forced to share all software ala GPLv3 with literally no other alternatives then we would see even more and better software everywhere (maybe).
1. That's a big "(maybe)". 2. The other option does already exist, and that can't be ignored or erased. 3. The second group wins out because most people clearly see that technology isn't the limiting factor in human happiness.
Re: Boden – Native mobile cross-platform applications
#63I am curious to know if this can also target a desktop toolkit such as gtk/qt/tk/wx and so on. I probably wouldn't want to use such an arrangement as a user, but I could see it being very useful as a developer for testing out app functionality without emulation or a separate device. I also wonder if this will be able to target the puri.sm Librem 5 when that comes out?
Re: Boden – Native mobile cross-platform applications
#64It looked very promising but GPL for mobile iOS and Android Apps It is impossible, even I release the Apps free it is very difficult to work with GPL on those ecosystems. It is sad because it really looks very cool code.
Boden author here, a bit overwhelmed by the feedback. We are in the process of releasing a new version that will change the license to LGPL / Commercial.
Re: Boden – Native mobile cross-platform applications
#65https://flutter.dev Checkout youtube for presentations.
Build once for iOS, Android, ChromeOS, Web, All desktops.
Re: Boden – Native mobile cross-platform applications
#66Earlier quoted context omitted.
Like what? (earnest question)
Handling callbacks without piles of Rc > to access widget data, or having vectors simulating graphs, the most used data structure for UI widgets, having to deal with use-after-free indexes.
>Handling callbacks without piles of Rc> to access widget data
That's why you don't let widgets hold program state, they should just propagate deltas and display current state. It's a different way of thinking about how UI can work, but imho it has a lot of benefits aside from just speed and safety.
>having vectors simulating graphs,
You mean adjacency lists? They're a canonical realization of a graph, and a fast one at that.
>having to deal with use-after-free indexes.
What do you mean by this?
Re: Boden – Native mobile cross-platform applications
#67Cross-platform GUIs never work. They almost work to the point where managers latch onto the idea because they think it will let them fire half of the engineers, but the end result is always well in the uncanny valley.
Open Gimp on macOS and see what I’m talking about. Or Slack. Or Eclipse. Etc.
Re: Boden – Native mobile cross-platform applications
#68Re: Boden – Native mobile cross-platform applications
#69Forget Boden and forget messy C++... use Google backed Flutter framework with Dart. https://flutter.dev Checkout youtube for presentations. Build once for iOS, Android, ChromeOS, Web, All desktops.
Re: Boden – Native mobile cross-platform applications
#70Author here. We didn't expect so much attention and are happy about the feedback! Ask us anything. With regard to the GPL licensing issues brought up here: We are aware that the GPL is not sufficient and we are in the process of adding an LGPL option. This will allow you to publish apps based on Boden on the iOS app store.